Estrategia añadida por Evil
14
14
Puntuación media: |
4.1 |
Puntuaciones: |
13 |
Tu voto: |
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Etiquetas
Filtrar estrategias:
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Cualquier nivel 2+ Mascota
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Evil
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RNG Nivel 2+ Script |
2 | 4.1 ![]() |
N/A | 14 ![]() |
117
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1:57
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16 | |
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Cualquier nivel 10+ Mascota
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Bullit
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Script thanks to Fluffyrock
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Nivel 10+ Script |
2 | 5.0 ![]() |
N/A | 12 ![]() |
91
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1:31
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12 |
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script No Obtenible Recomendada |
2 | 5.0 ![]() |
N/A | 10 ![]() |
98
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1:38
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12 | ||
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Cualquier nivel 4+ Mascota
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Level pet health allows for 1 crit.
Level 1 safe for Magic and Mechanical. |
Nivel 4+ Script |
2 | 4.6 ![]() |
N/A | 8 ![]() |
80
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1:20
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9 | |
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Cualquier nivel 4+ Mascota
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ALL credit goes to Bullit
310 comes from Elemental, allows for crits, can tick mech/magic box. (Putting #3 pet into slot #2 will skip the level pet) See comments for alt #3 pets / Ultra squirt settings |
Raza Nivel 4+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
69
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1:09
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10 | |
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Cualquier nivel 1+ Mascota
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Raza Nivel 1+ Script Recomendada |
2 | 5.0 ![]() |
N/A | 3 ![]() |
87
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1:27
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13+ | ||
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Cualquier nivel 1+ Mascota
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18 rounds.
Use TD Script. |
RNG Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
129
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2:09
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17-18 | |
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Cualquier nivel 5+ Mascota
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Nivel 5+ |
2 | 5.0 ![]() |
N/A | 2 ![]() |
110
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1:50
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15-17 | |
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Cualquier nivel 3+ Mascota
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Care for criticals
If your level pet dies quit and restart If your level pet is mechanical you dont need to worry about healt |
Raza Nivel 3+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
114
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1:54
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16 | |
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Cualquier nivel 1+ Mascota
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Raza Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
96
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1:36
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14 | |
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Cualquier nivel 1+ Mascota
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This Fight is repeatable and gives a ton of XP.
Since the Moon-Touched Dragon is not available anymore and not everyone has it I came up with a strat in case you still wanna use this to level a +1 pet. Instead of another Blinding Poison in Turn 6 you could go for another Slap. However, this adds a frustrating amount of RNG to the fight and I do not recommend doing so. In one out of 15 attepmts it happened that Arcance Shot critted on Beaky and ended the fight too early. Not sure if that deserves an RNG tag, lemme know what you think. |
Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
130
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2:10
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16-17 | |
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Cualquier nivel 5+ Mascota
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Nivel 5+ Script |
2 | 4.2 ![]() |
N/A | 4 ![]() |
103
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1:43
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14 | ||
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Cualquier nivel 1+ Mascota
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Time: 1:40 (16 rounds)
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Raza Nivel 1+ Script |
2 | 3.7 ![]() |
N/A | 3 ![]() |
102
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1:42
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16 | |
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Works every time, common pets.
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Script |
2 | 3.0 ![]() |
N/A | 1 ![]() |
120
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2:00
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13+ | ||
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Cualquier nivel 1+ Mascota
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RNG tag --> ~3% chance that the strategy fails
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RNG Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
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12+ | |
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Cualquier nivel 5+ Mascota
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Nivel 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
160
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2:40
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22+ | ||
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Cualquier nivel 4+ Mascota
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Nivel 4+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
115
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1:55
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16-17 | ||
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Cualquier nivel 4+ Mascota
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207 regular damage / 311 crit (all but Critter, Magic, & Mechanical)
137 weak damage / 207 crit (Critters) Mechanical & Magic can be Level 1+ Or you can ignore all that since Dead pets will receive xp (though it is reduced) There are three sets of moves against Roots: 1. The normal moves, which are in the main part. 2. If Pump crits and kills Roots (4%) 3. If Ambystan Snap misses Roots because of Autumn Breeze (25%) |
Tienda Nivel 4+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
107
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1:47
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16-18 |
Incl. pasos:
Cualquier nivel 2+ Mascota
Sustitutos:
1 / 3
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
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La mascota sube a nivel 25 con pérdida mínima de EXP |
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Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Dice que si te dejas ganar, te dará una fruta. Pero yo no veo ninguna...
