Strategia aggiunta da Cenobite
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Average rating: |
4.5 |
Ratings: |
46 |
Your vote: |
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1 |
Qualsiasi Livello 1+ Mascotte
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Time: 01:25 (10 rounds)
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Livello 1+ Script |
2 | 4.9 | 57 | 90
1:30
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10 | ||
2 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ Script |
2 | 4.5 | 107 | 142
2:22
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15 | ||
3 |
Qualsiasi Livello 1+ Mascotte
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11-12 Turns
I've been using the snail/grub strat for forever and thought, why don't I try to optimize this 20+ turn strat and make it faster. Sister of Temptation New Meta |
Livello 1+ Script |
2 | 4.5 | 41 | 105
1:45
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11 | ||
4 |
Qualsiasi Livello 1+ Mascotte
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Time: 01:40
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Script |
2 | 5.0 | 10 | 105
1:45
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10 | ||
5 |
Qualsiasi Livello 1+ Mascotte
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Crinie
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Livello 1+ Script |
2 | 4.6 | 11 | 155
2:35
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22 | ||
6 |
Qualsiasi Livello 1+ Mascotte
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Original strategy from wowhead user ToviValdora (found here: Link)
I have tried some of the other strategies and without some pets this was the only one that worked, and it was fast and reliable. |
Tipo RNG Livello 1+ Script |
2 | 3.3 | 13 | 120
2:00
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11 | ||
7 |
Qualsiasi Livello 1+ Mascotte
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Livello 1+ |
2 | 5.0 | 2 | 135
2:15
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15+ | |||
8 |
Qualsiasi Livello 15+ Mascotte
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Livello 15+ |
2 | 0.0 | 1 | 250
4:10
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35+ | |||
9 |
Qualsiasi Livello 1+ Mascotte
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1m 50s
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Livello 1+ Script |
2 | 5.0 | 3 | 120
2:00
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14+ | ||
10 |
Qualsiasi Livello 1+ Mascotte
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Video for Fight
Not the fastest here at 16-17 rounds, but I had fun using Rattlejaw |
Livello 1+ Script |
2 | 5.0 | 3 | 120
2:00
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16+ | ||
11 |
Qualsiasi Livello 1+ Mascotte
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Tipo Livello 1+ Script |
2 | 3.5 | 4 | 145
2:25
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21 | |||
12 |
Qualsiasi Livello 1+ Mascotte
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Quick 12 round battle, still works in 9.0.
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Livello 1+ Script |
2 | 4.6 | 5 | 105
1:45
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12 | ||
13 |
Qualsiasi Livello 1+ Mascotte
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Strategy by Ultha. Please note that the Restless Shadeling must be H/S breed.
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Tipo Livello 1+ Script |
2 | 4.6 | 3 | 102
1:42
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12+ | ||
14 |
Qualsiasi Livello 15+ Mascotte
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Sometimes when you start this fight, Tarr does not swap out his first Murloc in the first 2 turns. In that case the strategy won't work and you have to retry the fight.
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RNG Livello 15+ |
2 | 3.1 | 6 | 160
2:40
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19 | |
15 |
Qualsiasi Livello 1+ Mascotte
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11 rounds
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Script |
2 | 3.7 | 4 | 98
1:38
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11+ | ||
16 |
Qualsiasi Livello 1+ Mascotte
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2 | 1.0 | 1 | 192
3:12
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28 | ||||
17 |
Qualsiasi Livello 15+ Mascotte
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Pecanman
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Livello 15+ |
2 | 0.0 | 0 | 255
4:15
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38 | ||
18 |
Qualsiasi Livello 10+ Mascotte
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Livello 10+ |
2 | 0.0 | 0 | 135
2:15
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14+ | ||
19 |
Qualsiasi Livello 5+ Mascotte
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Livello 5+ |
2 | 0.0 | 0 | 145
2:25
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18+ | |||
20 |
Qualsiasi Livello 1+ Mascotte
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For Pet 3, more generic pets such as spiders or bile larvas work too, but I put the Revenant there to ensure Gladiator Murkimus dies before performing a second leap.
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Livello 1+ Script |
2 | 0.0 | 0 | 102
1:42
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15 | ||
21 |
Qualsiasi Livello 1+ Mascotte
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An alternative to the Tormento strategies using newer pet options. It is more reliable and just as quick in my experience.
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Livello 1+ |
2 | 0.0 | 0 | 132
2:12
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15 | ||
22 |
Qualsiasi Livello 1+ Mascotte
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Never fails, 100%
Vilmordino can be used with Morso Osseo and Cambio Fase |
Livello 1+ |
2 | 0.0 | 0 | 120
2:00
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15+ | ||
23 |
Qualsiasi Livello 5+ Mascotte
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Credit to Zaydene on Wowhead for the pets and basic overview
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Livello 5+ Non più ottenibile |
2 | 0.0 | 0 | 135
2:15
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16+ |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
11-12 Turns
I've been using the snail/grub strat for forever and thought, why don't I try to optimize this 20+ turn strat and make it faster.
Sister of Temptation New Meta
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
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Le mascotte livellano fino al 25 con minima XP persa |
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XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Mrrrgllbrlgglgll!
2
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scritto il 2021-07-04 10:32:07
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scritto il 2021-07-05 02:35:37
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Devi essere registrato per votare i commenti.Nyz#21824
scritto il 2021-07-05 03:34:22
change(next) [self(#3).active]
change(#3) [enemy(#3).active & enemy.aura(217).exists & !self(#3).played]
ability(772) [round=4]
ability(218) [!enemy.aura(217).exists &!enemy(#2).active & enemy.hpp > 60]
ability(652) [round=2]
ability(#1)
change(next)
1
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scritto il 2021-07-07 11:33:18
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scritto il 2021-07-08 04:02:27
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scritto il 2021-07-08 14:41:59
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scritto il 2021-07-09 01:38:24
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scritto il 2021-05-21 15:48:48
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scritto il 2020-12-18 03:44:28
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Devi essere registrato per votare i commenti.Serenzis
scritto il 2019-08-11 10:36:48
Do it with HH valk and HB Sister. Less power so depend on first spell damage but can take 1-2 turn more (or not :) ).
I made a TD Script for this one :
change(next) [self(#3).active]
change(#3) [enemy(#3).active & enemy.aura(217).exists & !self(#3).played]
ability(772) [round=3]
ability(218) [!enemy.aura(217).exists &!enemy(#2).active & enemy(#3).hpp > 60]
ability(652) [round=2]
ability(#1)
change(next)
2
Devi essere registrato per votare i commenti.(OP) Cenobite
scritto il 2019-08-12 03:43:24
1
Devi essere registrato per votare i commenti.Cloudstrike#11407
scritto il 2019-08-18 23:44:02
2
Devi essere registrato per votare i commenti.Serenzis
scritto il 2019-08-28 13:26:42
Make now the change when leap is usable and 2nd spell not usable.
So TD will now make the change turn 2-3. If ennemy 3 can use leap before turn 2 let me know but i don't think so
New TD :
change(next) [self(#3).active]
change(#3) [enemy(#3).active & enemy.ability(761).usable & !self(#3).played & !enemy.ability(158).usable]
ability(772) [round=3]
ability(218) [!enemy.aura(217).exists &!enemy(#2).active & enemy(#3).hpp > 60]
ability(652) [round=2]
ability(#1)
change(next)
1
Devi essere registrato per votare i commenti.(OP) Cenobite
scritto il 2019-09-04 16:11:03
0
Devi essere registrato per votare i commenti.Nico scritto il 2020-12-17 06:47:35
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