33
33
Average rating: |
4.6 |
Ratings: |
31 |
Your vote: |
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Creator |
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Tags
Filter strategies:
These options reset all other sorting filters. |
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1 |
N'importe quelle mascotte de niveau 1+
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Carry Pet will take no damage, No RNG against Lil' Tarecgosa and Fledgling Warden Owl. TD Script credit: TURBOKillex
|
Niveau 1+ Script |
2 | 5.0 | 75 | 80
1:20
|
12+ | ||
2 |
N'importe quelle mascotte de niveau 1+
|
I am using this every day, works flawlessly, and its fast.
|
Breed Niveau 1+ Script |
2 | 4.7 | 28 | 105
1:45
|
16+ | ||
3 |
N'importe quelle mascotte de niveau 1+
|
|
This method is an alteration of Mel's guide from Wowhead. Mel's method is much safer to use as it includes deflecting the only damaging ability from Dor, but also more complicated as you need to track the ability cooldowns.
It used to feature Idole d’Anubisath, added Anubisath marqué par le Vide for coverage (You can still use the classic one though if you start from Peau de pierre). |
Niveau 1+ Script |
2 | 4.6 | 33 | 149
2:29
|
19+ | |
4 |
N'importe quelle mascotte de niveau 1+
|
Didn't bother to test every Jeune dragonnet du Rêve breed since it shouldn't matter.
|
Niveau 1+ Script |
2 | 4.5 | 30 | 105
1:45
|
15+ | ||
5 |
N'importe quelle mascotte de niveau 1+
|
Your most powerful breeds will make this fight go fast and smooth, but it will work with other breeds.
|
Niveau 1+ Script |
2 | 5.0 | 5 | 123
2:03
|
21 | ||
6 |
N'importe quelle mascotte de niveau 1+
|
|
Niveau 1+ |
2 | 5.0 | 12 | 150
2:30
|
20 | ||
7 |
N'importe quelle mascotte de niveau 1+
|
Kakjens
|
Niveau 1+ |
2 | 5.0 | 1 | 175
2:55
|
24+ | ||
8 |
N'importe quelle mascotte de niveau 1+
|
Nexus Whelpling (1,2,2) is a drop in replacement for the Stormborne Whelpling, and you can use any moth in the second slot that has Alpha Strike, Cocoon Strike and Moth Dust.
|
Niveau 1+ Script |
2 | 0.0 | 2 | 125
2:05
|
17+ | ||
9 |
N'importe quelle mascotte de niveau 1+
|
Niveau 1+ Script |
2 | 5.0 | 0 | 112
1:52
|
18+ | |||
10 |
N'importe quelle mascotte de niveau 1+
|
Unlucky crits can cause your dragon to die before Fangor does, but don't worry! Your bird should still be able to finish the job easily.
|
Niveau 1+ Script |
2 | 4.5 | 2 | 95
1:35
|
13+ | ||
11 |
N'importe quelle mascotte de niveau 1+
|
|
Niveau 1+ |
2 | 3.0 | 2 | 170
2:50
|
28+ | ||
12 |
N'importe quelle mascotte de niveau 10+
|
|
Niveau 10+ |
2 | 0.0 | 0 | 162
2:42
|
24 | ||
13 |
N'importe quelle mascotte de niveau 1+
|
This is a variation of a strat first posted on Wowhead by Midobu.
It works best with an H/P NFD. It's also fine with P/P and P/B breeds although they are slightly riskier. I haven't tested them but I would avoid S/S and S/B breeds. |
Breed RNG Niveau 1+ Script |
2 | 0.0 | 0 | 105
1:45
|
16 | ||
14 |
N'importe quelle mascotte de niveau 1+
|
Hyuna of the Shrines:215A:122A14D:21141LK:ZL:P:::::1::
Stategy by Stabbystick on Wowhead. Fast and reliable |
Breed Niveau 1+ |
2 | 0.0 | 0 | 98
1:38
|
14+ | ||
15 |
N'importe quelle mascotte de niveau 1+
|
You can tweak the script if Albino Chimaeraling is faster than Dor The Wall by changing the duration from 1 to 0. Slower is stronger (faster clear) due to Tail Sweep being stronger.
|
Breed RNG Niveau 1+ Script |
2 | 0.0 | 0 | 100
1:40
|
16+ | ||
16 |
N'importe quelle mascotte de niveau 1+
|
Niveau 1+ |
2 | 0.0 | 0 | 98
1:38
|
15+ | |||
17 |
N'importe quelle mascotte de niveau 1+
|
This is a fun and fast strategy that will allow you to power boost any level carry pet. My original strategy uses a Nexus Whelpling in the first slot with Arcane Storm, Mana Surge.
|
Niveau 1+ |
2 | 0.0 | 0 | 85
1:25
|
13-14 | ||
18 |
N'importe quelle mascotte de niveau 1+
|
Any excuse to get out the cannon...
|
Niveau 1+ Script |
2 | 0.0 | 0 | 113
1:53
|
16+ | ||
19 |
N'importe quelle mascotte de niveau 1+
|
I had Furoncle sanglant (P/P) here because hit hits like a darn truck. Does alot of damage.
Had Petite étoile de Fer (H/H) for the extra health. But I do believe it would work out as well with a (H/P) Good Luck! |
Breed RNG Niveau 1+ |
2 | 1.0 | 0 | 120
2:00
|
16+ |
Ajout étape:
N'importe quelle mascotte de niveau 1+
This method is an alteration of Mel's guide from Wowhead. Mel's method is much safer to use as it includes deflecting the only damaging ability from Dor, but also more complicated as you need to track the ability cooldowns.
It used to feature Idole d’Anubisath, added Anubisath marqué par le Vide for coverage (You can still use the classic one though if you start from Peau de pierre).
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapeau de safari |
|
Friandise inférieure |
|
Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
= |
Passage niveau 25 avec perte d'xp minimale |
|
= |
XP au-delà du niveau 25 en surplus |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Ce combat est d’une facilité extrême…jusqu’à la tortue.
7
Vous devez être connecté pour voter.Thargorn
rédigé le 2022-03-06 13:15:00
use(Spiritfire Bolt:1066) [enemy(#1).active]
change(#2) [self(#1).active & enemy(#2).active]
use(Build Turret:710) [enemy(#2).active]
use(Metal Fist:384)
change(#3) [self(#2).dead & !self(#3).played]
change(#1)
use(Deflection:490) [enemy(#3).ability(Headbutt:376).usable & !enemy(#3).ability(Healing Wave:123).usable]
use(Spiritfire Bolt:1066)
1
Vous devez être connecté pour voter.Gutling
rédigé le 2024-02-17 01:49:32
1
Vous devez être connecté pour voter.Vincent_83 rédigé le 2022-06-02 19:23:18
1
Vous devez être connecté pour voter.Toenail
rédigé le 2021-10-29 22:28:18
0
Vous devez être connecté pour voter.John rédigé le 2021-07-23 08:01:54
1
Vous devez être connecté pour voter.Toenail
rédigé le 2021-07-21 15:37:39
1
Vous devez être connecté pour voter.vaqueroxx17
rédigé le 2021-01-04 21:55:23
1
Vous devez être connecté pour voter.Ta
rédigé le 2021-04-28 18:51:35
1
Vous devez être connecté pour voter.Doozer
rédigé le 2021-01-02 23:12:55
1
Vous devez être connecté pour voter.Unscene#1837
rédigé le 2020-12-03 10:52:45
0
Vous devez être connecté pour voter.PhD rédigé le 2020-11-19 20:21:34
1
Vous devez être connecté pour voter.Shywillow
rédigé le 2020-11-11 22:07:12
0
Vous devez être connecté pour voter.tarc
rédigé le 2020-10-25 20:45:21
1
Vous devez être connecté pour voter.Ivaelia
rédigé le 2020-10-15 14:13:32
1
Vous devez être connecté pour voter.Dakender#1566
rédigé le 2020-09-06 11:42:01
1
Vous devez être connecté pour voter.Ephera#11569
rédigé le 2020-02-13 23:57:32
2
Vous devez être connecté pour voter.jtrezzo#1973
rédigé le 2018-12-30 13:31:02
1
Vous devez être connecté pour voter.PenisShark#1163
rédigé le 2018-12-28 16:43:11
1
Vous devez être connecté pour voter.BunnyHunny#1229
rédigé le 2018-12-27 13:31:15
2
Vous devez être connecté pour voter.Jagûar
rédigé le 2018-12-28 00:35:53
Turn 1: Stoneskin
Turn 2+ Crush until Skyshaper is dead
Fangor comes in
Turn 1: Swap to Clockwork Gnome
Turn 2: Build Turret
Turn 3: Metal Fist
Turn 4: Metal Fist
Turn 5: Build Turret
Turn 6+ Metal Fist until Fangor is dead
Dor the Wall comes in
Turn 1+ Metal Fist until your Gnome is dead
Swap in Level Pet
Swap in Anubisath Idol
Turn 1+ Crush until Dor is dead.
Ps. If Dor is low ln health (like 400-500 hp) and has Heabutt and Healing Wave ready then 9 out of 10 time he'll use Healing Wave first and Heatbutt second. If Healing Wave is already on cd, then he'll use Headbutt 9 outta 10 times. And in those last 9 out of 10 time is where you need to use Deflection in your round. And then simply track it from there. It takes a little getting use to, but I promise you it does work.
2
Vous devez être connecté pour voter.Aerithel
rédigé le 2018-09-22 09:50:30
1
Vous devez être connecté pour voter.jtrezzo#1973
rédigé le 2018-12-28 00:05:19
4
Vous devez être connecté pour voter.Eekwibble
rédigé le 2018-03-12 14:19:47
Nether Faerie Dragon P/P 2-1-1
Lvl1+ carry pet
Crackers 2-2-1 (or any P/P pet with the same moveset:- Axebeak Hatchling, Junglebeak, Bloodbeak, even a P/B Fruit Hunter would work fine)
Turn 1. Evanescence
2. Moonfire
3&4. Arcane Blast
Skyshaper dies
Fangor comes in
1. Arcane Blast
2. Evanescence
3&4. Arcane Blast
Fangor dies
Dor the Wall comes in
1. Pass
NFD dies
Bring in carry pet
Swap to Crackers
2. Flyby
3+. Peck and refresh Flyby's debuff when it wears off
TDScript:
quit [ self(#1).dead & enemy(#2).active ]
if [ enemy(#3).active ]
standby [ enemy.round=1 ]
change(#2) [ !self(#2).played ]
change(#3)
ability(#1) [ enemy.aura(516).exists ]
ability(#2)
endif
ability(#2)
ability(#1) [ weather(596) ]
ability(#3)
0
Vous devez être connecté pour voter.Bop rédigé le 2018-03-10 15:54:21
if [enemy(#1).active]
ability(436) [enemy.round=1]
ability(406)
endif
if [enemy(#2).active]
change(#2) [enemy.round=1]
ability(710)
ability(384)
endif
if [enemy(#3).active]
ability(384)
change(#3) [self(#2).dead & !self(#1).active]
change(#1) [self(#3).active]
ability(406)
standby [self.aura(Stunned).exists]
endif
0
Vous devez être connecté pour voter.MichaelJ
rédigé le 2017-12-28 07:31:01
if [enemy(Skyshaper).active]
ability(Stoneskin) [enemy.round=1]
ability(Crush)
endif
if [enemy(Fangor).active]
change(#2) [enemy.round=1]
ability(Build Turret)
ability(Metal Fist)
change(Anubisath Idol:1155) [ self(Clockwork Gnome:277).dead ]
ability(Crush:406)
endif
if [enemy(Dor the Wall).active]
ability(Deflection:490) [enemy.round=1]
ability(Deflection:490) [self(Anubisath Idol:1155).hp < 451 & enemy.ability(Headbutt).usable & !enemy.ability(Healing Wave).usable ]
ability(Metal Fist)
change(#3) [!self(#3).played & enemy.round>1]
change(#1) [self(#3).active]
ability(Crush)
endif
3
Vous devez être connecté pour voter.fr0z3night
rédigé le 2018-02-06 11:19:24
if [enemy(Skyshaper).active]
ability(Stoneskin) [enemy.round=1]
ability(Crush)
endif
if [enemy(Fangor).active]
change(#2) [enemy.round=1]
ability(Build Turret)
ability(Metal Fist)
change(Anubisath Idol:1155) [ self(Clockwork Gnome:277).dead ]
ability(Crush:406)
endif
if [enemy(Dor the Wall).active]
standby [self.aura(Stunned:927).exists]
ability(Metal Fist:384)
change(#3) [!self(#3).played & enemy.round>1]
change(#1) [self(#3).active]
ability(Crush:406) [enemy.ability(Headbutt:376).usable & enemy.ability(Healing Wave:123).usable]
ability(Deflection:490) [ enemy.ability(Headbutt:376).usable ]
ability(Crush)
endif
1
Vous devez être connecté pour voter.Corgi
rédigé le 2017-12-07 16:14:41
Idol[/]
Sandstorm
Crush x5 (usually)
* Skyshaper dies
* Fangor swaps in
Crush
Pass
Deflect
Gnome
Turret
Metal Fist until
* Fangor dies
(Gnome has 200ish health left)
* Dor swaps in
* Gnome dies 1st time to Headbutt
* Gnome revives
Metal Fist until 2nd Headbutt
Trainee Pet
Dor shields
Idol
Sandstorm (maintain)
Crush x however many times it takes
Deflect Headbutts
* Dor dies... eventually
Yes, the Idol can afford to take at least one Headbutt, but the Sandstorm hits Dor right through his shields for about the same amount he just healed, so it's worth the occasional frustrating misses for me.
I have also noticed, likely not the first one to do so, that when Headbutt and Healing Wave are off cooldown simultaneously, Healing Wave always goes first, so Deflect doesn't need to be wasted.
1
Vous devez être connecté pour voter.Hobbyhorse rédigé le 2017-06-19 07:27:36
ability(Stoneskin) [round=1]
standby [self.aura(Stunned).exists]
change(#1) [self(#3).played]
if [enemy(#2).active]
change(#2)
ability(Build Turret)
endif
ability(#1)
change(#3) [!self(#3).played & self(#3).level<25]
change(#1)
1
Vous devez être connecté pour voter.Hobbyhorse
rédigé le 2017-11-14 12:57:34
standby [self.aura(Stunned:927).exists]
change(#1) [self(#3).active]
ability(Stoneskin:436) [round=1]
if [enemy(#2).active]
change(#2)
ability(Build Turret:710)
endif
ability(#1)
change(#3) [!self(#3).played & !self(#3).level.max]
change(#2)
1
Vous devez être connecté pour voter.Xpariah rédigé le 2017-08-23 15:51:23
A quick workaround (no code solution from me, I'm afraid) is to manually hit pass then resume using the auto button.
0
Vous devez être connecté pour voter.Liramei rédigé le 2017-06-22 15:29:31
0
Vous devez être connecté pour voter.Aranesh
rédigé le 2017-06-23 02:55:41
0
Vous devez être connecté pour voter.Kakjens rédigé le 2016-09-25 04:24:29
Wouldn't Launch Rocket work better, at least on the third mob?
Why swap to carry after Metal Fist? Swap after Gnome dies.
No Deflection on Dor? Depending on amount of hits for Slicing Wind, Idol could be in pretty bad shape.
0
Vous devez être connecté pour voter.Saintgabrial rédigé le 2016-12-01 13:34:42
I've tried the Launch Rocket a few times now and its about the same. Didn't finish faster or do more damage so either one can be used.
As for Deflection, I do use that once in awhile it all depends on if I think I may need too. Most of the time I do not. You'll just have to watch your pets HP and decide for yourself if its needed.
0
Vous devez être connecté pour voter.Kakjens rédigé le 2016-12-09 10:47:46
I would like to see a math whether that extra large hit of Sandstorm isn't negated due to subsequently smaller crushes.
"Also your Idol takes an extra hit." you probably meant "Also your Idol does an extra hit which restores some hp."
Turrets don't work on Dor after Shell Shield but rockets do. There's also a benefit of casting Launch Rocket instead of Metal Fist but it's not easy to make statements when to use which (like, if Clockwork Gnome will die and similar). Additionally , Launch Rocket seems to have slightly faster animation.
