^
vs. Phyxia

Strategy added by solidstate77#1969

1

1

Strategy 7 of 10
Browse all alternatives

Incl. steps:

Phyxia 116792
Special or not:0Special or not:1111338553563380

Skills: 1 1 1
Breed: Any

Darkmoon Tonk
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 273 260


Special or not:0Special or not:1111193111272819310

Skills: 1 1 1
Breed: Any

Court Scribe
This pet can have the following breeds:

Breed Health Power Speed
PS 1319 305 289


Special or not:0Special or not:511114708538914700

Skills: 1 1 1
Breed: Any

Axebeak Hatchling
This pet can have the following breeds:

Breed Health Power Speed
BB 1420 284 280
PP 1339 333 264
HP 1485 297 264
PB 1404 297 277
HB 1485 281 277


Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 5

Low XP
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:32
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 12+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
161196
271271
371337
471394
581444
681485
791518
8101543
9111559
10111568
11121568
12131559
13141543
14151518
15161485
16171444
17171394
18181337
19191271
20201196
21211114
22221023
2323924
2424817

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
1 Min 32 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
12+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2017-04-05 09:49:47
The strategy was last updated on this date.
2017-04-05 09:49:47
The strategy was created on this date.
11,609
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
23.5 81.3 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia
Turns 4+
Missile until Phyxia dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia
One of the deviate pets comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia
Turns 1+

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia
Bring in your Court Scribe

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia
Turns 2+
Arcane Blast until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Tonk
Missile
Shock and Awe
Lock-On
Court Scribe
Arcane Blast
Consume Magic
Arcane Storm
Axebeak Hatchling
Slicing Wind
Rain Dance
Lift-Off
Pass
Bring in your Darkmoon Tonk
Bring in your Court Scribe
Bring in your Axebeak Hatchling
Swap to your Darkmoon Tonk
Swap to your Court Scribe
Swap to your Axebeak Hatchling
Phyxia comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Tonk
Court Scribe
Axebeak Hatchling
Missile
Shock and Awe
Lock-On
Arcane Blast
Consume Magic
Arcane Storm
Slicing Wind
Rain Dance
Lift-Off
Phyxia

Why did it have to be snakes?




ZeroOrDie453#1916

wrote on 2020-10-09 22:16:14

change(Court Scribe:1931) [self(#1).dead]
if [self(Darkmoon Tonk:338).active]
ability(Lock-On:301) [round = 1]
ability(Shock and Awe:646) [round = 2]
ability(Lock-On:301) [round = 3]
ability(Missile:777)
endif
if [self(#2).active]
ability(Arcane Storm:589)
ability(Arcane Blast:421)
endif

Peepadeep wrote on 2017-04-01 01:30:05

Alternative 2 worked great! Tonk nearly solo'd the whole fight. Love the opportunity to bring out seldom-used pets such as the Court Scribe. Excellent!

Jax wrote on 2017-03-29 03:50:56

This worked like a charm. Tonk was able to solo them with a lucky stun on the first Deviant.

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