^
vs. The Mind Games of Addius

Strategy added by DragonsAfterDark

45

Average rating:

5

Ratings:

61

Incl. steps:

Click the button to copy the script into your clipboard:

use(Decoy:334)
use(Explode:282)
use(Wind-Up:459) [self.round=1]
use(Supercharge:208)
use(Wind-Up:459) [self.aura(Wind-Up:458).exists]
use(Toxic Smoke:640)
change(next)
The Mind Games of Addius 173331
Special or not:0Special or not:1022339553673390

Skills: * 2 2
Breed: Any

Darkmoon Zeppelin
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Special or not:0Special or not:112113877722113870

Skills: 1 2 1
Breed: Any

Iron Starlette
This pet can have the following breeds:

Breed Health Power Speed
PP 1400 341 244
HH 1725 276 244
HP 1546 305 244
PS 1400 305 273
PB 1465 305 257


1 ZRA 15

Any Level 25+ Mech

Skills: Any
Breed: Any

Low XP
At least one of the pets for this strategy require the use of a specific breed.
This strategy has been built to be as fast as possible.
The strategy takes a while. Sit back, get yourself a warm drink and relax the scenery.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
TD Script
The strategy offers a TD script that can be used with the TD Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
1264
2268
3371
4474
5577
6679
7781
8882
9983
101084
111184
121283
131382
141481
151579
161677
171774
181871
191968
202064
212159
222255
232349
242444

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
N/A
No duration for this strategy is available. If you want to help by adding data, please log in or register an account.
N/A
Number of rounds for this strategy is not available. If you want to help by adding data, please log in or register an account.
24244
Pageviews. This number indicates how often this strategy has been accessed by visitors.
2021-01-11 20:04:52
The strategy was last updated on this date.
2020-11-18 02:25:48
The strategy was created on this date.
Tamer Details
61.3 41.2 (TomTom)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Bring in your Iron Starlette

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge
Turn 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Darkmoon Zeppelin
Explode
Decoy
Iron Starlette
Wind-Up
Toxic Smoke
Supercharge
Any Level 25+ Mech
Pass
Bring in your Darkmoon Zeppelin
Bring in your Iron Starlette
Bring in your Mechanical pet
Swap to your Darkmoon Zeppelin
Swap to your Iron Starlette
Swap to your Mechanical pet
An enemy pet comes in
Any standard attack will finish the fight
 
Darkmoon Zeppelin
Iron Starlette
Any Mech
Explode
Decoy
Wind-Up
Toxic Smoke
Supercharge

My strongest mind game is dreaming



11 Alternatives

7 Comments (EN)

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1

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Dorelei wrote on 2021-01-31 23:41:26

I'm saving this as my permanent post-achieve team, and going to sneak in a level pet in the middle. Maybe only 200xp, but it adds up. Eventually. (edited)
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Murmacil

wrote on 2021-01-03 16:15:45

Worked first try!
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3

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Priessa

wrote on 2021-01-01 00:35:06

Didn't even need to toxic smoke! Worked great!
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1

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Dogmeatman#2146

wrote on 2021-01-08 15:55:45

Same!
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3

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Kyzna

wrote on 2020-12-22 07:04:15

For some reason the script didnt swapped to Iron Starlette. Beside thats, working perfect
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3

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(OP) DragonsAfterDark

wrote on 2020-12-22 23:26:23

Unfortunately, the tdScript update broke some of the ability conditionals, which can cause perfectly good scripts to stall. Thank you for letting me know, I've removed this one for now.
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2

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CatsPajamas#1497

wrote on 2021-01-02 00:57:41

This script appears to be working for the current version.

use(Decoy:334)
use(Explode:282)
use(Wind-Up:459) [self.round=1]
use(Supercharge:208)
use(Wind-Up:459) [self.aura(Wind-Up:458).exists]
use(Toxic Smoke:640)
change(next)
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2

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Murmacil

wrote on 2021-01-03 16:15:27

This script works great, thanks!
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3

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Jump

wrote on 2020-12-06 00:05:04

Starlette shines again!
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2

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JohnLocke

wrote on 2020-11-27 01:24:03

Easiest of all 10 families. Wind up does 2.5k + damage.
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2

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Creek

wrote on 2020-11-26 18:37:42

Easy