0
Vous devez être connecté pour voter.Saintgabrial rédigé le 2016-12-14 13:24:10
Yes I made a mistake with Sandstorm being strong against flyers. It is strong against Dor the Wall. But you wouldn't want to use it on Dor the Wall until the very last hit, otherwise you will lessen the damage you do to Dor the Wall and miss more due to the 10% accuracy loss.
What I meant was you get an extra strong hit with Sandstorm where Stoneskin has no attack and you also get hit, being the extra hit you take. Sandstorm and 4 Crush if no misses and you get hit 5 times (Most of the time there is no misses). Where stoneskin you need 5 crushes, so you get hit 6 times. It will equal the same if the first method gets one miss.
Yes the rocket is good against Dor the Wall vs Turrets for the Turrets only hit him for 2 turns. But, if you get stunned after you set up the first (Launch Rocket) it screws the whole thing up. Where Metal Fist if you get stunned you can just pass and continue.
The swapping of the level pet after the first Metal Fist is because sometimes you get a few critical hits in and will kill Dor the Wall before Clockwork Gnome dies and you won’t get to swap the level pet in. It did this 2 times while testing these two strategies. Not sure out of how many tough I lost track, it was over 2 hours of testing all the different ways to do this strategy. I will change this part though, for it’s such a small chance that it may never happen for most people.
Thank you for your input. I did change a few things and made a guide with the whole thing you suggested. This way people have an option if they can track enemy abilities.
0
Vous devez être connecté pour voter.Kakjens rédigé le 2016-12-17 05:15:31
I like this iteration of strategy. Including of "Pass if stunned" would remove the wondering of the beginner of what do do.
You could also add that Headbutt does approximately 420 Beast damage - so simply 420 damage on Anubisath Idol.
If I remember correctly, battle pet spells crit 5% of time. So indeed, having at least two on them crit is even rarer.
0
Vous devez être connecté pour voter.Zaymaa rédigé le 2016-09-14 04:39:20
0
Vous devez être connecté pour voter.Kakjens rédigé le 2016-09-25 04:25:34
0
Vous devez être connecté pour voter.Kakjens rédigé le 2016-12-17 05:00:04
0
Vous devez être connecté pour voter.Gráinne
rédigé le 2015-06-07 12:06:39
0
Vous devez être connecté pour voter.Aranesh
rédigé le 2015-07-19 05:46:25
0
Vous devez être connecté pour voter.TDPetBattle-Script rédigé le 2017-06-13 17:50:19
Line 10: if [enemy(#3l).active]
should be: if [enemy(#3).active]
2
Vous devez être connecté pour voter.chernuw#2888
rédigé le 2022-07-14 00:05:40
use(Spiritfire Bolt:1066) [enemy(#1).active]
change(#2) [self(#1).active & enemy(#2).active]
use(Build Turret:710) [enemy(#2).active]
use(Metal Fist:384)
change(#3) [self(#2).dead & !self(#3).played]
change(#1)
use(Deflection:490) [enemy(#3).ability(Headbutt:376).usable & !enemy(#3).ability(Healing Wave:123).usable]
use(Spiritfire Bolt:1066)
0
Vous devez être connecté pour voter.Anonymous rédigé le 2017-02-10 14:50:19
0
Vous devez être connecté pour voter.Lea rédigé le 2017-02-12 06:04:16
0
Vous devez être connecté pour voter.Anonymous rédigé le 2017-08-27 10:00:10
0
Vous devez être connecté pour voter.Суриката rédigé le 2017-07-08 06:18:31
-1
Vous devez être connecté pour voter.Canoptek rédigé le 2017-06-17 04:39:16
if [enemy(#1).active]
ability(436) [enemy.round=1]
ability(406)
endif
if [enemy(#2).active]
change(#2)
ability(710)
ability(384)
endif
if [enemy(#3).active]
ability(384) [enemy.hp>304]
change(#3) [self(#2).dead & !self(#3).played]
change(#1) [self(#3).active]
ability(406)
standby
endif
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