Estrategia añadida por Berendain
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1 |
Easy and reliable, takes 16-18 rounds.
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Script |
2 | 5.0 | 53 | 144
2:24
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18 | |||
2 |
16 rounds.
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Script |
2 | 4.9 | 36 | 137
2:17
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16 | |||
3 |
I tested this multiple times with the listed breeds and it worked every time! Unfortunately I do not have other breeds to test those as well. Let me know if others work!
The goal is to maximize damage to the 3rd leftovers while effectively managing the first 2 pets |
Raza Tienda |
2 | 4.7 | 12 | 128
2:08
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15 | |||
4 |
Kinda RNG due to Dentellada's variable damage.
Recent attempts seemed to require HH worms, may just have been RNG tho Thx to Deathrall for td script |
RNG Script |
2 | 4.6 | 13 | 123
2:03
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15 | |||
5 |
This is Drakkhul's excellent strategy, found in the comments for Lazey's. It's somewhat RNG dependent. Like that's a surprise. Not.
In particular, the initial Bone Barrage really needs to hit only once for this to have a hope of working: your Cobra must survive to get the two hits in on his second pet. If your Cobra does not survive, forfeit, bandage and try again. I used an HP Marmot, in theory any breed should do. |
Raza RNG Script |
2 | 4.6 | 8 | 145
2:25
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17+ | |||
6 |
*** Created on Beta, so maybe not final ***
I'm using the new SL pet Cachorro pelocobre from Bastion. I think it's okay to use this wild catch because Bastion will be the first zone you'll need to play through for the campaign so you can't really miss/skip it. Be prepared to repeat the strategy on enemy crits. The last pet is ridiculously strong right now and I need 2 pets alive to split its Tormenta psiónica to stand a chance. The goal is to kill 1st enemy with the fox, speed up my team and survive long enough to deal enough damage so the Copperfur Kit only needs 1x Arañar to trigger Deflagración de cadáver at 30% enemy Health, then prepare the instant kill that this pet brings the move-set for. |
Raza RNG Script |
2 | 4.1 | 7 | 115
1:55
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14 | |||
7 | RNG |
2 | 4.4 | 3 | 147
2:27
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17-19 | ||||
8 |
There's some RNG in here, even you do less damage or leftovers do more than usual. The idea is to be able to get to the undead phase on the 3rd leftovers with Survival active when he enters the undead phase.
It might need a few tries since is tied to the RNG of your Chomp damage and the leftovers. I've tried 4 times and got them in 2 of them but it's the fun of the RNG gods on us. |
RNG |
2 | 4.0 | 1 | 123
2:03
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15 | |||
9 |
This fight has a bit of rng, but I tried this team 3 times and it worked each time. HP Prole de silítido, S/S Tunelador de sangrita, and hb Marmota del valle
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RNG |
2 | 4.0 | 1 | 144
2:24
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18 | |||
10 | RNG |
2 | 3.3 | 1 | 140
2:20
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16+ | ||||
11 |
A little bit of RNG but should work.
Comment your results and strat upgrage! |
Raza RNG |
2 | 2.8 | 4 | 125
2:05
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15+ | |||
12 |
This is what did worked for me. Its pretty much rely on luck that your Alpine Foxling will do 3 Attacks per Round. Good Luck you all!
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Raza RNG |
2 | 2.8 | 3 | 140
2:20
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16+ | |||
13 | RNG |
2 | 2.3 | 1 | 150
2:30
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17+ |
Incl. pasos:
Easy and reliable, takes 16-18 rounds.
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
= |
La mascota sube a nivel 25 con pérdida mínima de EXP |
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= |
Se pierde la EXP adicional por encima del nivel 25 |
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They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!
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start with Kunchong use Pheromones, poison fang, puncture wound, you can try to poison fang again but die. Next bring in Skum Thunderclap, stoneskin, stampede, thunderclap, stampede-die. Lastly bring in Mr Grubbs Chomp, and Burrow. :)
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Alpine Foxling - SS - 212
Vengeful Porcupette - HP - 211
Summit Kid - SS - 111
Flurry
Crouch
Dazzling Dance
Flurry until enemy #1 is dead refresh Dazzling Dance on undead turn
Flurry until Alpine Foxling dies
Vengeful Porcupette comes in
Powerball
Flank until enemy #2 is below 725hp
Vengeful Spike
Flank until Vengeful Porcupette dies
Summit Kid comes in Headbutt
Hoof/Comeback spam until dead
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