Strategia aggiunta da Shenk
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Average rating: |
4.9 |
Ratings: |
47 |
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1 |
Adapted the strategy to the Shadowlands changes.
Note that I excluded the P/P breed from the raptor. In theory every breed can still work but there is a fair chance that the P/P will kill Ruddy too soon and the strategy won't work as described anymore. You can still do it, but you'd have to adapt yourself. |
Tipo Script Scelta dallo Staff |
2 | 4.9 | 107 | 156
2:36
|
23-24 | |||
2 | Script |
2 | 4.9 | 42 | 160
2:40
|
21-24 | ||||
3 |
Long, but all pets survive, and no RNG that I can see.
I would highly recommend using the script. 2/8/20 -- I've updated the steps & script to ensure that Wanderer will be in for Apoc. Thank you for your feedback :) |
Tipo Difficile Script |
2 | 4.6 | 49 | 300
5:00
|
48 | |||
4 |
9.0 Update: Still works just as well.
I wrote the TD script first, and I recommend using that if you're able to. I've done my best to translate the TD script into step by instructions that are readable. The basic idea is to use the Nexus Whelpling's Arcane Winds to prevent your pets from being stunned, and its Sear Magic ability to trigger the Magma Trap. This will damage the Nexus Whelpling, but your Nexus Whelpling can take the damage without issue. The Bile Larva will deal with Ruddy, and the Periwinkly Calf will take care of Wanderer. Frill will be last and will be cleaned up by the Periwinkle Calf and, if needed, the Nexus Whelpling as well. |
RNG Script |
2 | 4.5 | 14 | 190
3:10
|
28-33 | |||
5 |
Fight time:
1:45-2:00 on 16-17 rounds the majority of the time (Strategy A) 2:00-2:15 on 18-20 rounds when stunned on Round 1 (Strategy B) Given the fight, this is actually a pretty fast strategy (16-20 rounds compared to the popular Tricorne+Apocalypse strategy that averages around 20-26 rounds). Although the strategy wall of text below makes it look like a long and daunting fight at first glance, do note that you will only be applying one-half of it to the fight. You can also just use the TD Script for simplicity. Pet Breed Notes: Pet #1 - I have tested PP Nexus Whelpling and PS Stormborne Whelpling breeds. I'm assuming any breed with power > 304 would work fine. If given the choice though, go with the PP Nexus Whelpling with 341 power. Pet #3 - I have done limited testing with different Zandalari breeds, but they all seem to work well so far. If given the choice, go with the PS breed (305 power / 305 speed). |
RNG Script |
2 | 4.1 | 60 | 123
2:03
|
16-17 | |||
6 |
Super Cheese! 100% win... looong fight. it will consume over 100 rounds to complete.
Credit to Xchino @ Wowhead "Just spam sunlight on CD, keep up photosynthesis and keep swapping between your two Sunlight pets, making sure to refresh your HoT before swapping so your pets heal on the backline. You will easily outheal Ruddy while Sunfire whittles away the enemies backline pets. Once they are dead, swap to your apocalypse pet, cast it and swap back to your healing pets and just continue tanking. Remember to swap back to your roach for Apocalypse if you don't want to sacrifice a pet to this encounter." |
Negozio Script |
2 | 5.0 | 8 | 600
10:00
|
77-85 | |||
7 |
Time: ~ 2:30
Tested 10/15/2020 |
Tipo Script |
2 | 5.0 | 8 | 150
2:30
|
23-24 | |||
8 |
Time: 2:40 (~20-24 rounds)
Tested 01/15/2021 |
Script |
2 | 5.0 | 7 | 160
2:40
|
20-25 | |||
9 | RNG Script |
2 | 4.1 | 23 | 175
2:55
|
24-25 | ||||
10 |
best breeds: SB > PS >> PS
Time: 2:30 Pet battle video Tested 26 April 2021 |
Tipo Script |
2 | 4.7 | 12 | 150
2:30
|
21-23 | |||
11 | Script |
2 | 4.6 | 10 | 195
3:15
|
29+ | ||||
12 |
I tried one of the strategies here, and failed miserably due to a miss. I found this gem of a strategy on wowhead, posted by a member named Buuloki. It worked flawlessly, and leaves little room for RNG. It is also very simple by comparison. I hope it works as well for you as it did for me!
