Strategy added by Lazey
19
19
Average rating: |
4.7 |
Ratings: |
19 |
Your vote: |
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Filter strategies:
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Any Pet
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Script |
2 | 5.0 ![]() |
99% | 53 ![]() |
45
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0:45
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5 | ||
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Any Pet
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Any Pet
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Script |
2 | 5.0 ![]() |
99% | 242 ![]() |
29
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0:29
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3 | ||
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Any Pet
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Any Pet
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Script |
2 | 5.0 ![]() |
100% | 29 ![]() |
22
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0:22
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3 | ||
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Any Level 1+ Pet
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5 rounds.
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Level 1+ Script |
2 | 4.9 ![]() |
100% | 67 ![]() |
37
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0:37
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5 | |
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Any Pet
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Any Pet
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Other breeds might work as well but will need another turn for Toxic Smoke.
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Breed Script |
2 | 4.7 ![]() |
100% | 19 ![]() |
20
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0:20
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3 | |
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Any Level 13+ Pet
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TD Script form KillerDragain.
Thanks. |
Level 13+ Script |
2 | 5.0 ![]() |
31% | 15 ![]() |
45
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0:45
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6 | |
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Any Level 1+ Pet
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Level 1+ Script |
2 | 5.0 ![]() |
100% | 12 ![]() |
47
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0:47
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6 | ||
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Any Pet
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2 | 0.0 ![]() |
N/A | 1 ![]() |
34
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0:34
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5-6 | |||
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Any Pet
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Any Pet
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It's very easy and works fast. I only need max. 45sek.
I'm not sure if it works with other Breed. Only tested PS... |
Breed Script |
2 | 5.0 ![]() |
92% | 4 ![]() |
40
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0:40
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6-7 | |
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Any Level 25+ Pet
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Any Level 25+ Pet
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2 | 5.0 ![]() |
N/A | 4 ![]() |
42
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0:42
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5-6 | |||
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4 Rounds
Video for Fight |
Script |
2 | 5.0 ![]() |
100% | 5 ![]() |
38
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0:38
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4 | ||
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Any Pet
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Any Pet
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1 pet, 4 moves, easily completed WQ. :D
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RNG |
2 | 5.0 ![]() |
N/A | 2 ![]() |
35
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0:35
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4 | |
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Any Level 3+ Pet
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Level 3+ |
2 | 5.0 ![]() |
N/A | 1 ![]() |
59
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0:59
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6+ | ||
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Any Pet
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Any Pet
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2 | 5.0 ![]() |
N/A | 1 ![]() |
48
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0:48
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5-7 | |||
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Any Level 25+ Pet
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Any Level 25+ Pet
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2 | 0.0 ![]() |
N/A | 1 ![]() |
59
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0:59
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5-6 | |||
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Any Pet
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Maybe not the fastest strategy, but essentially foolproof.
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2 | 0.0 ![]() |
N/A | 1 ![]() |
65
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1:05
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8 | ||
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Any Level 8+ Pet
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Any Level 8+ Pet
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Not the best Strategy but a way to get 2 pets level. Is subject to a small amount of RNG if there are unlucky crits to you or them. I run with an H/H (Which is what the T/D script is set to) so I am less likely to be killed early or overkill, but does add 1 extra turn. In the 10 trail attempts it didn't fail.
The 635 damage comes from Elemental so allow for Mechanical pets. It's not the highest it could be but it does allow for most RNG and I've only had it go that high once (Minimum is 362). |
RNG Level 8+ Script |
2 | 5.0 ![]() |
1% | 2 ![]() |
68
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1:08
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8-10 | |
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Any Pet
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Any Pet
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Can fail if Rascal crits on every single turn, but any pet should be able to finish it.
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2 | 0.0 ![]() |
N/A | 1 ![]() |
73
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1:13
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8+ | ||
2 | 4.0 ![]() |
N/A | 0 ![]() |
76
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1:16
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7 | ||||
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Any Level 3+ Pet
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Level 3+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
49
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0:49
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6 |
Incl. steps:
Any Pet
Any Pet
Other breeds might work as well but will need another turn for Toxic Smoke.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Iron Starlette | PP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
What does the Rascal say?
1
Bobby_the_Sloth
wrote on 2024-04-25 17:01:28
1
Ophilla#1123
wrote on 2022-02-12 10:53:24
use(Wind-Up:459) [round=1]
use(Wind-Up:459) [round=4]
use(Explode:282) [enemy.hp<500]
use(Explode:282) [self.hp<300]
use(Explode:282) [self.aura(mechanical:244).exists]
use(Toxic Smoke:640)
I've tried this probably 20 times in a row tonight and the only time it went unexpectedly was once when my Starlette's crits were too high and killed Rascal early. My backline pets only ever took damage once, so this strategy appears safe to use with magic or mechanical leveling pets all the way down to level 1. With my safari hat, my level 1s went up to 5. c: Otherwise, I recommend 400-500 hp (200 for critters). Judging by my own pet collection, this seems to begin around level 6 (level 2 for critters) (edited)
2
Ashyildae
wrote on 2021-01-03 12:25:04
1
Moos
wrote on 2021-01-18 04:20:55
1
Wax469#2929
wrote on 2020-12-01 09:43:51
1
GeertJan85
wrote on 2020-11-29 04:36:56
ability(Supercharge:208) [self.aura(Wind-Up:458).exists]
ability(#1)
change(next)
1
Teralex
wrote on 2020-11-27 00:52:56
2
Ravynsur
wrote on 2020-11-28 01:09:38
New Comment: