Strategia aggiunta da Berendain
26
26
Average rating: |
4.3 |
Ratings: |
22 |
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1 |
Qualsiasi Livello 1+ Mascotte
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NOTE lvl 1+ with patch 9.1.5
lvl pets with <238hp --> 50% XP except magic and mechanical pets they always get 100% XP |
Livello 1+ Script |
2 | 5.0 | 29 | 69
1:09
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9-10 | ||
2 |
Qualsiasi Livello 3+ Mascotte
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Tested with a PB and a PP Draghetto del Nexus. Be sure to swap in leveling pet when Convinction will cast Rinascita Oscura, swap back in your first pet and let it die, so that you can kill Convinction with your third pet and start fighting Dignity with your flyer already in.
As a third pet, you can use anything that can reliably kill Dignity in 3 turns, to avoid him casting Onda di Marea. Any flyer with Assalto Alfa and enough power should do. You can level up anything that can survive Luce Solare on the first turn: any pet with > 158 HP or any critter, mechanical or magic pet. Script thanks to Tasmanien |
Livello 3+ Script |
2 | 4.6 | 26 | 86
1:26
|
11+ | ||
3 |
Qualsiasi Livello 1+ Mascotte
|
9.0.2 Update: Adjusted TD script to account for the questionable buffs to weather abilities, including Sunlight, Moonfire, and Cleansing Rain, which are all present in this fight. The fight is slightly less reliable now because Dignity heals for more with Cleansing Rain, but that will only matter if you get incredibly unlucky and don't crit during Hawk Eye.
This strategy allows you to level any level one pet. It doesn't need to have a certain amount of health, it won't take damage at all. The leveling pet must be in the second slot for this to work. I recommend the Sprite Darter Hatchling if you have one, due to its higher health. You can use an S/S Nether Faerie Dragon, but you'll risk having to restart if Beauty and Conviction land too many crits for your Faerie Dragon to survive the third turn against Conviction. |
Tipo Livello 1+ Script Scelta dallo Staff |
2 | 4.3 | 26 | 117
1:57
|
19 | ||
4 |
Qualsiasi Livello 4+ Mascotte
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Important: This strategy works if your first pet is faster or slower than Conviction, but you need to use Evanescenza if you're faster, and use Scambio di Vita if you're slower. I don't recommend using an S/B Drago Fatato Fatuo, as it will be the same speed as Conviction on its first round, so it will be random which pet attacks first.
Update: Added TD script. Times: 1:25 using a P/P Nether Faerie Dragon 1:41 using an H/P Nether Faerie Dragon 1:26 using an S/S Nether Faerie Dragon or Sprite Darter Hatchling |
Livello 4+ Script |
2 | 4.6 | 7 | 85
1:25
|
11+ | ||
5 |
Qualsiasi Livello 4+ Mascotte
|
Tipo Livello 4+ Script |
2 | 5.0 | 5 | 105
1:45
|
14 | |||
6 |
Qualsiasi Livello 1+ Mascotte
|
For all level 1 pets!
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Tipo Livello 1+ Script |
2 | 5.0 | 2 | 120
2:00
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18 | ||
7 |
Qualsiasi Livello 1+ Mascotte
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This is my first attempt at creating a team that can level nearly any level 1 pet against this trainer. This strategy only works with S/S breed Nether Faerie Dragon (and therefor also Sprite Darter Hatchling).
Unfortunately, the strategy isn't perfect. If the one Tidal Wave that hits your leveling pet crits, you will fail. There is also one or two other scenarios where a series of unlucky crits by either the opponent's pets or your pets can cause this strategy to fail. But I am still happy with it as it works most of the time and allows you to level nearly any level 1 pet. |
Tipo Livello 1+ Script |
2 | 5.0 | 2 | 160
2:40
|
21 | ||
8 |
Qualsiasi Livello 1+ Mascotte
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Similar to Berendain's strategy.
22 rounds. |
Livello 1+ Script |
2 | 4.5 | 1 | 138
2:18
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22 | ||
9 |
Qualsiasi Livello 1+ Mascotte
|
For all level 1 pets!
|
Tipo Livello 1+ Script |
2 | 4.2 | 3 | 123
2:03
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19 | ||
10 |
Qualsiasi Livello 1+ Mascotte
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All level 1 pets are safe!
|
Tipo Livello 1+ Script |
2 | 4.0 | 0 | 150
2:30
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22 | ||
11 |
Qualsiasi Livello 10+ Mascotte
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DragonsAfterDark: Strategy has been updated as a leveling strategy. I set the restriction to level 10+ just to account for strong damage and crits. If that still isn't high enough let me know and I'll adjust it ^^
|
Livello 10+ Script |
2 | 0.0 | 0 | 102
1:42
|
12-14 | |
12 |
Qualsiasi Livello 3+ Mascotte
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Tested with a SB Drago Fatato Fatuo and a SS Cucciolo di Drago Fatato, but it should be doable with other breeds as well. Just be sure to swap in leveling pet when Convinction will cast Rinascita Oscura, swap back in your first pet and let it die, so that you can kill Convinction with your third pet and start fighting Dignity with your flyer already in.
