^
vs. Le paradis des familiers

9

9

Strategy 2 of 7
Browse all alternatives

Ajout étape:

Cliquez sur le bouton pour copier ce script dans votre presse-papier :

change(#2) [ !self(#2).played & enemy(#2).active & enemy.round ~ 5, 6 ]
if [ self(#1).active ]
ability(Flurry:360) [ enemy(#2).active & enemy.hp > 550 ]
ability(Flurry:360) [ !enemy.aura(Undead:242).exists & self.round > 1 ]
ability(Dodge:312)
endif
if [ enemy(#2).active ]
change(#2) [ self(#1).dead & !self(#2).played & !self(#3).played & enemy.round = 4 ]
change(#3)
ability(Burrow:159) [ enemy.round = 3 ]
ability(Dodge:312) [ enemy.round ~ 1, 9 ]
ability(Flurry:360)
endif
change(#3)
ability(Dodge:312) [ enemy.ability(Curse of Doom:218).usable ]
ability(Flurry:360)
Le paradis des familiers 105512
Special or not:0Special or not:15221378610803780

Talents : 2 2 1
Breed: BB, HP

Lapin
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
BB 1481 244 309
HP 1546 257 292
SS 1400 227 357
HS 1546 227 322
SB 1465 240 322
HB 1546 240 305

Les breeds surlignés en rouge ne fonctionnent pas pour cette stratégie.

>240

2 ZL 7 0

N'importe quelle mascotte de niveau 7+

Special or not:0Special or not:17221479621784790

Talents : 2 2 1
Breed: Tous

Lapin elfique
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
BB 1481 227 325
SB 1465 224 338


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 15

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 17

XP moyenne
Breed
Au moins une mascotte de cette stratégie doit être d'un breed spécifique
RNG
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Niveau 7+
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Script
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 1:37
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 14+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Ce tableau indique l'xp obtenue pour un combat avec deux mascotte niveaux 25 et une mascotte à xp.
XP partielle non prise en compte

Avant Après Gain xp
1124785
2125082
3125346
4135577
5135775
6145940
7146072
8156171
9156237
10166270
11166270
12176237
13186171
14186072
15195940
16205775
17205577
18215346
19225082
20224785
21234455
22244092
23243696
24251980

Chapeau de safari

Friandise inférieure

Friandise

Haut-de-forme sombrelune

Événement semaine bonus

















=

Passage niveau 25 avec perte d'xp minimale

Détails de la stratégie
1 Min 37 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
14+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-01-16 12:39:34
Date de dernière mise à jour de la stratégie.
2017-03-04 23:52:55
Date de création de la stratégie.
38,503
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
Stormheim 62.6 67.4 (TomTom / Map Pin)
XP moyenne
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 2+
Rafale until Messager des ténèbres enters her Undead Round

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Ensuite:

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Héraut de la Lumière rejoint le combat

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 2+3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 4+
Rafale until your first Rabbit dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Faites rentrer votre mascotte de bas niveau

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1
Swap to your second Rabbit

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 2+
Esquive when you can and Rafale otherwise until the fight is done

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lapin
Rafale
Esquive
Enfouir
N'importe quelle mascotte de niveau 7+
Lapin elfique
Rafale
Esquive
Enfouir
Pass
Bring in your Lapin
Bring in your Lapin elfique
Bring in your Level Pet
Swap to your Lapin
Swap to your Lapin elfique
Swap to your Level Pet
Messager des ténèbres comes in
Héraut de la Lumière comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lapin
Level Pet
Lapin elfique
Rafale
Esquive
Enfouir
Rafale
Esquive
Enfouir
Héraut de la Lumière
Messager des ténèbres
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Choisissez vous la lumière ou les ténèbres ?




giorgiop79 rédigé le 2016-10-01 22:41:51

what about 2 x Zandalari? Black Claw, Hunting Party and gg

CalebFillion rédigé le 2016-10-05 04:14:48

this! worked like a charm. didn't need 3rd pet

Kamilya#1607

rédigé le 2020-10-30 13:55:02

SL Pre-Patch: I had a Zandalari Anklerrender and Zandalari Kneebiter. It was a close fight. My Sharptalon Hatchling (doing the mount quest) finished the fight easily tho. 82% HP left.

Djinni

rédigé le 2020-01-04 09:45:52

Rematch string listed as "placeholder".

Envoy of the Hunt (NPC#105512)

1: Rabbit (2,2,1)
2: Leveling Slot
3: Elfin Rabbit (2,2,1)

Envoy of the Hunt:3718:2210BQ:ZL:2210EV:

StarMinion rédigé le 2018-06-26 02:43:14

I've had some good success with getting level 1 battle pets through this using a Dusty Bunny (P/S) and Ruby Sapling (H/S).

