Strategia aggiunta da Sarahlinii
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Great flocking Falcosaurs! It's hard to go wrong with any order of attacks on this one, just try to keep the debuff from Falcosaur Swarm! up, and you should have no issues.
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Script |
2 | 5.0 | 48 | 93
1:33
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11 | |||
2 |
Qualsiasi Livello 6+ Mascotte
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Captain Hermes:4871:21171C8:ZL:11181FS:P:290::9::::
Elemental level pets need more HP. |
Livello 6+ Script |
2 | 4.0 | 16 | 130
2:10
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14+ | ||
3 |
Qualsiasi Livello 10+ Mascotte
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Livello 10+ |
2 | 4.1 | 6 | 95
1:35
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12 | |||
4 | Script |
2 | 5.0 | 4 | 83
1:23
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11 | ||||
5 |
Qualsiasi Mascotte
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Script |
2 | 5.0 | 1 | 96
1:36
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13 | |||
6 |
Qualsiasi Livello 8+ Mascotte
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Credit for this strategy goes to Lapz Gaming. Please see the information below to go check out his video and support his channel! :) "Captain Hermes WoW 2 Pet Leveling Strategy BFA Pet Battle World Quest Crab People" https://youtu.be/2MKEM_JKj_A
Leveling Pet: Should have 500 or more HP due to AoE dmg from Shelby's Tidalwave For Pet Slot# 3: Any flying pet with Alpha Strike will do here; ideally with a Spd>293, but will still work if you don't have one this fast. **Please feel free to leave suggested TDScripts below as I've no idea how to properly create them myself. UPDATE: Thank you to DragonsAfterDark for the TDScript in the comments. Thanks and enjoy! |
Livello 8+ Script |
2 | 5.0 | 3 | 123
2:03
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16 | ||
7 |
Qualsiasi Mascotte
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9
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Tipo Script |
2 | 0.0 | 1 | 87
1:27
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9+ | ||
8 |
Qualsiasi Mascotte
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Time: ~1:10 (8-11 rounds)
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Script |
2 | 5.0 | 1 | 80
1:20
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8-11 | ||
9 |
Qualsiasi Livello 9+ Mascotte
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Pet 1: If you don't have Gufo di Giada, as first and third pet take two flying pets with flying abilities.
Pet 2: Your leveling pet needs to have more than 600hp (>900hp for elemental pet) to withstand occasional bad streak of Tidal wave abilities. Pet 3: If you don't have Emmigosa, you can also use Demone del Mana Energizzato or any other pet which can quickly finish off the last pet (having Impeto di Potere or Raggio di Ioni abilities for example). Speed>293 helps to finish it faster. |
Livello 9+ Script |
2 | 0.0 | 0 | 120
2:00
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16+ | ||
10 | Script |
2 | 0.0 | 0 | 100
1:40
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14 | ||||
11 |
Qualsiasi Livello 15+ Mascotte
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RNG Livello 15+ Script |
2 | 0.0 | 0 | 101
1:41
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13 | |||
12 |
Qualsiasi Livello 10+ Mascotte
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Tipo RNG Livello 10+ |
2 | 0.0 | 0 | 126
2:06
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16 | |||
13 |
Qualsiasi Livello 15+ Mascotte
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Livello 15+ |
2 | 0.0 | 0 | 95
1:35
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13+ | |||
14 |
I did not have all the pets other people used. So these are the pets I used. Great Sea Albatross was only level 23.
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2 | 0.0 | 0 | 110
1:50
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11+ | ||||
15 |
Qualsiasi Mascotte
Qualsiasi Mascotte
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2 | 0.0 | 0 | 123
2:03
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14+ | ||||
16 |
Friendship is like money, easier made than kept.
Repeatable Pet Leveling battles can be found Here. |
Script |
2 | 0.0 | 0 | 115
1:55
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12+ |
Includi Passaggi:
Qualsiasi Livello 8+ Mascotte
>500 |
Credit for this strategy goes to Lapz Gaming. Please see the information below to go check out his video and support his channel! :) "Captain Hermes WoW 2 Pet Leveling Strategy BFA Pet Battle World Quest Crab People" https://youtu.be/2MKEM_JKj_A
Leveling Pet: Should have 500 or more HP due to AoE dmg from Shelby's Tidalwave
For Pet Slot# 3: Any flying pet with Alpha Strike will do here; ideally with a Spd>293, but will still work if you don't have one this fast.
**Please feel free to leave suggested TDScripts below as I've no idea how to properly create them myself. UPDATE: Thank you to DragonsAfterDark for the TDScript in the comments. Thanks and enjoy!
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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What a pile of crab!
1
Devi essere registrato per votare i commenti.AramilGaeda scritto il 2020-02-09 21:19:46
change(#2) [enemy(#1).dead & enemy(#2).dead & !self(#2).played]
change(#1) [self(#2).active & !self(#1).dead]
if [self(#1).active & enemy(#1).active]
use(Dodge:312) [self(#1).aura(Whirlpool:512).duration=1]
use(Ravage:802) [enemy(#1).hp<310]
use(Alpha Strike:504)
endif
if [self(#1).active & enemy(#2).active]
use(Dodge:312) [enemy(#2).aura(Underwater:830).exists]
use(Ravage:802) [enemy(#2).hp<460]
use(Alpha Strike:504)
endif
if [self(#1).active & enemy(#3).active]
use(Alpha Strike:504)
endif
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#1).dead & self(#2).played]
change(#3) [self(#2).active]
if [self(#3).active]
use(Decoy:334)
use(Alpha Strike:504)
endif
if [self(#2).active & self(#1).dead & self(#3).dead]
use(#1)
use(#2)
use(#3)
endif
(edited)
1
Devi essere registrato per votare i commenti.Redfive
scritto il 2023-11-17 07:28:41
2
Devi essere registrato per votare i commenti.DragonsAfterDark
scritto il 2020-03-07 15:43:40
2. Shelby does not always cast Cleansing Rain on the first round.
3. Decoy seems like a wasted move here. If Shelby uses Tidal Wave, it removes Decoy and your back line pets are hit, anyway. Might as well ignore Decoy and attack to get Shelby down faster. Or, use the Mechanical Axebeak's Hawk Eye instead and get some nasty, strong damage crits on Shelby.
4. Because Shelby has Surge, Alpha Strike is not 100% a good choice. You only get the bonus hit with Alpha Strike if your pet goes first, which it won't with Surge. Even low power varying damage hits, like with Savage Talon, do more damage in one hit than Alpha Strike when Surge is used. Perhaps think of using the Hawk Eye & Peck combo instead of Decoy & Alpha Strike.
That said, here's a script for the strat AS IT IS CURRENTLY WRITTEN, with the hp tweaks mentioned above:
change(#2) [enemy(#3).active & enemy.round=1]
change(#3) [self(#2).active]
ability(Dodge:312) [self.aura(Whirlpool:512).duration=1]
ability(Dodge:312) [enemy.aura(Underwater:830).exists]
ability(Ravage:802) [enemy.hp<500]
ability(Decoy:334)
ability(Alpha Strike:504)
change(next)
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