Umanoidi Infestati | Dragoidi Letali | Volanti Tremolanti | Non Morti Empi | ![]() |
Magie Mummificate | Elementali Innaturali | Bestie Fatate | Apparizioni Acquatiche | Meccaniche Macabre |
Strategia aggiunta da Maaarsl#2702
19
19
Average rating: |
4.3 |
Ratings: |
28 |
Your vote: |
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Qualsiasi Livello 25+ Animale
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This fight is a long fight, but it's always a win! 100%!
Your first pet (any fawn, I used Winter Reindeer) can practically solo the whole fight! You just need your second pet on the last enemy pet, you'll easily finish it off, so it doesn't matter what critter you use as third, because you most likely won't need it anyway. |
Script |
2 | 5.0 ![]() |
100% | 98 ![]() |
230
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3:50
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28 | |
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Script thanks to Schlumpf
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Script |
2 | 4.9 ![]() |
98% | 32 ![]() |
230
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3:50
|
27+ | ||
Script |
2 | 4.8 ![]() |
99% | 27 ![]() |
185
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3:05
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22 | |||
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The last pet must be healthy to withstand Pounders explosion.
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2 | 4.4 ![]() |
N/A | 7 ![]() |
153
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2:33
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17 | |||
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Qualsiasi Livello 25+ Animale
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Script thanks to Panzerkampfw
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Script |
2 | 4.3 ![]() |
99% | 19 ![]() |
450
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7:30
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54+ | |
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Qualsiasi Livello 25+ Animale
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Easy, but takes around 30 rounds, depending on Flurry hitting 2-3 times each turn.
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Tipo Script |
2 | 4.1 ![]() |
100% | 3 ![]() |
240
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4:00
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30+ | |
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Thank you to Zim for letting me know the P/S breed worked! ^^
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Script |
2 | 5.0 ![]() |
97% | 2 ![]() |
168
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2:48
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27+ | ||
2 | 0.0 ![]() |
N/A | 1 ![]() |
187
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3:07
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25 | ||||
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Qualsiasi Livello 25+ Animale
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RNG |
2 | 5.0 ![]() |
N/A | 1 ![]() |
185
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3:05
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22+ | ||
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RNG is for first enemy and crits.
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Tipo RNG Script |
2 | 4.8 ![]() |
100% | 1 ![]() |
125
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2:05
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15+ | ||
RNG |
2 | 3.9 ![]() |
N/A | 2 ![]() |
168
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2:48
|
23 | |||
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Used BB Woodworm, HS Rabbit and BB Slug
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RNG |
2 | 3.8 ![]() |
N/A | 0 ![]() |
185
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3:05
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24+ | ||
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I found that either I got lucky or I didn't, but if your limited on pets, this might be the strategy for you. You can swap nuts out for Flamethrower as well.
Also, I didn't try another bunny instead of Crispin, but that may work as well. |
RNG |
2 | 2.1 ![]() |
N/A | 2 ![]() |
245
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4:05
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36+ | ||
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RNG tag added. If Slasher's Prowl enhanced Metal Fist crits, it will be difficult to overcome.
Only P/P breed Grillo Dorato was tested. |
Tipo RNG Script |
2 | 0.0 ![]() |
53% | 0 ![]() |
140
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2:20
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17+ | ||
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Qualsiasi Livello 25+ Animale
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Guide inspired by Melqiades#2993's guide for this battle
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2 | 0.0 ![]() |
N/A | 0 ![]() |
141
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2:21
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18+ |
Includi Passaggi:
Qualsiasi Livello 25+ Animale
Abilità: Qualsiasi
Tipo: Qualsiasi
Substitutes:
1 / 6
1 / 6
Script thanks to Panzerkampfw
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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Cerbiatto | BB |
Renna Invernale | BB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Micro defence with macro shininess
2
Poetic
scritto il 2024-02-18 05:31:39
1
Poetic
scritto il 2024-01-27 02:46:07
1
Agrogas#2257
scritto il 2023-10-02 17:33:23
1
JohnLocke
scritto il 2022-10-23 20:16:07
1
Undyingone#1778
scritto il 2022-10-06 02:08:03
1
Yinmai
scritto il 2022-08-08 12:24:37
3
Ewriick#2186
scritto il 2021-08-02 07:00:33
2
lyrae#1216
scritto il 2022-04-30 01:08:16
2
Lixy#1856
scritto il 2021-09-02 13:11:02
1
IntrovertGenius
scritto il 2021-06-19 18:23:50
6
Panzerkampfw
scritto il 2021-06-19 05:24:15
if [self(#1).active]
use(Nature's Ward:574) [round = 1]
use(Stampede:163) [round = 2]
use(Bleat:539) [self(#1).aura(Nature's Ward:820).exists]
use(Nature's Ward:574) [self(#1).aura(Nature's Ward:820).duration = 1]
use(Stampede:163)
change(#2) [self(#1).dead]
endif
1
Gorlab
scritto il 2021-04-06 11:14:49
2
Roksor
scritto il 2021-04-16 10:13:01
0
Moos
scritto il 2021-03-21 07:55:07
4
Nioklas#1342
scritto il 2021-03-13 03:15:23
2
FearBreaker#1236
scritto il 2021-03-10 13:49:10
3
scenic#1497
scritto il 2021-03-10 13:40:02
2
Turbojosien#1339
scritto il 2021-03-10 13:24:06
2
Obi-Wahn
scritto il 2021-03-12 18:18:16
use(Schutz der Natur:574) [self.aura(Schutz der Natur:820).duration<2]
use(Stampede:163) [self.aura(Schutz der Natur:820).duration>3]
use(Meckern:539)
1
Obi-Wahn
scritto il 2021-03-12 18:17:57
use(Schutz der Natur:574) [self.aura(Schutz der Natur:820).duration<2]
use(Stampede:163) [self.aura(Schutz der Natur:820).duration>3]
use(Meckern:539)
1
Lutokot#2567
scritto il 2021-07-09 07:35:57
1
iinverse
scritto il 2021-05-07 08:09:15
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