Start with the Ruby Sapling (1,2,x) The nice thing about Ruby Sapling is it's Elemental so Call of Darkness won't affect it.
Poisoned Branch
Scratch until Ruby Sapling dies.
Switch in level pet. At this point the Harbringer will be on the resurrection round
Swap in Dusty Bunny and Harbringer dies
For Dust Bunny you want (2, 1, 1)
Flurry
Smoke Bomb (this protects your level 1 pet)
Burrow
Flurry and if Smoke Bomb comes back up use it upon refresh.

Solshine

rédigé le 2018-06-19 16:04:13

Very good strat, my first bunny (H/P Rabbit) soloed entire fight.

DragonsAfterDark

rédigé le 2018-05-14 11:32:56

I did this one for the Direbeak Team Rumble:

Squirky (1,2,2) Terky (2,1,2) Direbeak (1,2,1)

1: Bubble
2: Stampede until Dead. Bring in Terky
3: Flank until Harbinger enters undead phase.
4: Pass.
5: Stampede until Terky is dead.
6: Predatory Strike
7: Falcosaur Swarm until Herald of Light is Dead.

Eekwibble

rédigé le 2018-03-11 19:32:25

I'm not sure what the author of the current TDScript was smoking but here's one that works, as long as you have a couple of power-ish breed bunnies. I actually use a P/S Dust Bunny in slot 1 and an S/B Dust Bunny in slot 3 and this strat works fine in every eventuality that I've encountered so far. This script should also work for some less powerful and maybe higher health rabbits, though.

if [ enemy(#2).active ]
ability(#2) [ self(#1).active ]
ability(#1) [ self(#1).active ]
change(#3) [ self(#2).played ]
ability(#3) [ enemy.aura(Undead:242).exists ]
ability(#2) [ enemy.ability(#2).usable ]
ability(#1)
change(#2)
endif
ability(#3) [ enemy.aura(Undead:242).exists ]
ability(#2) [ round=1 ]
ability(#2) [ round=6 ]
ability(#1)

Eekwibble

rédigé le 2018-03-20 05:18:23

Okay, forget that one. This one's better. It will even swap your carry pet in while HoL's Solar Beam has her in recovery then swap back to your 1st rabbit. It just speeds things up a bit when HoD misses a bit due to Darkness and your rabbit doesn't die from Solar Beam. Otherwise you could be passing rounds waiting for the rabbit to die.
I hope that all made sense to someone...

change(#2) [ !enemy.ability(753).usable & !self(#2).played ]
standby [ self(#1).active & enemy(#2).hp<828 ]
ability(312) [ enemy.round=1 ]
ability(312) [ enemy.aura(Undead:242).exists ]
ability(159) [ enemy(#2).active & enemy.round=3 ]
ability(360)
change(#2) [ self(#1).dead & !self(#2).played ]
change(#1) [ self(#2).played ]
change(#3)

Runisco

rédigé le 2018-04-25 08:07:35

Changes pet on round 1, then stops.

and your orginal script, rabbit dies on 1 pet, then script fails.

Eekwibble

rédigé le 2018-05-01 12:09:49

No mate, the second script works perfectly. It can't change pet until Solar Beam is on cooldown and since only Herald of Light has Solar Beam, it won't change until either your 1st rabbit or Harbinger of Dark is dead.

Prudentius

rédigé le 2018-04-26 18:53:20

TD Script

change(next) [ ! enemy.ability(Sunlight:404).usable & ! self(#3).played ]
ability(Dodge:312) [ enemy.ability(Curse of Doom:218).usable ]
ability(Dodge:312) [ enemy.aura(Undead:242).exists ]
ability(Dodge:312) [ enemy.ability(Sunlight:404).duration < 3 ]
ability(Burrow:159) [ enemy.ability(Sunlight:404).usable & ! self.aura(Dodge:311).exists ]
ability(#1)

Note: Due to the randomness of Flurry and Darkness it is possible that you will have to restart the fight. This is not something that can be completely avoided with this strategy's team.

kkm rédigé le 2017-04-01 19:35:44

Strat didn't work for me at all. Bunnies got slaughtered after multiple attempts.

Olania rédigé le 2017-04-02 01:22:38

I used a H/P Arctic Hare in the first slot and a S/B Snowshoe Hare in the third. Worked perfectly the first time.

Ruta rédigé le 2017-04-19 10:13:40

S/S Snowshoe Rabbit and H/P Arctic Hare. Snowshoe finished one and halved the health of other. With Dodge and Burrow I finished off the second opponent without my Arctic Hare taking damage. Faultless.

