Update April 18th: The below changes are now in effect!
Compensation for coins invested in your vault defense as well as the arena challenge fights are not implemented yet. Both will be added asap.
Thanks everyone for participating in the quick survey!
It's pretty clear which direction the game should take. But the devil's in the details, so here's my current plan on how to make this change happen. Let me know what you think! There's still time to make adjustments.
1. Removal of PvP elements
Link copied
All options to attack other players will be gone. You will also not be able to stash coins anymore because... why would you ^^
Your vault will also not have a power level anymore and no options to upgrade it. Coins invested in upgrading will be compensated back later on.
2. Warrior repurpose
Link copied
Warriors will still be around and you will keep all your warriors. They will come in use for two new features:
- Chests you find on strategies are protected by NPC warriors. you need to beat them in order to claim the chest
- Within your vault, you will be able to take part in an arena challenge. Your choice which difficulty - higher risk, higher reward
- Since there won't be a need for many warriors anymore, you will be able to sell warriors in exchange for coins. Sell prices TBD
3. New Leaderboard
Link copied
The leaderboard on the front page will stay very similarly, showing who has the largest hoard of coins. There will also be prizes for the top 3 players who accumulate the most coins by the end of the game. That means you will still have to decide between purchasing raffle tickets or hoarding your coins to aim for one of the leaderboard spots.
Prizes for the Leaderboard are:
- 1st place: 1 Year of WoW Gametime
- 2nd place: BlizzConline Celebration Bundle, Epic Edition (sponsored by Blizzard EU)
- 3rd place: $40 Battle.net Balance
(The other two prizes are added to the raffle tickets)
4
You must be logged in to vote on commentsnonster#21263
wrote on 2021-04-29 14:46:44
okay, the pvp element might not be peacefull for some, but a little 'hunt-element' or 'hide-element'; I liked it.
I'm sure lots of us have preferences and tips, on how to make this game a succes for the majority. Do you have a brainstorm-box Aranesh, for all those ideas? Whould love to contribute, as would others I think? But in the end, it must remain a fun game, also for you to design!
Kudo's:)
(Non out!)
1
You must be logged in to vote on commentsVanyaMia
wrote on 2021-04-30 03:51:55
I'm not likely to win a thing as I'll not have accumulated as many raffle tickets as someone who could spend time clicking away. For example, the people who realise they're not likely to be in the top three so decide to spend it all on tickets now. :D
But! It's been fun and all thanks to the developers for arranging it. *thumbs up*
2
You must be logged in to vote on commentsAranesh
wrote on 2021-04-30 04:47:26
I know it wasn't perfect. Hard to get something like this right on the first try. But overall I'm not unhappy with how everything went! Will definitely do it again, and I already have some ideas how to make the game more interesting in terms of what to do with your coins :D
I don't have a dedicated suggestion box for the game but any way of contact works for me. Email (top left), comment here, discord, direct message on here.... whatever you prefer really. I'm collecting all feedback in my own notes anyway. Happy to hear your thoughts!
And good luck for the raffle :D
4
You must be logged in to vote on commentsrocketly
wrote on 2021-04-24 19:08:34
3
You must be logged in to vote on commentsVanyaMia
wrote on 2021-04-25 15:24:39
1
You must be logged in to vote on commentsCamlas
wrote on 2021-04-25 18:30:20
5
You must be logged in to vote on commentsAranesh
wrote on 2021-04-26 06:25:45
Sorry for the disappointment! Lots of good learnings from the game though! Next one will be better :-)
3
You must be logged in to vote on commentsnonster#21263
wrote on 2021-04-22 13:34:28
2
You must be logged in to vote on commentsAranesh
wrote on 2021-04-22 15:27:13
2
You must be logged in to vote on commentsMutanis
wrote on 2021-04-22 15:56:20
1
You must be logged in to vote on commentsJguthrie66
wrote on 2021-04-22 17:01:03
2
You must be logged in to vote on commentsAranesh
wrote on 2021-04-23 04:45:28
2
You must be logged in to vote on commentsPrincessZion
wrote on 2021-04-19 21:05:07
6
You must be logged in to vote on commentsAranesh
wrote on 2021-04-20 05:21:59
3
You must be logged in to vote on commentsnabukko#2575
wrote on 2021-04-20 04:22:30
Respond
5
You must be logged in to vote on commentsDeramis#1884
wrote on 2021-04-19 13:29:09
7
You must be logged in to vote on commentsAranesh
wrote on 2021-04-19 14:40:46
I have built in botting detection, of course, and I will do manual checks for the top spots. I am not going to ban any accounts because... well they are free, there's no point, but I am disqualifying anyone I find botting from winning any of the prizes.
5
You must be logged in to vote on commentsDeramis#1884
wrote on 2021-04-19 17:45:13
1
You must be logged in to vote on commentsMagedin#1458
wrote on 2021-04-18 19:09:26
3
You must be logged in to vote on commentsAranesh
wrote on 2021-04-19 06:00:45
Resetting (= removing) all Warriors would have been a tough blow to everyone who invested in the PvP aspect and got a larger number of high level warriors in preparation for the final day(s). But keeping them around is also pointless because in this new variation you need 1 or 2, maybe 3 on max level and that's it. That again would be tough for those who did spend the time.
So the option to sell warriors came up and it felt like a good middle ground. Devil's in the detail then, because giving back the full upgrade price would give some players a pretty decent advantage in the new game (e.g. 15 warriors á 700 coins is a lot of coins). And on top, not all warrior upgrades were done with coins! In a perfect system I'd have checked exactly how many coins were spent on upgrading each *individual* warrior and give that back, but I did not have the time to build such a complex system. Middle ground again => selling the warriors, but at a reduced price.
Why also the 50 and below warriors? Because I did not want players to "store" their coins in warriors to hide them from the leaderboard (you know, buying 500 Sha's and selling them right before the end). I'm pretty sure some with their existing warriors will still do that but at least it's very limited to just them.
Hope all that made sense ^^'
Feel free to ask more if you're curious!
1
You must be logged in to vote on commentsVanyaMia
wrote on 2021-04-18 05:27:27
5
You must be logged in to vote on commentsAranesh
wrote on 2021-04-18 11:28:40
6
You must be logged in to vote on commentsShenk
wrote on 2021-04-18 11:43:12
personally i miss the old version of the game too but if the majority doesn't want it then that's how it's gonna be (edited)
2
You must be logged in to vote on commentsVanyaMia
wrote on 2021-04-18 12:17:53
1
You must be logged in to vote on commentsMutanis
wrote on 2021-04-19 05:02:19
1
You must be logged in to vote on commentsDeramis#1884
wrote on 2021-04-18 16:09:33
5
You must be logged in to vote on commentsAranesh
wrote on 2021-04-18 16:29:56
2
You must be logged in to vote on commentsVanyaMia
wrote on 2021-04-18 18:03:01
2
You must be logged in to vote on commentsDeramis#1884
wrote on 2021-04-18 19:36:29
3
You must be logged in to vote on commentsMagedin#1458
wrote on 2021-04-18 19:49:59
5
You must be logged in to vote on commentsMil
wrote on 2021-04-18 02:51:03
6
You must be logged in to vote on commentsMutanis
wrote on 2021-04-17 14:22:30
New Comment: