Estrategia añadida por Berendain
25
25
Puntuación media: |
4.3 |
Puntuaciones: |
23 |
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Cualquier nivel 1+ Mascota
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NOTE lvl 1+ with patch 9.1.5
lvl pets with <238hp --> 50% XP except magic and mechanical pets they always get 100% XP |
Nivel 1+ Script |
2 | 4.8 ![]() |
N/A | 40 ![]() |
69
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1:09
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9-10 | |
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Cualquier nivel 1+ Mascota
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9.0.2 Update: Adjusted TD script to account for the questionable buffs to weather abilities, including Sunlight, Moonfire, and Cleansing Rain, which are all present in this fight. The fight is slightly less reliable now because Dignity heals for more with Cleansing Rain, but that will only matter if you get incredibly unlucky and don't crit during Hawk Eye.
This strategy allows you to level any level one pet. It doesn't need to have a certain amount of health, it won't take damage at all. The leveling pet must be in the second slot for this to work. I recommend the Sprite Darter Hatchling if you have one, due to its higher health. You can use an S/S Nether Faerie Dragon, but you'll risk having to restart if Beauty and Conviction land too many crits for your Faerie Dragon to survive the third turn against Conviction. |
Raza Nivel 1+ Script Recomendada |
2 | 4.3 ![]() |
N/A | 25 ![]() |
117
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1:57
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19 | |
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Cualquier nivel 3+ Mascota
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Tested with a PB and a PP Vástago de El Nexo. Be sure to swap in leveling pet when Convinction will cast Renacimiento oscuro, swap back in your first pet and let it die, so that you can kill Convinction with your third pet and start fighting Dignity with your flyer already in.
As a third pet, you can use anything that can reliably kill Dignity in 3 turns, to avoid him casting Maremoto. Any flyer with Golpe Alfa and enough power should do. You can level up anything that can survive Luz solar on the first turn: any pet with > 158 HP or any critter, mechanical or magic pet. Script thanks to Tasmanien |
Nivel 3+ Script |
2 | 4.4 ![]() |
N/A | 27 ![]() |
86
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1:26
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11+ | |
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Cualquier nivel 4+ Mascota
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Important: This strategy works if your first pet is faster or slower than Conviction, but you need to use Evanescencia if you're faster, and use Intercambio de vidas if you're slower. I don't recommend using an S/B Dragón feérico abisal, as it will be the same speed as Conviction on its first round, so it will be random which pet attacks first.
Update: Added TD script. Times: 1:25 using a P/P Nether Faerie Dragon 1:41 using an H/P Nether Faerie Dragon 1:26 using an S/S Nether Faerie Dragon or Sprite Darter Hatchling |
Nivel 4+ Script |
2 | 4.6 ![]() |
N/A | 7 ![]() |
85
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1:25
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11+ | |
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Cualquier nivel 6+ Mascota
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Raza Nivel 6+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
105
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1:45
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14 | ||
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Cualquier nivel 1+ Mascota
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Round 13, 74-77s
------------------------------------- Round 7,if enemy(#1).dead then change(#2) , Else change(#3)-->change(#2) Round 11,if self(#3).played then change(#1), Else change(#3)-->change(#1) |
Raza Nivel 1+ Script Recomendada |
2 | 5.0 ![]() |
N/A | 1 ![]() |
75
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1:15
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12+ | |
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Cualquier nivel 1+ Mascota
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For all level 1 pets!
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Raza Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
120
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2:00
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18 | |
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Cualquier nivel 3+ Mascota
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Tested with a SB Dragón feérico abisal and a SS Prole de duende dardo, but it should be doable with other breeds as well. Just be sure to swap in leveling pet when Convinction will cast Renacimiento oscuro, swap back in your first pet and let it die, so that you can kill Convinction with your third pet and start fighting Dignity with your flyer already in.
As a third pet, you can use anything that can reliably kill Dignity in 3 turns, to avoid him casting Maremoto. Any flyer with Golpe Alfa and enough power should do. You can level up anything that can survive Luz solar on the first turn: any pet with > 158 HP or any critter, mechanical or magic pet. |
Nivel 3+ |
2 | 5.0 ![]() |
N/A | 0 ![]() |
98
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1:38
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13 | |
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Cualquier nivel 1+ Mascota
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This is my first attempt at creating a team that can level nearly any level 1 pet against this trainer. This strategy only works with S/S breed Nether Faerie Dragon (and therefor also Sprite Darter Hatchling).
Unfortunately, the strategy isn't perfect. If the one Tidal Wave that hits your leveling pet crits, you will fail. There is also one or two other scenarios where a series of unlucky crits by either the opponent's pets or your pets can cause this strategy to fail. But I am still happy with it as it works most of the time and allows you to level nearly any level 1 pet. |
Raza Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
160
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2:40
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21 | |
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Cualquier nivel 1+ Mascota
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Similar to Berendain's strategy.