Emma rédigé le 2017-08-27 01:12:15

I used a B/B Brown Rabbit in the first slot (Power = 244) and a S/S Spring Rabbit in my third slot. I had the same results at @Ruta. I have used this team several times (more than six) and have not had any problems.

DavidG rédigé le 2018-03-11 22:48:49

Olania has it right. H/P rabbits / hares are plenty fast enough for this, so don't waste breed points on speed. This strat worked flawlessly with a couple of H/P's. FWIW, I keep a pair of S/S bunnies for when I do feel the need for speed, and the aforementioned H/P hares when I'm not up against a fast opponent. At 292, that's often enough.

Placid rédigé le 2017-10-15 03:38:11

The TD script provided never burrows, its just dodge (used infrequently, not immediately off cooldown), Flurry out the wazoo, and never ability 3 (Burrow).

Which unsurprisingly, doesn't work very well :)

suutar rédigé le 2017-10-15 13:01:18

also does not pull in level pet

suutar rédigé le 2017-10-15 14:32:39

This script seems to follow the listed strategy pretty well, I think, but not perfect (dodges while Herald of Light is on recovery for second and later solar beams).

change(#2) [ !self(#2).played & self(#1).dead ]
change(#3) [ self(#1).dead ]
ability(Dodge:312) [ enemy.ability(Curse of Doom:218).usable ]
ability(Dodge:312) [ enemy.aura(Undead:242).exists ]
ability(Burrow:159) [ enemy(#2).active & enemy.round = 2 ]
ability(Dodge:312) [ enemy(#2).active & enemy.round > 5 ]
ability(Flurry:360)

Jagûar

rédigé le 2017-03-02 10:13:05

I used a H/B Arctic Hare in slot 1 and a S/B Elfin Rabbit in slot 3 and put in a Burrow to take Herald of Light in to undead round, and used Flurry after that.

Using a normal rabbit with anything at or less than 227 dmg just didn't cut it for me.

tPaste rédigé le 2017-03-05 20:38:45

I tend to agree find H/P works best here but P/S also does quite well.

Ruana rédigé le 2017-03-13 13:43:50

There are no P/S rabbits/hares/bunnies unless you know something I don't?

Mumps rédigé le 2017-03-13 23:38:56

Dust Bunny has a P/S breed available. :)

Vainio rédigé le 2016-11-27 19:42:13

I'm sure you know, but darkmoon rabbit does not share the same skill-set as the generic rabbit.

hethos rédigé le 2017-02-18 06:50:10

The only difference is the second tier on the first choice, which is a beast attack with bleed instead of a critter attack. The other "difference" between them (first tier, second choice) is just a straight up improvement

Steve rédigé le 2017-01-12 03:33:20

If you need to do this for the Snowfeather Team Rumble quest, you need a couple of undead pets that don't have reduced damage against undead.
I started with a Weebombination 2, 2, 1
I started by using death grip to bring in the other, then used diseased bite for a few rounds.
On res round I used corpse explosion which came close to killing the opponent.

Next I brought in Son of Sethe 2, 1, 1
Finished off the first opponent and then got the other one pretty low using abilities that damage and also provide healing. Made sure plagued blood was applied when son of sethe died

Brought in my snowfeather last of all 1, 2, 1
I had intended to use falcosaur swarm since the plagued blood would have healed when it hit. Since the opponent had less than 420 health though I used predatory strike to finish him off. then just had to survive the resurrection round and done.

Macgam rédigé le 2017-01-11 11:55:36

If a flurry misses it changes the strat I feel. My H/P keeps dying before Light. 2nd Rabbit can clean up of course.

Zoogore rédigé le 2016-12-28 13:23:25

I found that my Elfin Rabbit (224 dmg) didn't hit quite hard enough to kill the first pet. Once I switched to a regular rabbit (240 dmg), it worked great.

Gingerscream rédigé le 2016-12-28 12:50:13

For anyone need this for the Sharptalon Team Ruble...

Disgusting Oozeling 2,2,2
Living Fluid 2,2,2
Sharptalon Hatchling 2,1,1

R1 Acidic Goo
R2 Creeping Ooze
R3 Absorb
R4 Absorb
R5 Absorb
R6 (Disgusting Oozeling Dies) Bring Sharptalon Hatchling in, Use Predatory Strike
R7 Swap to Living Fluid
R8 (Harbinger of Dark should be dead by now) Use Acidic Goo
R9 Absorb
R10 Evolution (Living Fluid should die at this point)
R11 Predatory Strike
R12 Savage Talon
R13 Savage Talon

Now there might be some RNG as always but I tested this a few times and it worked everytime. Happy Hunting!

