^
vs. Strani cani

Strategia aggiunta da Senseless

Strategy 20 of 20
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Includi Passaggi:

Clicca il bottone per copiare lo script nei tuoi appunti:

if [enemy(Pokey:2332).active]
use(Comeback:253)
endif
if [enemy(Burly Jr.:2333).hp<600]
standby
endif
use(Whirlpool:513)
use(Chew:541)
use(Stampede:163)
change(#2) [self(#1).dead]
change(#3) [self(#2).dead]
use(Burrow:159)
use(Dodge:312)
use(Flurry:360)
Strani cani 141479
Special or not:0Special or not:1021238914304823890

Abilità: * 2 1
Tipo: SS

Gerride Elusivo
This pet can have the following breeds:

Tipo Health Power Speed
SS 1400 260 325
HP 1546 289 260
PS 1400 289 289
HS 1546 260 289
PB 1465 289 273
HB 1546 273 273

Breeds marked in red are not suited for this strategy.

>292

Special or not:0Special or not:1212679642486790

Abilità: 2 1 2
Tipo: SS

Capretto del Picco
This pet can have the following breeds:

Tipo Health Power Speed
SS 1400 260 325
SB 1465 273 289

Breeds marked in red are not suited for this strategy.

>292

Special or not:0Special or not:17221391611673910

Abilità: 2 2 1
Tipo: Qualsiasi

Coniglio di Montagna
This pet can have the following breeds:

Tipo Health Power Speed
BB 1481 244 309
SS 1400 227 357
HS 1546 227 322


>292

Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 17

Now with even fewer rabbits. Can probably get away with anything in the third slot now.

First script I've ever made. Be gentle.

XP Bassa
Tipo
Almeno una delle mascotte in questa strategia richiede delle statistiche specifiche.
Non tutte le strategie sono sempre al 100% sicure. Questa è una di quelle. Potresti dover ricominciare, poichè ci sono eventi casuali che ne aumentano il fallimento. Per favore non prendertela con le mascotte!
Questa strategia usa mascotte ottenute dal gioco di carte di WoW (TCG); qualche volta puoi trovarli anche alla casa d'aste, ma i prezzi sono potenzialmente alti.
Questa strategia usa mascotte ottenibili solo dal Negozio Blizzard, comprabili con saldo Battle.net o soldi reali.
Puoi usare questa strategia per far prendere esperienza a una mascotte aiutandola a salire di livello più velocemente.
Alcune istruzioni sono più difficili di altre da seguire. E' esattamente quello che troverai in questa strategia!
Script
La strategia offre un script che può essere usato con l'addon Pet Battle Script. Puoi copiare lo script cliccando il bottone a sinistra delle mascotte.
Almeno una mascotte in questa strategia non è più ottenibile. Se ce l'hai, congratulazioni!
Lo staff ha deciso che questa strategia sia particolarmente utile e l'ha evidenziata con questa tag per offrire più visibilittà.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 2:10
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Questa tabella illustra l'aumento di livello se si completa il combattimento con mascotte di livello 25 e una a traino.
Es

Prima Dopo Esperienza Guadagnata
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Cappello da Safari

Integratore Inferiore

Integratore

Cilindro di Lunacupa

Evento bonus: scontri tra mascotte

















Strategy Details
2 Min 10 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
14
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-07-29 20:07:21
The strategy was last updated on this date.
2019-06-08 04:38:55
The strategy was created on this date.
4,946
Visualizzazioni. Questo numero indica quante volte questa strategia è stata visualizzata dai visitatori.
Tamer Details
Tiragarde Sound 67.71 12.85 (TomTom / Map Pin)
XP Bassa
Prioritàrity 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Gerride Elusivo
Impeto
Gorgo
Capretto del Picco
Pascolo
Rivalsa
Impeto
Coniglio di Montagna
Raffica di Colpi
Schivata
Rintanamento
Pass
Bring in your Gerride Elusivo
Bring in your Capretto del Picco
Bring in your Coniglio di Montagna
Swap to your Gerride Elusivo
Swap to your Capretto del Picco
Swap to your Coniglio di Montagna
Timbo comes in
Punzy comes in
Smilzo Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Gerride Elusivo
Capretto del Picco
Coniglio di Montagna
Impeto
Gorgo
Pascolo
Rivalsa
Impeto
Raffica di Colpi
Schivata
Rintanamento
Smilzo Jr.
Punzy
Timbo
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Prioritàrity 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Gerride Elusivo
Impeto
Gorgo
Capretto del Picco
Pascolo
Rivalsa
Impeto
Coniglio di Montagna
Raffica di Colpi
Schivata
Rintanamento
Pass
Bring in your Gerride Elusivo
Bring in your Capretto del Picco
Bring in your Coniglio di Montagna
Swap to your Gerride Elusivo
Swap to your Capretto del Picco
Swap to your Coniglio di Montagna
Timbo comes in
Punzy comes in
Smilzo Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Gerride Elusivo
Capretto del Picco
Coniglio di Montagna
Impeto
Gorgo
Pascolo
Rivalsa
Impeto
Raffica di Colpi
Schivata
Rintanamento
Smilzo Jr.
Punzy
Timbo
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Repeat until Elusive Skimmer dies - Burly Jr. should be the only enemy left