As a third pet, you can use anything that can reliably kill Dignity in 3 turns, to avoid him casting Onda di Marea. Any flyer with Assalto Alfa and enough power should do. You can level up anything that can survive Luce Solare on the first turn: any pet with > 158 HP or any critter, mechanical or magic pet. |
Livello 3+ |
2 | 0.0 | 0 | 98
1:38
|
13 | ||
13 |
Qualsiasi Livello 8+ Mascotte
|
Approximate fight time: 1:15 - 1:20 on 11 rounds.
1:11 - 1:16 using the TDScript as measured by the Pet Battle Log Keeper add-on (but occasionally there is a lag glitch when Beauty uses Quills, which delays the fight). This strategy is fairly quick and mostly consistent, but may fail in some edge cases with unlucky RNG number crunches (such as Conviction's health not hitting the 1-400 window that is optimal for the swap). Level pet requirement details: Level 1+ for mechanical, magic, critter, or 159+ health pets. Level 2+ needed for all other pets. Level 3+ or 238+ health needed to survive a critical hit of Sunlight. Pet breed substitutions: PP Nexus Whelpling and PS Zandalari Kneebiter are the most consistent breeds, but other breeds may work with reduced consistency: Nexus Whelpling - other breeds as well as Stormborne Whelpling may work. Zandalari Kneebiter - SS may work (PP and PB are too slow, and Zandalari Anklerender doesn't have Bloodfang). |
Tipo Livello 8+ Script |
2 | 0.0 | 0 | 92
1:32
|
12 | ||
14 |
Qualsiasi Livello 3+ Mascotte
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This is a modification of the strategy created by morazor#2212 (https://wow-petguide.com/?Strategy=4103). The key to this strategy is to kill Dignity in 3 rounds to prevent Tidal Wave killing a low-level carry pet.
I've only tested it with an H/P NFD in slot 1 and a P/S Corvo Gilneano in slot 3. Note that if you get "lucky" with Crits, it is possible for Conviction to die too soon (i.e. before your NFD or before casting Dark Conviction). If this happens, quit. |
Tipo Livello 3+ |
2 | 0.0 | 0 | 110
1:50
|
13 | ||
15 |
Qualsiasi Livello 6+ Mascotte
|
Livello 6+ |
2 | 0.0 | 0 | 97
1:37
|
12 |
Includi Passaggi:
Qualsiasi Livello 1+ Mascotte
Substitutes:
1 / 2
9.0.2 Update: Adjusted TD script to account for the questionable buffs to weather abilities, including Sunlight, Moonfire, and Cleansing Rain, which are all present in this fight. The fight is slightly less reliable now because Dignity heals for more with Cleansing Rain, but that will only matter if you get incredibly unlucky and don't crit during Hawk Eye.
This strategy allows you to level any level one pet. It doesn't need to have a certain amount of health, it won't take damage at all. The leveling pet must be in the second slot for this to work.
I recommend the Sprite Darter Hatchling if you have one, due to its higher health. You can use an S/S Nether Faerie Dragon, but you'll risk having to restart if Beauty and Conviction land too many crits for your Faerie Dragon to survive the third turn against Conviction.
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
No, my pets are beautiful!
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Edited TD script:
quit [self(#2).dead]
change(#1) [self.dead]
change(#3) [self(#2).active]
change(#3) [weather(Sunny Day:403)]
change(#2) [enemy(#2).hp<400 & !self(#2).played]
standby [enemy(#2).active & enemy.round=1]
use(Life Exchange:277)
use(Moonfire:595) [self.ability(Life Exchange:277).duration=5]
use(Hawk Eye:521) [self.aura(Decoy:333).exists & !self.aura(Hawk Eye:520).exists]
use(Decoy:334)
use(#1) (edited)
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Now, back to Shadowlands. (edited)
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it happened a few more times and each time i was still able to win the fight, so pretty solid strat IMO. the last enemy pet doesn't do any immediate damage and axebeak killed it before whirlpool went off. (edited)
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quit [ self(#2).dead ]
quit [self(#3).dead & round < 12]
if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
change(#3) [ self(#2).active & self(#2).active & enemy(#2).active ]
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif
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if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
if [ self(#2).active ]
change(#3) [ self(#2).active & enemy(#2).active ]
endif
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & self.hpp < 70 ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif
Note: I have not put a 'quit' clause in here, so if your Sprite Darter Hatchling dies, as explained above, then quit and restart.
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공략대로 기계 칼부리와 요정용이 S/S가 아니라면 절대 작동하지 않음 (edited)
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