Estrategia añadida por Caipirinia#2500
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3.1 |
Puntuaciones: |
9 |
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Etiquetas
Filtrar estrategias:
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Cualquier nivel 1+ Mascota
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Raza Nivel 1+ Script |
2 | 4.6 ![]() |
37% | 66 ![]() |
114
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1:54
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13 | ||
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10 rounds.
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Script |
2 | 5.0 ![]() |
100% | 10 ![]() |
108
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1:48
|
10 | ||
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Keep your face always toward the sunshine and shadows will fall behind you.
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Raza Script |
2 | 5.0 ![]() |
99% | 6 ![]() |
131
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2:11
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19+ | ||
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Cualquier nivel 25+ Mascota
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Script |
2 | 4.9 ![]() |
99% | 7 ![]() |
86
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1:26
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11-12 | ||
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Updated 15 June 24 with a 3rd pet for stability
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Script |
2 | 4.8 ![]() |
100% | 8 ![]() |
130
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2:10
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14+ | ||
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 5.0 ![]() |
82% | 1 ![]() |
145
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2:25
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16 | ||
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Cualquier mascota
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A toad with >260 speed is recommended.
Last updated 05-05-2020: removed leveling pet |
RNG Script |
2 | 5.0 ![]() |
65% | 1 ![]() |
113
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1:53
|
12 | |
Script |
2 | 5.0 ![]() |
19% | 2 ![]() |
72
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1:12
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9-10 | |||
2 | 4.5 ![]() |
N/A | 1 ![]() |
225
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3:45
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25+ | ||||
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script |
2 | 4.4 ![]() |
97% | 3 ![]() |
164
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2:44
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17-19 | ||
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11~12
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Script |
2 | 3.7 ![]() |
100% | 4 ![]() |
114
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1:54
|
11-12 | ||
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Time: ~ 1min 35 - 50 sec
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Raza Script |
2 | 3.4 ![]() |
91% | 4 ![]() |
103
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1:43
|
11 | ||
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Cualquier nivel 1+ Mascota
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RNG Nivel 1+ Script |
2 | 3.1 ![]() |
76% | 2 ![]() |
140
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2:20
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14+ | ||
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Cualquier nivel 6+ Mascota
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Variation of Jadeon#1206 for the ones without toads
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RNG Nivel 6+ Script |
2 | 2.7 ![]() |
1% | 2 ![]() |
128
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2:08
|
14 | |
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Any pet with Chomp/Acidic Goo/Burrow will do. These enemy pets don't seem to follow a set order on when they do their abilities, making the fight a little too RNG for this strat to reliably throw in a level pet.
Updated 15 June 24 with new script. |
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
120
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2:00
|
15+ | ||
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Cualquier mascota
|
Raza Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
115
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1:55
|
12+ | ||
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Script thanks to Shenk
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Raza Script |
2 | 0.0 ![]() |
98% | 0 ![]() |
115
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1:55
|
16 | ||
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This a stratergy based on the strat as supplied by DragonsAfterDark. By adding the 3rd as a defined pet we have braught the success rate to approx 98%
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Script |
2 | 0.0 ![]() |
98% | 0 ![]() |
125
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2:05
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15-17 | ||
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Script made by Sanctumm
Water pets only |
Script |
2 | 0.0 ![]() |
95% | 0 ![]() |
130
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2:10
|
14 | ||
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Now with even fewer rabbits. Can probably get away with anything in the third slot now.
