Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
Mummified Magics | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Berendain
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Average rating: |
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Easy and reliable, takes 16-18 rounds.
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Script |
2 | 5.0 | 97% | 54 | 144
2:24
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18 | ||
16 rounds.
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Script |
2 | 4.9 | 98% | 36 | 137
2:17
|
16 | ||
I tested this multiple times with the listed breeds and it worked every time! Unfortunately I do not have other breeds to test those as well. Let me know if others work!
The goal is to maximize damage to the 3rd leftovers while effectively managing the first 2 pets |
Breed Shop |
2 | 4.7 | N/A | 12 | 128
2:08
|
15 | ||
Kinda RNG due to Chomp's variable damage.
Recent attempts seemed to require HH worms, may just have been RNG tho Thx to Deathrall for td script |
RNG Script |
2 | 4.6 | 45% | 13 | 123
2:03
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15 | ||
This is Drakkhul's excellent strategy, found in the comments for Lazey's. It's somewhat RNG dependent. Like that's a surprise. Not.
In particular, the initial Bone Barrage really needs to hit only once for this to have a hope of working: your Cobra must survive to get the two hits in on his second pet. If your Cobra does not survive, forfeit, bandage and try again. I used an HP Marmot, in theory any breed should do. |
Breed RNG Script |
2 | 4.6 | 31% | 8 | 145
2:25
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17+ | ||
*** Created on Beta, so maybe not final ***
I'm using the new SL pet Copperfur Kit from Bastion. I think it's okay to use this wild catch because Bastion will be the first zone you'll need to play through for the campaign so you can't really miss/skip it. Be prepared to repeat the strategy on enemy crits. The last pet is ridiculously strong right now and I need 2 pets alive to split its Psionic Storm to stand a chance. The goal is to kill 1st enemy with the fox, speed up my team and survive long enough to deal enough damage so the Copperfur Kit only needs 1x Scratch to trigger Corpse Explosion at 30% enemy Health, then prepare the instant kill that this pet brings the move-set for. |
Breed RNG Script |
2 | 4.1 | 27% | 7 | 115
1:55
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14 | ||
RNG |
2 | 4.5 | N/A | 4 | 147
2:27
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17-19 | |||
There's some RNG in here, even you do less damage or leftovers do more than usual. The idea is to be able to get to the undead phase on the 3rd leftovers with Survival active when he enters the undead phase.
It might need a few tries since is tied to the RNG of your Chomp damage and the leftovers. I've tried 4 times and got them in 2 of them but it's the fun of the RNG gods on us. |
RNG |
2 | 4.0 | N/A | 1 | 123
2:03
|
15 | ||
This fight has a bit of rng, but I tried this team 3 times and it worked each time. HP Silithid Hatchling, S/S Bloodstone Tunneler, and hb Vale Marmot
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RNG |
2 | 4.0 | N/A | 1 | 144
2:24
|
18 | ||
RNG |
2 | 3.3 | N/A | 1 | 140
2:20
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16+ | |||
A little bit of RNG but should work.
Comment your results and strat upgrage! |
Breed RNG |
2 | 2.8 | N/A | 4 | 125
2:05
|
15+ | ||
This is what did worked for me. Its pretty much rely on luck that your Alpine Foxling will do 3 Attacks per Round. Good Luck you all!
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Breed RNG |
2 | 2.7 | N/A | 3 | 140
2:20
|
16+ | ||
RNG |
2 | 2.3 | N/A | 1 | 150
2:30
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17+ |
Incl. steps:
Easy and reliable, takes 16-18 rounds.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Son of Skum | HB |
Vengeful Porcupette | HP |
Vale Marmot | BB |
For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!
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You must be logged in to vote on commentsMancoide#1933
wrote on 2024-02-25 22:37:14
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You must be logged in to vote on commentsshockawocka
wrote on 2020-12-28 01:44:48
start with Kunchong use Pheromones, poison fang, puncture wound, you can try to poison fang again but die. Next bring in Skum Thunderclap, stoneskin, stampede, thunderclap, stampede-die. Lastly bring in Mr Grubbs Chomp, and Burrow. :)
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wrote on 2021-01-29 15:05:05
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You must be logged in to vote on commentsskulldrip wrote on 2021-01-12 17:41:02
Alpine Foxling - SS - 212
Vengeful Porcupette - HP - 211
Summit Kid - SS - 111
Flurry
Crouch
Dazzling Dance
Flurry until enemy #1 is dead refresh Dazzling Dance on undead turn
Flurry until Alpine Foxling dies
Vengeful Porcupette comes in
Powerball
Flank until enemy #2 is below 725hp
Vengeful Spike
Flank until Vengeful Porcupette dies
Summit Kid comes in Headbutt
Hoof/Comeback spam until dead
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wrote on 2021-04-02 08:59:31
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