1
Darkuwa#1316
escrito el 2024-04-20 01:55:39
0
Sigri escrito el 2020-01-25 13:52:24
1
Anonymous escrito el 2018-02-24 09:54:28
1
Remte
escrito el 2017-12-31 07:22:53
1
Hobbyhorse escrito el 2017-06-24 04:01:45
change(#2) [self(#3).active]
ability(Tail Sweep) [round=1 & self.speed.fast]
ability(Arcane Storm) [!weather(Arcane Winds)]
ability(Mana Surge) [weather(Arcane Winds).duration=9]
if [enemy(#3).active & enemy.hpp>50]
ability(Ancient Blessing)
ability(Emerald Dream)
endif
ability(#1)
change(#3)
0
BrknSoul escrito el 2017-08-06 04:50:06
1
Hobbyhorse escrito el 2017-08-28 03:44:43
This is a fixed.
change(#2) [self(#3).active]
ability(Tail Sweep:122) [round=1 & self.speed.fast]
ability(Arcane Storm:589) [!weather(Arcane Winds:590)]
ability(Mana Surge:489) [weather(Arcane Winds:590).duration=9]
ability(Ancient Blessing:611) [self.round~1,5]
ability(Emerald Dream:598) [self.round=2]
ability(#1)
change(#3)
2
G1zStar#1932
escrito el 2017-12-18 14:21:50
I moved change(#3) to the 2nd line and added the condition that we're swapping from our dead first pet to prevent that switching in and out due to stun.
I explicitly defined Tail Sweep to whelpling death and Emerald Bite Roots to death.
Changed ancient blessing to Beaky is active and it's [his first round or our first round or lastused dream]
dream to last used blessing
otherwise spam Emerald Bite
This still probably needs a standby line if you get stunned but I forgot to forfeit and test and just completed the WQ
change(#2) [self(#3).active]
change(#3) [self(#1).active & self(#1).dead]
ability(Tail Sweep:122) [round=1 & self.speed.fast]
ability(Arcane Storm:589) [!weather(Arcane Winds:590)]
ability(Mana Surge:489) [weather(Arcane Winds:590).duration=9]
ability(Tail Sweep:122)
ability(#1) [self(#2).active & enemy(#2).active]
ability(Ancient Blessing:611) [enemy(#3).active & enemy.round=1]
ability(Ancient Blessing:611) [enemy(#3).active & self.round=1]
ability(Ancient Blessing:611) [self(#2).ability(Emerald Dream:598).duration=3]
ability(Emerald Dream:598) [self.aura(Ancient Blessing:610).duration=9]
ability(Emerald Bite:525)
0
thorngil45 escrito el 2017-10-08 18:37:22
0
Moonbeam escrito el 2017-08-02 03:14:37
-keep Emerald Presence active,
-heal up with Emerald Dream at or bellow %50 health,
-use Emerald Bite otherwise.
No problems:)
0
Anonymous escrito el 2017-06-18 21:02:00
0
Greatangelo of Suramar escrito el 2017-01-17 01:16:01
0
Ralthor escrito el 2017-06-18 11:46:29
0
Greatangelo of Suramar escrito el 2017-01-17 01:16:01
0
Alex escrito el 2017-08-28 11:03:05
1
EPHNX
escrito el 2018-09-04 20:36:46
0
Anonymous escrito el 2017-08-24 08:26:34
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