First script I've ever made. Be gentle. |
Raza Script |
2 | 0.0 ![]() |
78% | 0 ![]() |
130
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2:10
|
14 | ||
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Cualquier nivel 1+ Mascota
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Burly:4A57:11181BB:ZL:121A1MC:
Burly Jr. will use Corpse Explosion when he has 600HP or less. If you are faster and kill him (trigger Damned) when he is using that, he will do a 2nd one in his Undead extra turn. |
RNG Nivel 1+ Complicada Script |
2 | 0.0 ![]() |
65% | 0 ![]() |
130
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2:10
|
15 | |
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Cualquier nivel 1+ Mascota
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With this strat, you guaranty the survive of your level. With the first strat, the level, sometimes, die, because the Swamp Croaker don't kill Mastoc Jr quickly and because it is an undead, its have one turn more and kill your level pet if it is minus level 7
Good game for all. |
Raza Nivel 1+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
122
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2:02
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13 |
Incl. pasos:
Cualquier nivel 1+ Mascota
Sustitutos:
1 / 3
1 / 3
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
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La mascota sube a nivel 25 con pérdida mínima de EXP |
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Se pierde la EXP adicional por encima del nivel 25 |
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Croador de pantano | BB |
Saltabarros | BB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Those poor dogs. But at least they all go to heaven!
1
Gally022912#1853
escrito el 2020-11-07 10:18:46
1
Luminita
escrito el 2020-10-28 19:24:28
0
Raizagal#1914
escrito el 2020-10-21 21:02:59
1
DragonsAfterDark
escrito el 2019-09-26 15:51:53
That said, if you use Bubble on round 2 & on CD, as others have pointed out, it makes the first frog last longer. Without using Bubble, I'm usually dying on Pokey's first hit, which wastes the Rabid Strike buff/debuff.
On the other hand, depending on your hits versus when the enemy pets use their moves, this can still be incredibly close even with Bubble. Here's a script with a change in the level pet lines, and using Bubble:
change(#2) [self(#3).active]
ability(Swarm of Flies:232) [enemy.aura(Undead:242).exists]
ability(Swarm of Flies:232) [enemy.aura(231).duration<2]
ability(Bubble:934)
ability(Tongue Lash:228)
change(#3)
4
Fluffyrock escrito el 2018-08-24 07:54:46
ability(232) [!enemy.aura(231).exists]
ability(Bubble:934)
ability(228)
change(#3)
change(#2)
In most cases both frogs + all enemies die, sometimes 1 frog survives. So I get full XP quite often for my levelling pet, which is nice.
1
Amber1019
escrito el 2018-10-13 12:05:17
1
Saffie
escrito el 2019-01-10 04:37:45
3
Glowsome
escrito el 2018-11-24 09:58:47
When on 1st enemy pet it casts Howl -> use Bubble , this way your Swamp Croaker will last alot longer and almost kill 2 out of 3 enemy pets (untill 2nd pet uses Feign Death)
2
Bärdan
escrito el 2018-11-11 04:52:29
3
scooby1283
escrito el 2018-08-19 00:57:38
1
Kismat#1203
escrito el 2018-10-14 06:04:33
5
Tuma escrito el 2018-08-22 21:15:07
if [self(#1).dead]
change(#3) [!self(#2).played]
change(#2) [self(#3).active]
endif
ability(Bubble:934) [enemy.aura(Undead).exists]
ability(Swarm of Flies:232) [enemy.aura(231).duration <=1]
ability(Tongue Lash:228)
3
Epytropos
escrito el 2018-08-28 16:21:36
<=1
to
< 1
so that it doesn't reapply early and waste the turn
3
Jessail
escrito el 2018-08-22 06:56:51
2
RainbowDash#22396
escrito el 2018-08-19 12:36:03
1
Detholis
escrito el 2018-08-19 01:16:01
1
quazi escrito el 2018-08-19 00:24:57
0
quazi escrito el 2018-08-19 00:26:12
0
Nvar#2955
escrito el 2018-08-18 20:06:44
1
HollerBoller
escrito el 2019-12-02 13:54:19
2
Anonymous escrito el 2018-08-19 09:32:11
2
Gizmi
escrito el 2018-08-24 11:21:39
ability(232) [enemy.aura(231).duration <= 1]
use(#3) [ enemy.aura(Undead:242).exists ]
ability(228)
change(#3)
change(#2)
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