22 rounds. |
Nivel 1+ Script |
2 | 4.5 ![]() |
N/A | 1 ![]() |
138
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2:18
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22 | |
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Cualquier nivel 1+ Mascota
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For all level 1 pets!
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Raza Nivel 1+ Script |
2 | 4.2 ![]() |
N/A | 3 ![]() |
123
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2:03
|
19 | |
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Cualquier nivel 1+ Mascota
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All level 1 pets are safe!
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Raza Nivel 1+ Script |
2 | 4.0 ![]() |
N/A | 0 ![]() |
150
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2:30
|
22 | |
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Cualquier nivel 10+ Mascota
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DragonsAfterDark: Strategy has been updated as a leveling strategy. I set the restriction to level 10+ just to account for strong damage and crits. If that still isn't high enough let me know and I'll adjust it ^^
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Nivel 10+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
102
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1:42
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12-14 |
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Cualquier nivel 3+ Mascota
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This is a modification of the strategy created by morazor#2212 (https://wow-petguide.com/?Strategy=4103). The key to this strategy is to kill Dignity in 3 rounds to prevent Tidal Wave killing a low-level carry pet.
I've only tested it with an H/P NFD in slot 1 and a P/S Cuervo gilneano in slot 3. Note that if you get "lucky" with Crits, it is possible for Conviction to die too soon (i.e. before your NFD or before casting Dark Conviction). If this happens, quit. |
Raza Nivel 3+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
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1:50
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13 | |
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Cualquier nivel 8+ Mascota
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Approximate fight time: 1:15 - 1:20 on 11 rounds.
1:11 - 1:16 using the TDScript as measured by the Pet Battle Log Keeper add-on (but occasionally there is a lag glitch when Beauty uses Quills, which delays the fight). This strategy is fairly quick and mostly consistent, but may fail in some edge cases with unlucky RNG number crunches (such as Conviction's health not hitting the 1-400 window that is optimal for the swap). Level pet requirement details: Level 1+ for mechanical, magic, critter, or 159+ health pets. Level 2+ needed for all other pets. Level 3+ or 238+ health needed to survive a critical hit of Sunlight. Pet breed substitutions: PP Nexus Whelpling and PS Zandalari Kneebiter are the most consistent breeds, but other breeds may work with reduced consistency: Nexus Whelpling - other breeds as well as Stormborne Whelpling may work. Zandalari Kneebiter - SS may work (PP and PB are too slow, and Zandalari Anklerender doesn't have Bloodfang). |
Raza Nivel 8+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
92
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1:32
|
12 | |
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Cualquier nivel 6+ Mascota
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Nivel 6+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
97
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1:37
|
12 |
Incl. pasos:
Cualquier nivel 1+ Mascota
Sustitutos:
1 / 2
9.0.2 Update: Adjusted TD script to account for the questionable buffs to weather abilities, including Sunlight, Moonfire, and Cleansing Rain, which are all present in this fight. The fight is slightly less reliable now because Dignity heals for more with Cleansing Rain, but that will only matter if you get incredibly unlucky and don't crit during Hawk Eye.
This strategy allows you to level any level one pet. It doesn't need to have a certain amount of health, it won't take damage at all. The leveling pet must be in the second slot for this to work.
I recommend the Sprite Darter Hatchling if you have one, due to its higher health. You can use an S/S Nether Faerie Dragon, but you'll risk having to restart if Beauty and Conviction land too many crits for your Faerie Dragon to survive the third turn against Conviction.
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
= |
La mascota sube a nivel 25 con pérdida mínima de EXP |
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Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Para ser el Maestro, no es tan difícil de derrotar.
0
yan escrito el 2022-11-23 05:15:35
3
Sniperorc
escrito el 2023-09-17 16:15:04
0
Seb
escrito el 2021-04-24 23:02:08
0
(OP) Berendain
escrito el 2021-05-08 10:39:01
4
Guadah
escrito el 2022-08-29 17:46:31
2
Sniperorc
escrito el 2023-09-17 16:05:39
0
Seb
escrito el 2022-08-29 22:18:23
1
Vincent_83 escrito el 2022-08-29 14:39:13
1
Seb
escrito el 2021-11-16 02:58:21
2
Seb
escrito el 2021-12-02 15:07:32
0
PhD escrito el 2021-06-01 19:26:35
1
Gráinne
escrito el 2021-06-01 21:58:14
If this is not happening for you, do you have any adblock type addons on your browser?
1
PhD escrito el 2021-06-01 22:23:15
0
PhD escrito el 2021-06-01 22:29:44
2
ray_007
escrito el 2021-05-07 19:19:20
-3
Dyz
escrito el 2021-04-11 15:41:53
1
(OP) Berendain
escrito el 2021-04-13 04:58:40
-1
Marzen#1123
escrito el 2021-03-17 07:00:46
1
(OP) Berendain
escrito el 2021-03-17 07:27:22
3
Marzen#1123
escrito el 2021-03-18 08:43:28
0
Kitsunaria escrito el 2021-03-03 07:26:14
3
Rinoe#2501
escrito el 2021-01-14 08:17:06
Edited TD script:
quit [self(#2).dead]
change(#1) [self.dead]
change(#3) [self(#2).active]
change(#3) [weather(Sunny Day:403)]
change(#2) [enemy(#2).hp<400 & !self(#2).played]
standby [enemy(#2).active & enemy.round=1]
use(Life Exchange:277)
use(Moonfire:595) [self.ability(Life Exchange:277).duration=5]
use(Hawk Eye:521) [self.aura(Decoy:333).exists & !self.aura(Hawk Eye:520).exists]
use(Decoy:334)
use(#1) (editado)
1
Crosspatch#1701
escrito el 2021-02-15 17:49:21
3
(OP) Berendain
escrito el 2021-02-15 22:48:24
2
(OP) Berendain
escrito el 2021-02-15 22:58:09
1
Bazgrim#11927
escrito el 2021-02-15 17:45:49
4
(OP) Berendain
escrito el 2021-02-15 22:42:22
3
Seb
escrito el 2021-01-28 02:33:33
1
Bokonon
escrito el 2020-10-20 01:07:28
1
(OP) Berendain
escrito el 2020-10-20 01:46:55
1
Lexolotl
escrito el 2020-11-23 11:36:58
1
(OP) Berendain
escrito el 2020-11-24 07:27:56
1
Kesher#11723
escrito el 2020-12-06 13:47:34
1
Kesher#11723
escrito el 2020-12-06 14:00:37
2
(OP) Berendain
escrito el 2020-12-06 21:42:36
2
morfraen
escrito el 2020-10-20 08:20:09
1
ichebu
escrito el 2020-11-23 11:45:13
2
(OP) Berendain
escrito el 2020-11-24 07:28:39
Now, back to Shadowlands. (editado)
1
Levran
escrito el 2020-10-19 17:48:28
1
Blackmu
escrito el 2020-10-19 07:01:21
1
TheYangarang#11130
escrito el 2020-07-11 19:29:42
1
Skwirrel
escrito el 2020-01-12 05:48:03
1
Skwirrel
escrito el 2020-01-12 06:17:45
2
Toenail
escrito el 2019-11-28 15:19:35
it happened a few more times and each time i was still able to win the fight, so pretty solid strat IMO. the last enemy pet doesn't do any immediate damage and axebeak killed it before whirlpool went off. (editado)
0
Useless escrito el 2019-07-25 13:02:26
3
(OP) Berendain
escrito el 2019-07-26 07:28:57
1
Holyordersol escrito el 2019-09-02 13:36:28
4
Astyrel
escrito el 2019-10-05 02:16:45
2
Astyrel
escrito el 2019-10-05 02:14:44
2
Zaranthos
escrito el 2019-10-04 17:58:26
2
Pamplona
escrito el 2019-09-02 18:26:31
-2
Necrolia escrito el 2019-07-12 06:54:16
1
(OP) Berendain
escrito el 2019-07-26 07:28:09
4
SammyJoe
escrito el 2019-04-03 02:45:20
quit [ self(#2).dead ]
quit [self(#3).dead & round < 12]
if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
change(#3) [ self(#2).active & self(#2).active & enemy(#2).active ]
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif
1
SammyJoe
escrito el 2019-07-03 02:22:26
1
Ofire escrito el 2019-04-02 18:03:50
1
Shenk
escrito el 2019-03-27 07:16:12
1
(OP) Berendain
escrito el 2019-03-28 21:37:01
2
Kauz#1319
escrito el 2019-01-13 12:12:58
1
(OP) Berendain
escrito el 2019-01-14 04:07:02
3
Tiggles
escrito el 2019-01-13 13:32:54
if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
if [ self(#2).active ]
change(#3) [ self(#2).active & enemy(#2).active ]
endif
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & self.hpp < 70 ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif
Note: I have not put a 'quit' clause in here, so if your Sprite Darter Hatchling dies, as explained above, then quit and restart.
0
Timmaeh escrito el 2021-12-02 12:16:22
0
Timmaeh escrito el 2021-12-02 21:24:51
1
Hagazussa#2813
escrito el 2021-03-27 21:02:16
1
Blackmu
escrito el 2020-10-19 07:02:26
1
ynag0511
escrito el 2021-02-15 20:10:22
공략대로 기계 칼부리와 요정용이 S/S가 아니라면 절대 작동하지 않음 (editado)
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