^
vs. Forza di difesa aerea

Strategia aggiunta da Noctus

7

7

Strategy 5 of 11
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Forza di difesa aerea 173377
Special or not:0Special or not:1211256814937525680

Abilità: 2 1 1
Tipo: Qualsiasi

Corvo di Cobalto
This pet can have the following breeds:

Tipo Health Power Speed
PS 1481 273 289


Special or not:0Special or not:122115678822515670

Abilità: 2 2 1
Tipo: Qualsiasi

Compagno della Sentinella
This pet can have the following breeds:

Tipo Health Power Speed
PS 1319 305 289


Special or not:0Special or not:102115678822515670

Abilità: * 2 1
Tipo: Qualsiasi

Compagno della Sentinella
This pet can have the following breeds:

Tipo Health Power Speed
PS 1319 305 289


Unfortunately Moth Balls causes an RNG factor i cant avoid. tried a few times with this as the result. hope it works for all!

XP Bassa
Almeno una delle mascotte in questa strategia richiede delle statistiche specifiche.
RNG
Non tutte le strategie sono sempre al 100% sicure. Questa è una di quelle. Potresti dover ricominciare, poichè ci sono eventi casuali che ne aumentano il fallimento. Per favore non prendertela con le mascotte!
Questa strategia usa mascotte ottenute dal gioco di carte di WoW (TCG); qualche volta puoi trovarli anche alla casa d'aste, ma i prezzi sono potenzialmente alti.
Questa strategia usa mascotte ottenibili solo dal Negozio Blizzard, comprabili con saldo Battle.net o soldi reali.
Puoi usare questa strategia per far prendere esperienza a una mascotte aiutandola a salire di livello più velocemente.
Alcune istruzioni sono più difficili di altre da seguire. E' esattamente quello che troverai in questa strategia!
La strategia offre un script che può essere usato con l'addon Pet Battle Script. Puoi copiare lo script cliccando il bottone a sinistra delle mascotte.
Almeno una mascotte in questa strategia non è più ottenibile. Se ce l'hai, congratulazioni!
Lo staff ha deciso che questa strategia sia particolarmente utile e l'ha evidenziata con questa tag per offrire più visibilittà.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:45
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Questa tabella illustra l'aumento di livello se si completa il combattimento con mascotte di livello 25 e una a traino.
Es

Prima Dopo Esperienza Guadagnata
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Cappello da Safari

Integratore Inferiore

Integratore

Cilindro di Lunacupa

Evento bonus: scontri tra mascotte

















Strategy Details
1 Min 45 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-11-30 16:29:01
The strategy was last updated on this date.
2020-11-30 16:22:06
The strategy was created on this date.
30,206
Visualizzazioni. Questo numero indica quante volte questa strategia è stata visualizzata dai visitatori.
Tamer Details
Ardenweald 51.2 44.1 (TomTom / Map Pin)
XP Bassa
Turno 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 3+4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Cobalt Raven dies; Bring in your Compagno della Sentinella

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Starfire should die. if not use Artiglio Oscuro

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 3+4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Needlenose should be dead and Brite in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
your sentinels will die here, but you may try Dark Talon if you wish; Bring in your Compagno della Sentinella

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Corvo di Cobalto
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Compagno della Sentinella
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Compagno della Sentinella
Assalto all'Anima
Fuoco Lunare
Pass
Bring in your Corvo di Cobalto
Bring in your Compagno della Sentinella
Bring in your Compagno della Sentinella
Swap to your Corvo di Cobalto
Swap to your Compagno della Sentinella
Swap to your Compagno della Sentinella
Codastella comes in
Nasodritto comes in
Brite comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Corvo di Cobalto
Compagno della Sentinella
Compagno della Sentinella
Artiglio Oscuro
Fuoco Lunare
Danza della Luna
Artiglio Oscuro
Assalto all'Anima
Fuoco Lunare
Assalto all'Anima
Fuoco Lunare
Brite
Nasodritto
Codastella
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Well okay then, let's bring out the magic spells!




chpicker

scritto il 2021-04-12 18:18:32

Why isn't this strategy tagged RNG? It fails far more often than it succeeds. There is absolutely no way to win unless a) the first pet misses with most of its moth balls and b) the 3rd pet gets bad luck with its crits. I even had one attempt where EVERY moth balls missed, bringing me to the 3rd pet with my 2nd pet at half health...and I still lost because that third pet crit every hit.

chpicker

scritto il 2021-04-12 18:31:55

After 50 frustrating attempts at this, I give up. There is no way I'm ever going to win with this strategy.

