Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | ![]() |
Mummified Magics | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Tsoonami
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31
Average rating: |
4.9 |
Ratings: |
47 |
Your vote: |
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Any Level 25+ Critter
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This fight is a long fight, but it's always a win! 100%!
Your first pet (any fawn, I used Winter Reindeer) can practically solo the whole fight! You just need your second pet on the last enemy pet, you'll easily finish it off, so it doesn't matter what critter you use as third, because you most likely won't need it anyway. |
Script |
2 | 5.0 ![]() |
100% | 97 ![]() |
230
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3:50
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28 | |
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Script thanks to Schlumpf
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Script |
2 | 4.9 ![]() |
98% | 31 ![]() |
230
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3:50
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27+ | ||
Script |
2 | 4.8 ![]() |
99% | 26 ![]() |
185
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3:05
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22 | |||
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Any Level 25+ Critter
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Script thanks to Panzerkampfw
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Script |
2 | 4.3 ![]() |
99% | 19 ![]() |
450
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7:30
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54+ | |
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The last pet must be healthy to withstand Pounders explosion.
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2 | 4.5 ![]() |
N/A | 5 ![]() |
153
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2:33
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17 | |||
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I found that either I got lucky or I didn't, but if your limited on pets, this might be the strategy for you. You can swap nuts out for Flamethrower as well.
Also, I didn't try another bunny instead of Crispin, but that may work as well. |
RNG |
2 | 5.0 ![]() |
N/A | 2 ![]() |
245
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4:05
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36+ | ||
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Thank you to Zim for letting me know the P/S breed worked! ^^
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Script |
2 | 5.0 ![]() |
96% | 1 ![]() |
168
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2:48
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27+ | ||
2 | 0.0 ![]() |
N/A | 1 ![]() |
187
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3:07
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25 | ||||
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RNG is for first enemy and crits.
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Breed RNG Script |
2 | 4.8 ![]() |
100% | 1 ![]() |
125
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2:05
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15+ | ||
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Any Level 25+ Critter
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Easy, but takes around 30 rounds, depending on Flurry hitting 2-3 times each turn.
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Breed Script |
2 | 3.7 ![]() |
100% | 3 ![]() |
240
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4:00
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30+ | |
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Used BB Woodworm, HS Rabbit and BB Slug
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RNG |
2 | 4.0 ![]() |
N/A | 0 ![]() |
185
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3:05
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24+ | ||
RNG |
2 | 3.7 ![]() |
N/A | 1 ![]() |
168
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2:48
|
23 | |||
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RNG tag added. If Slasher's Prowl enhanced Metal Fist crits, it will be difficult to overcome.
Only P/P breed Golden Chirper was tested. |
Breed RNG Script |
2 | 0.0 ![]() |
53% | 0 ![]() |
140
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2:20
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17+ |
Incl. steps:
Substitutes:
1 / 6
Script thanks to Schlumpf
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Gazelle Fawn | BB |
Crispin | PS |
Felclaw Marsuul | PS |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Micro defence with macro shininess
1
tranquilsea
wrote on 2021-01-15 00:06:15
1
piglet
wrote on 2021-01-14 15:27:56
1
Nilremife#1435
wrote on 2020-11-29 16:46:18
(edited)
0
Yvi wrote on 2020-12-27 08:44:13
1
Rioriel
wrote on 2020-12-27 06:20:05
1
JestersTear
wrote on 2020-12-27 03:49:07
0
essere wrote on 2020-12-19 12:35:47
2
Aussiebloke#11536
wrote on 2020-11-30 00:57:14
11
schlumpf#2707
wrote on 2020-11-29 11:44:40
use(ward:574) [ self.aura(ward:820).duration < 2 ]
use(swarn:163) [ !enemy.aura(swarn:542).exists ]
use(big:376)
use(duck:165)
use(flame:503) [ !enemy.aura(flame:502).exists ]
use(filler:113)
use(filler:901)
change(next)
1
sprinter wrote on 2020-11-28 19:25:05
1
(OP) Tsoonami
wrote on 2020-11-28 19:44:16
New Comment: