^
vs. 宗師

攻略提供者是 Zeeda#1762

100

31

Strategy 9 of 28
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宗師 196069
Special or not:0Special or not:111113877722113870

技能 1 1 1
屬性: 任何

小鋼鐵之星
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257


Special or not:0Special or not:111115328644715320

技能 1 1 1
屬性: 任何

伊奇
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PS 1319 322 273


1 ZR0 1 0

任何等級 25+ 寵物

Made in beta so things could change

Marked as HP only but I could work with other breeds.

至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:43
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12-13
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Strategy Details
1 Min 43 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12-13
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-04-15 02:11:50
The strategy was last updated on this date.
2022-09-23 15:38:38
The strategy was created on this date.
46,727
網頁被訪次數。
Tamer Details
The Azure Span 13.89 49.85 (TomTom / Map Pin)
Unknown
No info is available about the experience gain of this fight, yet. If you know the exact values for this fight and want to contribute, please contact Aranesh.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
阿努比薩斯塑像 should be dead

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 9
強力球 if 小鋼鐵之星 is still alive

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
小鋼鐵之星 dies. Bring in 伊奇

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turns 2-4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
小鋼鐵之星
上緊發條
強力球
超級充能
伊奇
野蠻之爪
黑爪
群聚攻擊
任何等級 25+ 寵物
Pass
Bring in your 小鋼鐵之星
Bring in your 伊奇
Swap to your 小鋼鐵之星
Swap to your 伊奇
阿努比萨斯人偶 comes in
机械熊猫人幼龙 comes in
幽灵虎幼崽 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
小鋼鐵之星
伊奇
Any Pet
上緊發條
強力球
超級充能
野蠻之爪
黑爪
群聚攻擊
幽灵虎幼崽
机械熊猫人幼龙
阿努比萨斯人偶
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

So cute!




Morti

發表在 2023-06-03 00:55:44

My P/S Starlette had no issue with the Idol, but I needed a third Powerball (or could have possibly started the W/S/W) against the MPD - otherwise the Windup lands against the decoy and is wasted.

DragonsAfterDark

發表在 2023-04-15 06:12:34

Since the strategy never indicates the level pet will be brought in, it has been removed from slot 3.

Raincloud

發表在 2023-04-01 15:43:24

Works most of the time.
The speedball takes down the dummy and that is a great idea.

lycus974

發表在 2023-03-03 12:41:41

Dont work all time. Rng

Sinakra

發表在 2023-02-05 20:42:05

This accounts for Iron Starlette being faster than Mechanical Pandaren Dragonling and also is scripted for a leveling pet as well

change(#3) [self(#1).dead & !self(#3).played]
change(#2) [self(#1).dead & self(#3).played]
if [enemy.aura(Decoy:333).exists]
use(#2)
endif
if [self.aura(Mechanical:244).exists & !self.aura(Wind-Up:458).exists]
use(#2)
endif
if [self(Iron Starlette:1387).active]
use(#2)) [!self.ability(Supercharge:208).usable & !self.aura(Wind-Up:458).exists]
use(Supercharge:208) [self.aura(Wind-Up:458).exists]
use(Wind-Up:459)
endif
if [enemy(#2).active]
use(#1)
endif
use(#2) [!enemy.aura(Black Claw:918).exists]
use(#3) (edited)

Rysana

發表在 2023-01-26 18:19:36

Using base strat with a P/S breed IS. Do not have a P/H, and P/P just never lived long enough to do enough dmg to MPD, leaving 3rd pet totally responsible for the Tiger. Script should always cast Powerball during Decoy, and only cast Supercharge, if IS will live long enough to still get in the second Wind-up use, usually during Mech round, and Decoy is down.

Using Quills version of strat. 3rd pet imo needs to be slotted as 16-23. Both for health and to account for horrible auto loaded abilities. Takes a hit on the swap in, and sometimes needs to clean up last remaining round with a shattered and black clawed Tiger (manually).

There is a chance that IS still has one last cast round on MPD during both their Mech rounds. Unfortunately I'm not good enough at writing a line to use a Powerball in the case of Mech round, Wind-up completed, still healthy. Usually doesn't matter, but would be nice to fit that in.

change(#2) [self(#3).active]
change(#3) [self(#1).dead & enemy(#3).active & enemy.round =1 ]
use(Wind-Up:459) [!self.aura(Wind-Up:458).exists]
use(Supercharge:208) [self.aura(Wind-Up:458).exists & self.hpp >20 & !enemy.aura(Decoy).exists ]
use(Powerball:566) [enemy.aura(Decoy).exists]
use(Wind-Up:459) [self.aura(Wind-Up:458).exists & !enemy.aura(Decoy).exists]
change(#2) [self(#1).dead]
use(Quills:184) [!enemy(Mechanical Pandaren Dragonling:3394).dead]
use(Black Claw:919) [!enemy.aura(Black Claw:918).exists]
use(Flock:581)

Meephie

發表在 2023-01-12 20:47:43

I used a P/S Iron Starlette and Ikky. Worked if I added a third Powerball after Anub died (to negate the decoy), but no XP for level pet.