Epytropos

scritto il 2021-02-17 12:39:42

Definitely a lot of RNG here, but not much you can do about that. I wrote an ugly script - it adjusts things such that you don't use Soul Rush against the second enemy, doubling your chances for a stun against the last one. I found this worked better; ymmv.

if [self(#1).active]
use(Moon Dance:980) [!self.aura(Moon Dance:981).exists]
use(Soulrush:752) [enemy.hp>658]
use(Moonfire:595) [enemy.hp>395]
use(Dark Talon:1233)
endif

if [enemy(#2).active]
use(Moonfire:595) [!weather(Moonlight:596)]
use(Dark Talon:1233)
endif

use(Soulrush:752)
use(Moonfire:595)
use(Dark Talon:1233)

change(next)

burgamo#2142

scritto il 2020-12-25 08:19:57

worst tatics ever really does not work you will die every time

(OP) Noctus

scritto il 2020-12-28 20:56:18

i didnt see anything by you when i made this. it worked for me and was tagged rng due to the bosses rng factor that cant be moved around. how about instead of trashing and being negative you be constructive and state what didnt work so we can learn, or better yet post your own

Paul scritto il 2021-01-17 10:50:12

in fairness, it's better to not post anything at all than post something bad.

Khes

scritto il 2021-01-09 18:57:33

between the slow of mothballs, and the fact that wasting a turn to get 1 turn ahead for only 3 turns of the battle with moondance... it kind of feels like a waste, it doesn't actually get you any extra attacks that aren't already negated through the rng of this fight.

i have tried it skipping moondance first turn and had nearly the exact same success due to the rng.

kwiltre#1548

scritto il 2021-01-01 12:31:26

I did have limited success searching my flyers for magic damage dealers. I used Squawkling hp 2-1-1, Wild Etherwyrm hp 2, 1, 1, and Vibrant Glimmerfly bb 1, 2, 2. Beat it one time but when I went back to test it again, the RNG killed me the next 6 times till I gave up. Maybe this comment will give someone else a starting point to tinker with the idea. The Wild Etherwyrm's barrier seemed to really help me catch the moth dust/sleep before it interfered, and the Vibrant Glimmerfly's sweep has some potential to help you control which enemy you kill off first. Sorry I couldn't get consistent results.

Skyrene

scritto il 2020-12-30 09:03:34

Original failed every time. I tried an H/P Nightwreathed Watcher. Make sure to have Moonfire still up when Brite comes in to take advantage of the magic dmg increase for Dark Talon. Then I was able to use Dark Talon, Lift Off, Dark Talon and Bright was dead. Probably still RNG heavy.

Alok scritto il 2020-12-29 17:37:47

Never seen such terrible shit strategy!

Bobuliss

scritto il 2020-12-07 11:56:18

I only have 1 Sentinel's Companion at 25, so I did some trial and error and eventually won with a P/B Great Sea Albatross using Metabolic Boost and Lift Off. Use Lift Off to avoid Savage Talon when it's buffed with Rain Dance and use Metabolic Boost to make sure you go first as much as possible. Obviously, if the first moth puts you to sleep or hits too many times with Moth Balls, just forfeit and try again.

Bloodykisses#1688

scritto il 2020-12-17 19:28:57

good call on the P/B Great Sea Albatross. it finally worked after...a few ton more tries lol

Ozz

scritto il 2020-12-17 22:02:01

A pet with Surge of Adrenaline might also make it, or i got very lucky with P/P Dragonbone Hatchling

ghostragzz scritto il 2020-12-07 12:28:43

The moth balls RNG factor is too much.. full tilted

(OP) Noctus

scritto il 2020-12-08 21:05:19

yeah thats what was killing it for me with literally all strats i could find. why i tagged it rng. i know i got lucky on my testing (edited)

Sizzle#1759

scritto il 2020-12-07 11:34:50

this strat might work better if my raven wasn't put the sleep in the first round or hit 4 times in the 2nd round EVERY TIME I TRIED IT >:(

(OP) Noctus

scritto il 2020-12-08 21:04:36

ouch. yeah the mothballs was destroying everything i was trying till i did this. got lucky a few test runs with not getting hit by it more than twice. hence the RNG factor. that really destroys any strat anyone can find IMHO

Blahst scritto il 2020-12-07 18:16:09

Works eventually, just need to get a bit lucky. Pet 1 RNG factor aside (restarted each time I was stunned), the main problem was the last pet easily kills my sentinel in 2 or 3 hits every time. I finally won by my first sentinel landing a stun on the enemies final pet.

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