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Gerride Elusivo
Impeto
Gorgo
Capretto del Picco
Pascolo
Rivalsa
Impeto
Coniglio di Montagna
Raffica di Colpi
Schivata
Rintanamento
Pass
Bring in your Gerride Elusivo
Bring in your Capretto del Picco
Bring in your Coniglio di Montagna
Swap to your Gerride Elusivo
Swap to your Capretto del Picco
Swap to your Coniglio di Montagna
Timbo comes in
Punzy comes in
Smilzo Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Gerride Elusivo
Capretto del Picco
Coniglio di Montagna
Impeto
Gorgo
Pascolo
Rivalsa
Impeto
Raffica di Colpi
Schivata
Rintanamento
Smilzo Jr.
Punzy
Timbo
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Fai entrare Capretto del Picco.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Gerride Elusivo
Impeto
Gorgo
Capretto del Picco
Pascolo
Rivalsa
Impeto
Coniglio di Montagna
Raffica di Colpi
Schivata
Rintanamento
Pass
Bring in your Gerride Elusivo
Bring in your Capretto del Picco
Bring in your Coniglio di Montagna
Swap to your Gerride Elusivo
Swap to your Capretto del Picco
Swap to your Coniglio di Montagna
Timbo comes in
Punzy comes in
Smilzo Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Gerride Elusivo
Capretto del Picco
Coniglio di Montagna
Impeto
Gorgo
Pascolo
Rivalsa
Impeto
Raffica di Colpi
Schivata
Rintanamento
Smilzo Jr.
Punzy
Timbo
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Gerride Elusivo
Impeto
Gorgo
Capretto del Picco
Pascolo
Rivalsa
Impeto
Coniglio di Montagna
Raffica di Colpi
Schivata
Rintanamento
Pass
Bring in your Gerride Elusivo
Bring in your Capretto del Picco
Bring in your Coniglio di Montagna
Swap to your Gerride Elusivo
Swap to your Capretto del Picco
Swap to your Coniglio di Montagna
Timbo comes in
Punzy comes in
Smilzo Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Gerride Elusivo
Capretto del Picco
Coniglio di Montagna
Impeto
Gorgo
Pascolo
Rivalsa
Impeto
Raffica di Colpi
Schivata
Rintanamento
Smilzo Jr.
Punzy
Timbo
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turno 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Gerride Elusivo
Impeto
Gorgo
Capretto del Picco
Pascolo
Rivalsa
Impeto
Coniglio di Montagna
Raffica di Colpi
Schivata
Rintanamento
Pass
Bring in your Gerride Elusivo
Bring in your Capretto del Picco
Bring in your Coniglio di Montagna
Swap to your Gerride Elusivo
Swap to your Capretto del Picco
Swap to your Coniglio di Montagna
Timbo comes in
Punzy comes in
Smilzo Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Gerride Elusivo
Capretto del Picco
Coniglio di Montagna
Impeto
Gorgo
Pascolo
Rivalsa
Impeto
Raffica di Colpi
Schivata
Rintanamento
Smilzo Jr.
Punzy
Timbo
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Those poor dogs. But at least they all go to heaven!




Zivarra

scritto il 2020-01-13 18:28:41

My Elusive Skimmer is H/S and this worked perfectly on the first try. Thanks!

Caem#1770

scritto il 2019-12-03 03:57:44

An Iron Star just using Wind-Up can also work for the second pet.

DragonsAfterDark

scritto il 2019-09-26 17:24:44

I have a P/B Skimmer, and I never had to bring in the third pet. As for your script, it did work, but I imagine it could be streamlined a bit:

ability(Whirlpool:513) [enemy.round=1]
ability(Whirlpool:513) [enemy.aura(Undead:242).exists]
standby [enemy.aura(Undead:242).exists]
ability(Comeback:253) [enemy.aura(Shattered Defenses:542).exists]
ability(Flurry:360) [enemy.aura(Shattered Defenses:542).exists]
ability(Dodge:312)
ability(Chew:541)
ability(Stampede:163)
change(next)

Even though I never needed the rabbit, I added the moves in as: Dodge > Stampede > Flurry. Otherwise, it would have been even shorter:

ability(Whirlpool:513) [enemy.round=1]
ability(Whirlpool:513) [enemy.aura(Undead:242).exists]
standby [enemy.aura(Undead:242).exists]
ability(Comeback:253) [enemy.aura(Shattered Defenses:542).exists]
ability(Chew:541)
ability(Stampede:163)
ability(#1)
change(next)

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