^
vs. Uncomfortably Undercover

Strategy added by Thorbimorbi

12

12

Strategy 3 of 5
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Incl. steps:

Click the button to copy the script into your clipboard:

if [enemy(Whirly:2986).active]
ability(Call Lightning:204) [round = 1]
ability(Haywire:916) [round = 2]
standby
endif
if [enemy(Stinkdust:2987).active]
ability(Laser:482)
change(next)
ability(#2)
endif
if [enemy(Trailblazer:2988).active]
ability(Haywire:916)
change(Iron Starlette:1387)
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(Wind-Up:459)
change(Clockwork Gnome:277)
ability(Build Turret:710)
ability(Metal Fist:384)
endif
Uncomfortably Undercover 173267
Special or not:0Special or not:112111786977811780

Skills: 1 2 1
Breed: Any

Sunreaver Micro-Sentry
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 325 260


Special or not:0Special or not:112113877722113870

Skills: 1 2 1
Breed: Any

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257


Special or not:0Special or not:1111277486092770

Skills: 1 1 1
Breed: Any

Clockwork Gnome
This pet can have the following breeds:

Breed Health Power Speed
SB 1546 257 289


Original strategy by Propagate
(https://en.wow-petguide.com/index.php?Strategy=9752)
adapted by Thorbimorbi for achievement and TD script

Low XP
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:06
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12-13
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
2 Min 6 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12-13
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2021-03-18 18:31:32
The strategy was last updated on this date.
2020-11-28 14:42:54
The strategy was created on this date.
17,786
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Maldraxxus 63.2 46.9 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
Turns 2-3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
Whirly dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
Turn 1
Laser until Stinkdust or your Microsentry dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
Stinkdust dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly
if your Starlette dies, bring in your gnome and finish Trailblazer

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Sunreaver Micro-Sentry
Laser
Haywire
Call Lightning
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Clockwork Gnome
Metal Fist
Repair
Build Turret
Pass
Bring in your Sunreaver Micro-Sentry
Bring in your Iron Starlette
Bring in your Clockwork Gnome
Swap to your Sunreaver Micro-Sentry
Swap to your Iron Starlette
Swap to your Clockwork Gnome
Whirly comes in
Stinkdust comes in
Trailblazer comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Sunreaver Micro-Sentry
Iron Starlette
Clockwork Gnome
Laser
Haywire
Call Lightning
Wind-Up
Toxic Smoke
Supercharge
Metal Fist
Repair
Build Turret
Trailblazer
Stinkdust
Whirly

Maybe a shower could help?




Agrogas#2257

wrote on 2023-10-05 18:12:47

1st try thanks

Undyingone#1778

wrote on 2022-10-06 14:34:32

Won first try.

FeloniousMonk

wrote on 2021-02-14 11:30:56

Substituted Tranquil Mechanical Yeti (1/2/2) for the Sunreaver Micro-Sentry. Worked great.

Liadrin

wrote on 2020-11-29 00:35:05

That punk Trailblazer used Dust Cloud to dodge my big wind-up and my starlett dealt zero damage. I still beat it with the clockwork gnome spamming turrets and metal fist, but it was close.

(OP) Thorbimorbi

wrote on 2020-11-30 05:20:14

Huh, did not happen to me. I'll add the RNG tag.

Kateuk

wrote on 2021-02-03 15:48:33

Yes that happened to me too but the gnome didn't beat Trailblazer. The second time the dust was used first turn and so it worked ok and didn't need the gnome. (edited)

Ashleycat#1518

wrote on 2021-01-19 23:31:36

Doesnt' have to be clockwork gnome, can be any level 25 Mech

Busy

wrote on 2020-12-01 15:50:19

Had no luck with this one so I swaped number 2 and 3 around.
Worked on first try :)

Cred to Thorbimorbi

Heres the changed script.

if [enemy(Whirly:2986).active]
ability(Call Lightning:204) [round = 1]
ability(Haywire:916) [round = 2]
standby
endif
if [enemy(Stinkdust:2987).active]
ability(Laser:482)
change(next)
ability(#2)
endif
if [enemy(Trailblazer:2988).active]
ability(Haywire:916)
change(Clockwork Gnome:277)
ability(Build Turret:710)
ability(Metal Fist:384)
change(Iron Starlette:1387)
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(Wind-Up:459)
endif

.

Aellice

wrote on 2020-12-26 10:42:31

This! This strat works, but use clockwork gnome first to avoid the last enemy pet's dodge.

TSBasilisk wrote on 2020-12-02 22:06:41

First pet died a round early and the damage from shrooms, combined with the last pet's attacks, was enough to kill my Starlette before it could finish Wind-up combo. Gnome couldn't do enough damage during final round to compensate.

I was able to kill first pet early consistently without a Pass, so I came up with an alternate approach.

Use Call Lightning as soon as the skill comes off CD
When Micro-Sentry dies, swap in Gnome and spam Turret as possible
When Gnome dies, bring in Starlette and use Powerball to finish it

Raoke

wrote on 2020-12-23 13:35:08

Same thing was happening to me with no Whirly dying early and no pass on turn 4. This worked to correct whatever RNG was causing that. This should be upvoted as a "what to do if" scenario.

Daineiara#2565

wrote on 2020-12-02 07:20:45

Worked perfectly the first time.

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