Don't bother counting turns. Prioritize Apocalypse's timer and Sticky Goo as specified. Long? Yes. 1-shot? Yes. (Thanks to ZeroOrDie453#1916 for the TD Script!) |
RNG Script |
2 | 4.6 | 9 | 290
4:50
|
40-42 | |||
13 |
Qualsiasi Mascotte
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This strategy is more boring than your typical office meeting, but it works and saves pets, as none of your pets will come close to dying.
WARNING THIS IS STUPIDLY LONG (135 TURNS) YOU HAVE BEEN WARNED THANKS Truthfulness for TD Script |
Script |
2 | 4.1 | 6 | 900
15:00
|
100+ | ||
14 |
The fight is very very long (75+ turns), but there is no RNG (always wins)
Using script is recommended as it's all priority based. How does it work: The enemy Imp (Frill) is almost harmless to critters. The idea is to keep him as enemy front pet (he uses Fade and next turn you stun the pet you don't want to see and Frill comes back) and to kill enemy backline pets with Pheromones. A fawn provides needed healing. Any fawn type and breed works, but the more power it has, the better it works (best is P/P Gleamhoof Fawn) - more power = more healing = less turns wasted on healing. The strategy works with 1 lovebird, but the script won't work in this case. Pheromones' going to have lower uptime and the bird'll need more healing. The fight is going to last even longer. With 1 lovebird I'd use additional fawn for faster healing. |
Difficile Script |
2 | 0.0 | 1 | 570
9:30
|
70+ | |||
15 |
Recommend health breeds.
Work in progress. Use at your own risk :p Full critter squad |
Script |
2 | 4.0 | 3 | 140
2:20
|
19+ | |||
16 | RNG Script |
2 | 2.6 | 18 | 190
3:10
|
27-28 | ||||
17 |
This strategy was posted by Means in a comment to another strategy.
|
RNG Script |
2 | 2.3 | 4 | 205
3:25
|
32-34 | |||
18 |
This is a Beast AoE team built to take advantage of the humanoid's low damage and decimate the backline.
The Flying pet may be anything capable of stunning or sleeping the imp to deny it an action. The goal is get the anubisath swapped in so that the Pyreclaw can hit the backline while Zao keeps it healed. |
Script |
2 | 2.3 | 3 | 295
4:55
|
46+ | |||
19 |
Usually wins around round 41. Only fails if Pennamarcia gets crit and top-ended by Crush.
Both breeds of Val'kyr Impura work, but H/H basically can't fail to crits while B/B sometimes can. I highly recommend just using the script. The steps might be a little hard to follow, so I'll explain in more detail here: Frill It's important to note that the Appiccicosissima debuff must have 2 turns left to stop Sparizione from swapping. If it only has 1 turn left, Frill will swap out anyways. His Sparizione casts aren't 100% consistent, so whenever its CD is 1 round or less, you can only cast Appiccicosissima or you risk getting juked and Frill swapping out. Ruddy You continue to tank with Zoom until the Trappola di Magma is gone and Colpo Possente has 5 turns of CD left (so you have time to combo with your Val'kyr Impura and Pennamarcia). Sometimes you'll only have to keep Zoom in for the first round and other times you'll have to tank a full Colpo Possente cycle. |
Tipo RNG Difficile Script |
2 | 0.0 | 0 | 225
3:45
|
36+ | |||
20 |
51 rounds safe
|
Script |
2 | 0.0 | 0 | 300
5:00
|
47-50 | |||
21 |
Another work in progress:
#1 pet either: * Needs to be high health or * Above 302 speed; Sputo di Veleno isn't required but ensures 19 rounds. |
Script |
2 | 0.0 | 0 | 140
2:20
|
20-22 |
Includi Passaggi:
Substitutes:
1 / 2
Adapted the strategy to the Shadowlands changes.
Note that I excluded the P/P breed from the raptor. In theory every breed can still work but there is a fair chance that the P/P will kill Ruddy too soon and the strategy won't work as described anymore. You can still do it, but you'd have to adapt yourself.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 10 | 3589 |
2 | ➜ | 11 | 3812 |
3 | ➜ | 11 | 4010 |
4 | ➜ | 11 | 4183 |
5 | ➜ | 12 | 4331 |
6 | ➜ | 12 | 4455 |
7 | ➜ | 13 | 4554 |
8 | ➜ | 13 | 4628 |
9 | ➜ | 14 | 4678 |
10 | ➜ | 14 | 4703 |
11 | ➜ | 15 | 4703 |
12 | ➜ | 16 | 4678 |
13 | ➜ | 17 | 4628 |
14 | ➜ | 17 | 4554 |
15 | ➜ | 18 | 4455 |
16 | ➜ | 19 | 4331 |
17 | ➜ | 19 | 4183 |
18 | ➜ | 20 | 4010 |
19 | ➜ | 21 | 3812 |
20 | ➜ | 22 | 3589 |
21 | ➜ | 22 | 3341 |
22 | ➜ | 23 | 3069 |
23 | ➜ | 24 | 2772 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
He might win by style alone!
