95
95
Average rating: |
4.7 |
Ratings: |
50 |
Your vote: |
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Creator |
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Tags
Filter strategies:
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1 |
Qualsiasi Mascotte
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Script thanks to Eekwibble
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Script |
2 | 4.9 | 27 | 170
2:50
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21 | |
2 |
Qualsiasi Mascotte
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Script thanks to Thuranis
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Script |
2 | 4.7 | 95 | 155
2:35
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25+ | |
3 |
Qualsiasi Mascotte
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Usually takes 14-15 rounds.
Updated instructions and TD script so fight is a bit quicker. |
Script |
2 | 4.8 | 30 | 103
1:43
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14-15 | ||
4 |
15~19 rounds.
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Script |
2 | 5.0 | 9 | 125
2:05
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15+ | |||
5 |
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Script thanks to zekrrun
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Script |
2 | 4.7 | 11 | 135
2:15
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22 | ||
6 |
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2 | 5.0 | 6 | 186
3:06
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27 | ||||
7 |
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Tipo |
2 | 5.0 | 2 | 156
2:36
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22 | |||
8 | Script |
2 | 5.0 | 3 | 125
2:05
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21+ | ||||
9 |
Modified from dlbert2000's strat on Wowhead
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Script |
2 | 5.0 | 1 | 115
1:55
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16+ | |||
10 |
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Fight with a bit of randomness involved, but it works quite well if you do not have the pets for any of the other strategies available.
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Negozio Non più ottenibile |
2 | 0.0 | 1 | 110
1:50
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16+ | ||
11 |
Battle of the Dreadful Breath
The two backline pets are there to soak damage without dying. You'd probably be fine with any of your two highest HP beasts on the backline, likely 1800+ Video for Fight |
Tipo Script |
2 | 5.0 | 3 | 95
1:35
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17 | |||
12 |
Qualsiasi Acquatica
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2 | 5.0 | 1 | 160
2:40
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26 | ||||
13 |
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The old strategy was not quite working, so it has been updated.
Pet 1 & 3 can be purchased on the Auction House, and pet 2 only comes in one breed, so no breed hunting necessary! |
Script |
2 | 0.0 | 0 | 125
2:05
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21-22 | ||
14 |
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RNG |
2 | 0.0 | 0 | 130
2:10
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20+ | |||
15 |
Qualsiasi Livello 25+ Acquatica
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This strategy has been adjusted to use our new, Ikky-adjacent friend: the Chitterspine Skitterling. A random aquatic has also been added for slot 3. Please make sure the random pet has Aquatic abilities slotted. |
Tipo |
2 | 0.0 | 0 | 130
2:10
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21 | |
16 | Script |
2 | 0.0 | 0 | 130
2:10
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21 |
Includi Passaggi:
Qualsiasi Mascotte
Script thanks to Thuranis
Prima | Dopo | Esperienza Guadagnata | |
---|---|---|---|
1 | ➜ | 9 | 2393 |
2 | ➜ | 9 | 2541 |
3 | ➜ | 9 | 2673 |
4 | ➜ | 9 | 2789 |
5 | ➜ | 10 | 2888 |
6 | ➜ | 10 | 2970 |
7 | ➜ | 11 | 3036 |
8 | ➜ | 12 | 3086 |
9 | ➜ | 12 | 3119 |
10 | ➜ | 13 | 3135 |
11 | ➜ | 14 | 3135 |
12 | ➜ | 15 | 3119 |
13 | ➜ | 15 | 3086 |
14 | ➜ | 16 | 3036 |
15 | ➜ | 17 | 2970 |
16 | ➜ | 18 | 2888 |
17 | ➜ | 18 | 2789 |
18 | ➜ | 19 | 2673 |
19 | ➜ | 20 | 2541 |
20 | ➜ | 21 | 2393 |
21 | ➜ | 22 | 2228 |
22 | ➜ | 23 | 2046 |
23 | ➜ | 23 | 1848 |
24 | ➜ | 24 | 1634 |
Cappello da Safari |
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Integratore Inferiore |
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Integratore |
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Cilindro di Lunacupa |
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Evento bonus: scontri tra mascotte |
= |
Le mascotte livellano fino al 25 con minima XP persa |
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= |
XP aggiuntiva oltre il livello 25 è persa. |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
The Temple of the Jade Serpent was only a setback!
1
Devi essere registrato per votare i commenti.Celimbrimbor
scritto il 2024-05-08 16:19:01
Thanks!
1
Devi essere registrato per votare i commenti.cr00ker#11668
scritto il 2023-07-26 05:44:19
1
Devi essere registrato per votare i commenti.mjmeowy#2656
scritto il 2023-07-19 12:45:18
2
Devi essere registrato per votare i commenti.Fefalas#11566
scritto il 2023-05-25 13:46:58
1
Devi essere registrato per votare i commenti.WingdAvengr#1791
scritto il 2022-09-16 01:51:29
23
Devi essere registrato per votare i commenti.Thuranis
scritto il 2019-04-20 14:58:44
ability(Deflection:490) [enemy.aura(Underwater:830).exists]
change(Anubisath Idol:1155) [enemy(River:1297).active]
change(Mechanical Pandaren Dragonling:844) [enemy(Spirus:1298).active]
ability(Sandstorm:453) [enemy.hp<556]
ability(Crush:406) [self.round=7]
ability(Sandstorm:453)
ability(Crush:406)
ability(Decoy:334)
ability(Thunderbolt:779) [enemy.hp<245 & !enemy.aura(Soul Ward:750).exists]
ability(Breath:115)
3
Devi essere registrato per votare i commenti.arctaos
scritto il 2020-03-26 23:05:09
6
Devi essere registrato per votare i commenti.Shadowball
scritto il 2020-05-25 07:42:46
change(next)
1
Devi essere registrato per votare i commenti.saspden
scritto il 2021-10-14 15:44:28
1
Devi essere registrato per votare i commenti.Enderes#1241
scritto il 2020-12-23 19:40:59
1
Devi essere registrato per votare i commenti.DragonsAfterDark
scritto il 2020-08-20 20:28:22
I don't think what I encountered has anything to do with the Shadowlands changes, however my turns did not really line up after the MPD was brought in. The MPD did not last until the last pet, and the Idol had to finish Spirius off (Sandstorm wasn't up for the MPD, so it wasn't that).
1
Devi essere registrato per votare i commenti.Enderes#1241
scritto il 2020-12-23 19:36:02
1
Devi essere registrato per votare i commenti.MichelleLisa#1708
scritto il 2018-12-01 00:31:49
-1
Devi essere registrato per votare i commenti.Dweomer scritto il 2018-04-30 11:09:40
3
Devi essere registrato per votare i commenti.mr_yggles
scritto il 2018-07-03 13:26:35
0
Devi essere registrato per votare i commenti.ET scritto il 2017-10-18 10:21:44
change(#1) [enemy(#3).active]
ability(#2) [self(#1).active]
ability(#3) [self(#1).active]
ability(#1) [self(#1).active]
if [enemy(#2).active]
change(#2)
ability(#3)
ability(#2)
ability(#1)
endif
2
Devi essere registrato per votare i commenti.ET scritto il 2017-10-18 10:45:52
if [enemy(#2).active]
change(#2)
ability(#3)
ability(#2)
ability(#1)
endif
change(#1) [enemy(#3).active]
ability(#2)
ability(#3)
ability(#1)
that works :D
0
Devi essere registrato per votare i commenti.Aelfraed scritto il 2017-08-07 18:33:17
0
Devi essere registrato per votare i commenti.Kayz scritto il 2016-11-23 20:45:01
1
Devi essere registrato per votare i commenti.Manolette
scritto il 2019-09-17 15:22:51
1
Devi essere registrato per votare i commenti.Putin-XyuLo
scritto il 2022-07-31 13:36:52
ability(Deflection:490) [enemy.aura(Underwater:830).exists]
change(Anubisath Idol:1155) [enemy(River:1297).active]
change(Mechanical Pandaren Dragonling:844) [enemy(Spirus:1298).active]
ability(Sandstorm:453) [enemy.hp<556]
ability(Crush:406) [self.round=7]
ability(Sandstorm:453)
ability(Crush:406)
ability(Decoy:334)
ability(Thunderbolt:779) [enemy.hp<245 & !enemy.aura(Soul Ward:750).exists]
ability(Breath:115)
change(next)
1
Devi essere registrato per votare i commenti.Оксана scritto il 2017-05-29 06:31:36
1
Devi essere registrato per votare i commenti.Lea scritto il 2017-05-30 03:38:35
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