Borg#2521

發表在 2023-01-15 15:01:09

I agree, for me scipt broke and I lost

NoNamePaul#2644

發表在 2022-12-04 09:47:22

I've written some scripts for this strat:
With Savage Talon as described in the original strategy:
use(Wind-Up:459) [!self.aura(Wind-Up:458).exists & self.ability(Supercharge:208).usable]
use(Supercharge:208) [self.aura(Wind-Up:458).exists]
use(Wind-Up:459) [self.aura(Wind-Up:458).exists]
use(Powerball:566)
change(Ikky:1532)
use(Savage Talon:1370) [!enemy(Mechanical Pandaren Dragonling:3394).dead]
use(Black Claw:919) [!enemy.aura(Black Claw:918).exists]
use(Flock:581)

With Quills as suggested by DragonsAfterDark:
use(Wind-Up:459) [!self.aura(Wind-Up:458).exists & self.ability(Supercharge:208).usable]
use(Supercharge:208) [self.aura(Wind-Up:458).exists]
use(Wind-Up:459) [self.aura(Wind-Up:458).exists]
use(Powerball:566)
change(Ikky:1532)
use(Quills:184) [!enemy(Mechanical Pandaren Dragonling:3394).dead]
use(Black Claw:919) [!enemy.aura(Black Claw:918).exists]
use(Flock:581)

Scylon

發表在 2022-12-04 18:36:26

The savage talon script worked well for me... Thanks!

Welden#21507

發表在 2022-12-04 23:40:20

I keep getting when i try to import these scripts "Found error: Invalid Condition: ´[!self.aura(Wind-Up:458).exists´ (Not found cmd: ´self.aura(Wind-Up:458)´) (edited)

Pleodonis

發表在 2022-12-05 13:39:30

Scripts work for me, no issues

Scylon

發表在 2022-12-06 05:53:22

@Welden, you may want to make sure you're using the latest version of the addon. I hadn't realized that tdBattlePetScript is no longer supported and it's been replaced by Pet Battle Scripts, and I was getting similar errors on the old original addon. (edited)

Welden#21507

發表在 2022-12-12 21:26:22

yes, i just figured that now xD, i replaced my addons now :)

Oakwarden

發表在 2022-12-30 22:27:29

There is an issue with this on PMD. The Supercharged Wind up is hitting during the last charge of Decoy.. just ensure that you use Powerball until Decoy is expended before using Supercharge.

Kamilya#1607

發表在 2022-12-30 20:09:51

Worked great for me. 2 rounds of Flock and the Spectral Tiger died. It was the strategy as written.

Carsti

發表在 2022-12-30 09:19:31

Works most of the time, as explained in RNG. So I bring 恐喙小龍隼as a third pet. Even if the 機械熊貓人幼龍 kills the first two, usually
掠食攻擊 finishes it off and the sequence 鐵膚術 plus two times 龍隼群襲! kills hir third pet easily.

Phoulmouth

發表在 2022-12-26 13:57:50

tried 6 times, failed 6 times, dragon kills the iron starlet every single time, no rng.

Arcrysth

發表在 2022-12-12 15:43:41

It worked perfectly for me! Thank you! ^^

DragonsAfterDark

發表在 2022-09-25 04:04:41

~ My observations for the IS breeds are:

1. The P/B & P/P breeds experience a degree of RNG for a couple of reasons. Because both Crush & Breath do varying damage, they can die before ever hitting the MPD with the full rotation of W>S>W even without experiencing any crits. This is aggravated by the fact that they start slower than the Idol and thus get an extra hit from Crush, which is why the P/S breed does not experience this RNG even though it has the same hp as the P/P breed; it starts faster than the Idol and only gets one hit.

2. You'll need a different rotation for the P/S breed to break Decoy, since you begin faster than the MPD. This means an extra round, but the distribution of damage from Thunderbolt means the MPD's first hit is not very hard (when it doesn't crit) despite it being an elemental attack. However, you can toe the line on failure because of the varying damage of Breath, as you're likely to be in your mech rez round when you do your second Wind-Up. I'd recommend for the P/S breed to do Wind-Up on round 1 with the MPD, then continue the strat as written.

3. The H/H breed does not have enough power to kill the Anubisath Idol with W>S>W, and because of the Humanoid's healing racial, combined with Powerball doing weak damage to the Idol, even adding a Powerball before you Supercharge is not enough to take the Idol down before it uses Sandstorm. So I would not recommend using the H/H for this fight.

In conclusion, the H/P is the best choice for this fight, with the P/S being viable with some RNG, the P/B & P/P have a high degree of RNG, & the H/H is not viable with the strat above.

~ Some general observations:

1. I'd recommend Ikky with Quills instead of Savage Talon. In the case of the MPD taking no hits in its mech round, you're looking at 282 hp. The lowest roll of Savage Talon is 263, which means you might need to hit the MPD twice if you roll low. However, if you slot Quills, you're doing a minimum of 342 damage, and even with a Thunderbolt crit you're still going to have your Flying racial buff on your first round. Therefore, having Quills in place of Savage Talon guarantees that you'll only need one round versus the MPD if you come in with its full health on its Mech rez. Since you're not likely to use your slot #1 ability against the Spectral Tiger Cub, it's better to have Quills to take out the MPD, than maybe needing to hit the Spectral Tiger Cub with Savage Talon (which is better if you're slower).

2. Because we're likely to see an adjustment to the Spectral Tiger Cub's moves at some point, I'd say slot a general level 25 Dragonkin in slot #3 to clean up.

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