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1A far easier and faster strategy is:
Giant Woodworm x/x/2
Macabre Marionette x/2/1
Electrified Razortooth 1/2/x
Frill - use Super Sticky Goo repeatedly until Frill dies
Ruddy - continue with Super Sticky Goo until Woodworm dies. Use Macabre Marionette, Siphon Life anytime it is up on cool down, and otherwise use Dead Man's Party until Ruddy dies. Pass whenever you are stunned.
Wanderer - continue using Dead Man's Party until Marionette dies. When Electrified Razortooth comes in, use Rip, then Blood in the Water. Wanderer dies.
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The strategy by Means in this thread works fine though.
"Giant Woodworm x/x/2
Macabre Marionette x/2/1
Electrified Razonscale 1/2/x
Frill - use Super Sticky Goo repeatedly until Frill dies
Ruddy - continue with Super Sticky Goo until Woodworm dies. Use Macabre Marionette, Siphon Life anytime it is up on cool down, and otherwise use Dead Man's Party until Ruddy dies. Pass whenever you are stunned.
Wanderer - continue using Dead Man's Party until Marionette dies. When Electrified Razorscale comes in, use Rip, then Blood in the Water. Wanderer dies. " (edited)
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Giant Woodworm x/x/2
Macabre Marionette x/2/1
Electrified Razonscale 1/2/x
Frill - use Super Sticky Goo repeatedly until Frill dies
Ruddy - continue with Super Sticky Goo until Woodworm dies. Use Macabre Marionette, Siphon Life anytime it is up on cool down, and otherwise use Dead Man's Party until Ruddy dies. Pass whenever you are stunned.
Wanderer - continue using Dead Man's Party until Marionette dies. When Electrified Razorscale comes in, use Rip, then Blood in the Water. Wanderer dies.
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Used
Lava Beetle H/P
Zandalari Kneebiter P/B
Snowsoft Nibbler S/S
Followed the guide and won :-) thank you
By any chance you can make some scripts for another pet than Tricone? :)
Lord Woofington
Mustyfur Snooter
Rustyroot Snoofer
Duskytooth Snoofer
Snowsoft Nibbler
:-) They all got "Sniff Out" And pretty easy to get (edited)
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--
if [enemy(#1).active]
ability(Apocalypse:519) [round=1]
change(#3)
use(Bark:1108) [!enemy.ability(#3).usable]
ability(Sniff Out:1895)
change(#2)
ability(Black Claw:919) [!enemy.aura(Black Claw:918).exists]
ability(Cauterize:173) [self.hpp<=80]
ability(#1)
endif
if [enemy(#2).active]
standby [enemy.round=1]
change(#2)
ability(Black Claw:919) [!enemy.aura(Black Claw:918).exists]
ability(Hunting Party:921)
ability(Bloodfang:917)
change(#3) [self(#2).dead & !enemy.dead]
ability(Scratch:119)
endif
standby [self(#3).active & enemy(#3).active]
change(#1) [enemy(#3).active]
ability(Cauterize:173) [self.hpp<=80]
ability(#1)
standby [self.aura(Stunned:927).exists]
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I had my Kneebiter stunned after Apocalypse, when I did the optional step of bringing the Kneebiter in for Black Claw/Hunting Party if alive. It didn't matter to the success of the strat, which finished perfectly, but perhaps it affected the script, which I didn't use.
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Fire Beetle H/P 1/2/2
Zandalari Anklerender P/P 2/1/2
Mustyfur Snooter H/B 1/2/x
And was able to take him down. Thanks!
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tricorne is just there because it is twice effective against magma trap being a critter with the object removal. so if you don't have tricorne just use anything else that can do that (like the snooters from mechagon) (edited)
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다만 스크립트가 작동하는지는 잘 모르겠고 찍찍이 부분만 직접 컨트롤 해주면 됨
핵심은 종말을 방랑자에 맞추는 것
그러기 위해선
러디가 죽고 프릴이 나오면 3턴에 냄새맡기를 써서 방랑자로 강제 스왑시켜야함
이후에는 스크립트에 맡겨도됨
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