Cojax rédigé le 2016-12-24 11:27:10

Just got my Nightmare Treant today all thanks to this wonderful website! #814

EyeSage rédigé le 2016-10-29 22:37:41

Beats of Burden - Flying against Ryder - probably any 3 will do it.
Nether fairy dragon with life exchange to bring it down, and then swap in Chrominious with howl and Surge of Power.

Schahmaar rédigé le 2016-10-01 04:42:35

Maybe as a comment, you can bring a LvL-Pet (1 should work) and bring it after first bunnies death.

Anonymous rédigé le 2016-10-01 03:16:44

My level 21 pet got 2970 xp with Safari Hat.

Trouler rédigé le 2016-10-01 06:49:52

Level 1 won't work. Sunny weather kills it. Might work with a 5 or 10 though. Didn't try. If these even give exp that is.

Aranesh

rédigé le 2016-10-05 04:44:40

They do, I added a leveling pet now

GnuclearGnome rédigé le 2016-10-01 05:10:37

Turn 2+ Flurry unitl Harbinger of Dark enters HER Undead Round. Otherwise, worked excellently! :)

Aranesh

rédigé le 2016-10-05 04:44:20

Devil is in the details ^^ Fixed, thanks!

Solitha rédigé le 2016-10-02 01:12:24

Xu-Fu, this is one of those fights that makes me think sometimes the reason needs to be marked as well... for instance, the 2nd rabbit's third turn is Dodge. What is it meant to be dodging? The first part of the fight can be kind of iffy with Darkness, and my first rabbit died right after Burrow. When I had the 2nd rabbit in, I wasn't sure if I should Dodge then, or save it... and what to save it for.

Aranesh

rédigé le 2016-10-05 04:43:45

Indeed! Thank you :) I edited the strategy now!

Sneaks rédigé le 2016-10-05 02:34:02

As always, worked perfectly! Didn't even need the second rabbit (lucky crits, I suppose).

Daedrynn rédigé le 2016-10-02 03:03:06

It should be noted that if you pick up this world quest, and then log out or leave the zone, or queue into a dungeon, you won't have the quest when you get back, so you'll need to go pick it up again. Anything you captured before you lost the quest will still count, but you won't get credit for any other captures until you pick it back up again.

Anonymous rédigé le 2016-09-30 20:13:59

Is this really rng heavy ? Do you need 2 hits from every flurry to do this or did they nerf this? I am having huge issue even beating 1 with 3 rabbits.

Anonymous rédigé le 2016-09-30 23:34:34

Are your pets all 25? Weird that you'd have that much trouble as I just did it with 2 rabbits easily.

Anonymous rédigé le 2016-09-30 23:44:47

For me SS and HB did not work for the first rabbit. Worked with HP first and HB second.
And I used Burrow at the end for the undead round.

Anonymous rédigé le 2016-10-01 02:34:29

Every flurry will hit at least twice because your rabbits are faster. All rabbits are faster. I just had a "lucky" try with only two hits per cast and the tactics worked perfectly.

Solitha rédigé le 2016-10-02 01:14:25

Flurry will not necessarily hit at all because of Darkness being up. I had one round where Flurry did miss-hit-miss.

Brad rédigé le 2016-10-01 19:56:34

Should be able to bring in a lvl pet after the 2nd pet is in it's undead phase. Not sure what lvl you need, I'll test it out next time.

Rhoda rédigé le 2016-10-01 04:19:38

I had decent luck with Alpine Foxling 2/1/2 but still a bit of rng with flurry hits and the enemy missing.

Wavering rédigé le 2016-10-01 01:49:53

Ran Rabbit + Chrominius + Any since I only had 1 rabbit. Solar Beam killed my rabbit, letting Chrominius howl bomb for free right after.

Anonymous rédigé le 2016-10-01 03:02:41

how do you have one rabbit i think i have over 10

Xeir rédigé le 2016-10-01 03:56:17

Most likely only one rabbit maxed out. I had to max another one myself for this, but I just threw battle-stones at it.

Argent rédigé le 2016-10-01 03:02:44

"Any Rabbit" technically excludes the Darkmoon Rabbit - it has Scratch instead of Flurry. It will work just as well, but it won't be 221

Lyta rédigé le 2016-10-01 03:02:20

I add my overwhelming thanks to all the rest. Pet battling is my passion but I am a rank amateur so your page is undeniably my go to. Due to lag issues and cpu issues rematch isn't an option and my puter isn't up to it. I love the pop-out feature and all your hard work corralling the best teams in one place. I realize the effort and hours you put into this and can only humbly say thank you.

Terrormew rédigé le 2016-10-01 01:10:53

I used a 2/2/1 Mud jumper and a rabbit instead for this fight

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