Humanoid Havoc | Draconic Destruction | Fierce Fliers | Unstoppable Undead | Critical Critters |
Magical Mayhem | ![]() | Beast Blitz | Aquatic Assault | Mechanical Melee |
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1 |
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Strategy from Wowhead comments
Script thanks to wist |
Script |
2 | 5.0 ![]() |
43 ![]() |
87
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1:27
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2 | Breed |
2 | 5.0 ![]() |
13 ![]() |
60
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1:00
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3 |
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Script thanks to AyerLock
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Shop Script |
2 | 4.9 ![]() |
17 ![]() |
68
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1:08
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8-9 | ![]() |
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4 |
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I tried 3 times and won all of them
My withering creeper is H/B and tiny twister is H/S |
2 | 5.0 ![]() |
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91
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1:31
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5 |
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They must have changed something with Bucky in the prepatch, none of the other strategies work for me.
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Shop |
2 | 5.0 ![]() |
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89
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1:29
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9-10 | ![]() |
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6 | ![]()
Any Level 25+ Elemental
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Emberling needs to be alive to tank void gate at turn 5. If u get crit at turns 3or 4 restart. One crit out of 3 at turn 2 is not a problem. Without crits one round of stampede deals 1713 damage so only HH Emberling will work. Second pet needs less health than the emberling.
For the first pet just use Terrible Turnip with Sons of the Root or similar like molten corgi or ragnaros. If u do not have this pet then u need to bust out the calculator. any pet that will do at 512 damage minus 28 per hit( passive lightning storm) in one attack works. if it's speed is more than 338 then u will be able to attack twice. it's very important that the first pet's health is lower than the health of primal storming+ 545 (void gate damage). This is 1864 unless you have an alternative pet for stormling. If not then void gate at turn 5 will bring pet 1 instead of primal stormling messing up the fight. If your pet has more health just start the fight, let it get hit, retreat and start again without healing. As long as the pet starts with more than 926 health (void gate + first stampede with lightning storm) u are good unless you get crit. If absolutly everything that hits pet 1 crits u need 1387 health |
Breed RNG |
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7 | Breed Script |
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There's a little leeway on Corrupted Blood's health for crits, but to be a little safer you might want double Wildfires
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Script |
2 | 5.0 ![]() |
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Strategy has been updated
Anything with > 1636 health, > 253 Speed, & some kind of DoT will be fine for slot 1 The health restriction on pet 1 is for crit protection. The chances of both of Bucky's Void Gates critting on your first pet are low, but not 0 ^^ |
Breed |
2 | 0.0 ![]() |
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59
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0:59
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Incl. steps:
Skills: * 2 *
Breed: HH
Breed | Health | Power | Speed |
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HH | 1644 | 276 | 260 |
BB | 1400 | 292 | 276 |
HS | 1465 | 276 | 289 |
![]() >1636 | ![]() >253 |
Strategy has been updated
Anything with > 1636 health, > 253 Speed, & some kind of DoT will be fine for slot 1
The health restriction on pet 1 is for crit protection. The chances of both of Bucky's Void Gates critting on your first pet are low, but not 0 ^^
Before | After | Experience Gain | |
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1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
I didn't kill your father. Wait, wrong franchise?
1
massafera
wrote on 2022-10-22 14:19:29
1
Beeves wrote on 2022-04-28 06:10:37
1. After Electrified Razortooth dies (turn 4) switch back to Twister - it will get switched out to Tiny Snowman by Bucky.
2. Follow the strategy from turn 6. "
3. called lightning for the final move
-3
1212 wrote on 2020-11-01 12:43:18
-3
21212 wrote on 2020-10-30 08:24:32
4
Euroblood
wrote on 2020-10-24 21:21:00
1
Bruman#1853
wrote on 2020-10-25 20:12:38
3
Sokra#2571
wrote on 2020-10-26 02:11:37
1. Electrified Razortooth BB died before getting off Blood in the Water - a HH or HB breed might do the trick there and make the fight a lot more relaxed (and following the original strat).
2. After Electrified Razortooth dies (turn 4) switch back to Stormstruck Beaver - it will get switched out to Tiny Snowman by Bucky.
3. Follow the strategy from turn 6.
1
Reapernub
wrote on 2020-10-27 17:07:01
2
Kendyll
wrote on 2020-09-05 21:38:35
1
alparnas
wrote on 2020-09-28 16:57:41
8
Dravend wrote on 2017-12-12 13:37:00
Tainted Waveling (P/B) X 2 X
Crazy Carrot (P/S) 2 X 1
Ominous Flame (P/S) 2 2 2
Round 1: It doesnt matter elementals are too slow. (CC comes in)
Round 2: Blistering Cold
Round 3: Swap to TW
Round 4: Corrosion
Round 5: TW dies and OF comes in.
Round 6: Foreboding Curse
Round 7: Scortched Earth. (elemental family trait ftw)
Round 8: Spiritfire Bolt OF dies CC comes in
Round 9: Blistering Cold
Round 10: Iron Bark
Double Checked for Super Success 100% works
0
Gambriniss wrote on 2017-12-31 17:00:58
0
Ahdra wrote on 2018-07-21 13:23:10
1
Alardara
wrote on 2019-10-27 15:39:04
0
Xar wrote on 2020-09-13 16:19:41
1
tranquilsea
wrote on 2020-06-07 15:46:20
1
Jencathen#1392
wrote on 2020-07-21 16:29:37
15
Prudentius wrote on 2017-10-15 19:02:45
ability(#2) [enemy.aura(Bleeding:491).exists]
ability(#3)
ability(#1)
2
Zaphod
wrote on 2020-07-01 18:35:28
2
Mr Sanity wrote on 2017-09-18 06:50:35
1
DenzoAlexander
wrote on 2020-06-06 19:08:33
1
Ravynsur
wrote on 2018-08-16 11:58:41
0
Ghenghiz wrote on 2017-09-22 10:38:54
From wowhead user "gamerunknown"
Jadefire Spirit (N,N,2) ; Ominous Flame (1,2,2) ; Electrified Razortooth (1,2,2)
Jadefire Spirit: Fade
Ominous Flame:
Forboding Curse,
Scorched Earth,
Burn,
Forboding Curse - Jadefire Dies.
Razortooth:
Rip,
Blood in Water, Swap to
Jadefire Spirit - Dies, swapped to
Razortooth:
Lightning Shield should finish it, else rip.
Ominous Flame might die to stampede, if any of the hits crit.
0
Raythe wrote on 2017-09-25 07:02:23
1
Eekwibble
wrote on 2018-05-23 05:35:22
1
Khes
wrote on 2018-04-07 06:10:48
0
Ashtora wrote on 2017-10-12 17:32:00
0
mcb wrote on 2017-12-30 10:37:58
6
Lisma wrote on 2017-11-05 15:02:50
Any Elemental
Electricified Razortooth (B/B) - 1, 2, 2
Lil' Ragnaros (P/P) - x, 2, 2
Any Elemental:
1 - pass, Electricified Razortooth will be swapped in
Electricified Razortooth:
1 - Lightning Shield
2 - Rip
3 - Blood in the Water
4 - pass, Lil' Ragnaros will be swapped in
Lil' Ragnaros:
1 - Conflagrate
2+ - Sons of the Flame
Bucky should die here. If not finish him with Any Elemental.
0
Tigra wrote on 2017-12-24 21:34:16
2
selunea wrote on 2017-09-27 04:54:24
Jademist Dancer 1 X 2
Pandaren Water Spirit 1 2 2
Turn 1 - Pass
Pandaren Water Spirit is bought in.
Turn 2 - Geyser
Turn 3 - Water Jet
Turn 4 - Dive
Turn 5 - Dive goes off
Turn 6 - Water Jet
Turn 7 - Pass (Dies)
Swap in Core Hound Pup
Turn 8 - Pass
Jademist Dancer is bought in.
Turn 9 - Geyser
Turn 10 - Steam Vent
Turn 11 - Steam Vent
Turn 12 - Pass (Dies)
Swap in Core Hound Pup
Turn 13 - Howl
Turn 14 - Burrow
Turn 15 - Burrow goes off
Victory!
0
Anonymous wrote on 2017-10-08 12:33:49
1
Otto wrote on 2017-12-09 02:45:05
0
Scyre wrote on 2017-10-15 13:02:53
Electrified Razortooth: 1,2,2
Crimson Geode: 1,1,1
Pebble: Pass
Electrified Razortooth: KEY ACTION: Lightning Shield (for stampede), Rip, Blood in the Water
Crimson Geode: Crystal Overload, Stone Rush (Thanks Mr Sanity)
Pebble: Rupture (Thanks Zero)
0
Chrisski wrote on 2017-09-28 00:56:43
0
Zero wrote on 2017-09-22 20:55:29
0
Argent wrote on 2017-09-10 13:31:23
0
Shantii wrote on 2017-09-07 04:48:36
0
Soli wrote on 2017-09-08 13:52:40
0
Jodyzzzz wrote on 2017-09-06 22:54:58
0
Eighty wrote on 2017-09-06 20:45:09
0
meddle wrote on 2017-09-06 16:39:55
0
Stefania wrote on 2017-09-06 08:22:48
thanks for strat!
0
Lilianne wrote on 2017-09-06 09:48:32
0
Anteos wrote on 2018-01-27 05:24:05
0
Sturmbotin wrote on 2017-09-23 10:01:12
Kernhundwelpe, Glutkätzchen, Mini-Ragnaros:
1. Pass (Glutkätzchen kommt rein)
2. Entzünden
3. Verbrannte Erde
4. Entzünden (Ragnaros kommt rein)
5. Magmafalle
6. Söhne der Flamme (bei mir wurde Bukki jetzt gestunnt)
7. Sulfurasschmettern
8. Sulfurasschmettern
GG EZ
0
Anonymous wrote on 2017-09-10 10:42:27
2. Jadenebeltänzer 1/1/2
3. Pandarischer Wassergeist 1/2/2
1. Passen
Pandarischer Wassergeist kommt rein.
2. Geysir
3. Wasserjet
4. Tauchen
5. Tauchen geht hoch
6. Wasserjet
7. Passen (Stirbt)
Kernhundwelpe reinholen.
8. Passen
Jadenebeltänzer kommt rein
9. Geysir
10. Dampfventil
11. Dampfventil
12. Passen (Stirbt)
Kernhundwelpe reinholen.
13. Heulen
14. Eingraben
Funktioniert solange man keinen Crit abbekommt.
0
myggi wrote on 2017-09-09 19:16:51
2. Winziger Wirbelsturm,
3. Verderbtes Blut
2
viedock wrote on 2018-01-22 13:43:26
3
Кирилл wrote on 2018-06-30 17:35:26
Дух кузни */1/2
Безумный моркоу 2/*/1
Зловещее пламя 2/2/2
1. Начинаете духом - пропуск
2. Вышел моркоу - кора > холод > кора (пока не помрет моркоу)
3. Вышло пламя - выжженная земля > проклятье > стрела огня
4. Вышел дух кузни - броня > перековка > ждете пока дебафы сожрут баки, если что добейте обычной атакой
1
Lutokot#2567
wrote on 2020-10-29 13:23:23
1
Anonymous wrote on 2017-09-15 16:49:25
0
Kaona wrote on 2018-03-12 18:03:50
0
Питка wrote on 2017-09-24 19:03:02
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