^
vs. 與杜里恩練習

攻略提供者是 BurntGinger#1399

4

4

Strategy 2 of 5
Browse all alternatives

包括步驟

點擊按鈕去拷貝字串去你的剪貼板

use(Corrosion:447) [!enemy.aura(Corrosion:446).exists]
use(Acid Rain:1051) [self(Decay Grub:3081).ability(Acid Rain:1051).usable]
use(Chew:541)
use(Scratch:119) [enemy(Roots:1787).active]
use(Void Tremors:2360) [!enemy.aura(Void Tremors:2359).exists]
use(Early Advantage:405)
use(Scratch:119)
change(next) [self.dead]
與杜里恩練習 99035
Special or not:0Special or not:1212308117602030810

技能 2 1 2
屬性: 任何

腐敗的幼蟲
這隻寵物可以有以下品種:

屬性 生命 力量 速度
BB 1457 279 279
SS 1376 262 327
HP 1522 292 262
PS 1376 292 292
PB 1441 292 275
HB 1522 275 275


Special or not:0Special or not:1122283916196128390

技能 1 2 2
屬性: 任何

虛無之痕野兔
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PS 1274 347 257


1 ZR5 17

任何等級 23+ 小動物

技能 任何
屬性: 任何

A pretty quick strategy, all things considered. The cleansing rain will make the debuff on Corrosion shorter, but it won't matter much since it doesn't have a cooldown.

多經驗值
至少要有一隻擁有該屬性才可以有成功率
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:56
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 14+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















=

將寵物等級提升至25級並最小化經驗損失的方法

=

獲得

Strategy Details
1 Min 56 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
14+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2022-06-27 22:38:18
The strategy was last updated on this date.
2022-05-18 23:59:56
The strategy was created on this date.
3,051
網頁被訪次數。
Tamer Details
Val'sharah 47 39.6 (TomTom / Map Pin)
多經驗值
PRIORITY FOR 腐敗的幼蟲

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priority 1
腐蝕 up, use whenever it is not up.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priority 2
酸雨 when available, after 腐蝕 is applied.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priority 3
咀嚼 as filler.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
The above should take down Sunny for sure and most likely Roots. After 腐敗的幼蟲 dies, proceed to 虛無之痕野兔.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
PRIORITY FOR 虛無之痕野兔

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priority 1
IF ROOTS STILL UP, use 抓傷 until it dies.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priority 2
虛無震盪 if not up.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priority 3
初期優勢 when available.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Priority 4
抓傷 as filler.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Most likely your 虛無之痕野兔 will be able to kill 喙喙, but have a high-level Critter on hand just in case to finish it off.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
腐敗的幼蟲
咀嚼
腐蝕
酸雨
虛無之痕野兔
抓傷
初期優勢
虛無震盪
任何等級 23+ 小動物
Pass
Bring in your 腐敗的幼蟲
Bring in your 虛無之痕野兔
Bring in your Critter pet
Swap to your 腐敗的幼蟲
Swap to your 虛無之痕野兔
Swap to your Critter pet
小太陽 comes in
樹根 comes in
喙喙 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
腐敗的幼蟲
虛無之痕野兔
任何 小動物
咀嚼
腐蝕
酸雨
抓傷
初期優勢
虛無震盪
喙喙
樹根
小太陽
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

什麼味道?




新留言





































姓名:

連結: