^
vs. Noite de Luta: Tiffany Nelson

23

23

Strategy 4 of 7
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Incl. passos:

Clique no botão para copiar o script para área de transferência

if [enemy(#1).active]
ability(Shell Armor:1380) [enemy.round=1]
ability(Call Lightning:204) [enemy.round=2]
ability(Deep Bite:1372)
endif
if [enemy(Rocket:1746).active]
ability(Deep Bite:1372) [enemy.round=1]
ability(Shell Armor:1380) [enemy.round=2]
ability(Deep Bite:1372)
endif
if [enemy(Marshmallow:1745).active]
ability(Deep Bite:1372) [self(Hydraling:1541).active]
change(Spawn of G'nathus:1201)
ability(Lightning Shield:906) [self.round=1]
ability(Thunderbolt:779) [self.round=2]
ability(#1)
endif
Noite de Luta: Tiffany Nelson 97804
Special or not:0Special or not:111115418687915410

Habilidades: 1 1 1
Raça (breed): Qualquer

Hidrinha
Este mascote pode ter as seguintes raças:

Raça (breed) Vida Poder Velocidade
PB 1465 289 273


Special or not:0Special or not:112112017009812010

Habilidades: 1 2 1
Raça (breed): Qualquer

Cria de G'nathus
Este mascote pode ter as seguintes raças:

Raça (breed) Vida Poder Velocidade
PB 1302 305 289


1 ZR9 18

Qualquer Aquático

Habilidades: Qualquer
Raça (breed): Qualquer

Script thanks to Angelicous

Muita Exp
Pelo menos um dos mascotes para esta estratégia requer o uso de uma raça específica.
Aleatório
Nem todas as estratégias são à prova de bala. Esta é uma delas. Podes ter de recomeçar, já que é imprevisível o que aumenta o risco das mascotes falharem. Não as culpes, por favor!
Esta estratégia usa mascotes obtidas nas cartas de Wow (TCG) ou na Casa de Leilões por quantidades enormes de ouro.
Esta estratégia usa mascotes que só podem ser obtidas na Loja Online com saldo da Battle.net ou dinheiro.
Podes usar esta estratégia para subir uma mascote nível 1.
Algumas instruções são mais difíceis de seguir que outras. É isso que vais encontrar nesta estratégia!
Script
A estratégia oferece um script que pode ser usado com o complemento Pet Battle Script. Você pode copiar o script clicando no botão à esquerda dos pets.
Uma das mascotes desta estratégia já não pode ser obtida. Se a tens, parabéns!
Um tutor de estratégia achou essa estratégia especialmente útil e a destacou com esta tag para dar a ela mais exposição.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Tempo: 1:42
Esse tempo foi adicionado por um curador de estratégias. É bem confiável, especialmente usando TDScript, entretanto os tempos podem variar ligeiramente.
Rounds: 11+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Esta tabela mostra o aumento de nível para completar a luta com mascotes de nível 25 e um pet de transporte.
A experiência de nível parcial não está incluída no cálculo.

Antes Depois Ganho de Experiência
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

Chapéu de Safari

Petisco Menor

Petisco

Chapéu Darkmoon

Pet Battle Week

















=

Níveis de animal de estimação para 25 com perda mínima de XP

=

XP adicional acima do nível 25 é perdido

Strategy Details
1 Min 42 Sec
Esse tempo foi adicionado por um curador de estratégias. É bem confiável, especialmente usando TDScript, entretanto os tempos podem variar ligeiramente.
11+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-08-06 21:28:25
A estratégia foi atualizada por último nesta data.
2017-03-05 04:39:24
A estratégia foi criada nesta data.
52,055
Visualizações de página. Este número indica quantas vezes essa estratégia foi acessada pelos visitantes.
Tamer Details
Dalaran:Broken Isles 28.3 23.4 (TomTom / Map Pin)
Muita Exp
Rodada 1

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodada 2

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodadas 3+

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Entra Foguete.

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodada 1

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodada 2

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodadas 3+

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodada 1

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodada 2+

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Troque sua mascote para Cria de G'nathus.

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodada 1

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodada 2

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Rodadas 3+
Gulodice até Marshmallow morrer.

Para melhor exibição da sua estratégia, por favor siga estas orientações:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Hidrinha
Mordida Profunda
Chamar Raio
Armadura de Casco
Cria de G'nathus
Gulodice
Escudo de Raios
Seta Trovejante
Qualquer Aquático
Pass
Bring in your Hidrinha
Bring in your Cria de G'nathus
Bring in your Aquatic pet
Swap to your Hidrinha
Swap to your Cria de G'nathus
Swap to your Aquatic pet
Catimba comes in
Foguete comes in
Marshmallow comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Hidrinha
Cria de G'nathus
Qualquer Aquático
Mordida Profunda
Chamar Raio
Armadura de Casco
Gulodice
Escudo de Raios
Seta Trovejante
Marshmallow
Foguete
Catimba
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Um jogo de gato e rato um pouco desbalanceado.




SoulBiscuit#1776

escreveu em 2023-11-05 17:33:09

Thanks brother, I got mad lucky and Hydraling soloed the whole fight for me

jahrastafari#1431

escreveu em 2020-11-18 10:44:57

Found a MASSIVE problem with the strategy that prevents it from working no matter the number of attempts. You MUST add a Pass in after Call Lightning or you will kill the first opponent one move too soon. That results in your Shell Armor not being available soon enough, which cascades into an very early death of the Hydraling and a complete meltdown of the entire battle. Again, if Shell Armor isn't available on move 2 against the moth you are proper fucked.

Failed without that pass 41/41 attempts, and then had an immediate success after identifying the problem. There's only one breed of Hydraling, P/B, so this isn't a breed issue. There's zero way this strategy works without the pass. (edited)

Merchron

escreveu em 2020-11-18 23:59:31

It is correct that the steps described do not match up with the cooldowns, but in my case it didn't make it fail. The hydraling soloed it all because Rocket was spamming Nature's ward. I used a second call lightning on Marshmallow to speed things up.

MissMochi escreveu em 2020-12-03 18:46:22

What Merchron said. I just forgo'd the second shell armor, used the second Call Lightning on cooldown and ended up solo'ing the entire thing with the Hydraling.

Irix

escreveu em 2021-01-11 12:45:44

Correct, adding a "Pass" after turn 2 (first enemy) makes all the difference. Failed several times before adding, passed several times after adding that pass.

SilkCharm

escreveu em 2021-02-27 01:22:33

thank you the pass on step 3 helped immensely :)

Anna escreveu em 2021-04-14 06:58:36

This helped after mutiple fails, thank u!

Sarialinde

escreveu em 2023-01-12 23:29:43

this was key for me too! strat just did not work at all without that one extra pass

ifloops escreveu em 2022-05-04 17:09:09

Great strat. Worked first try, Hydraling solo'd everything. Honestly, how is a strat which requires an unobtainable pet, and another with a <50% winrate, ahead of this?? This should be first.

Awesome-O

escreveu em 2022-01-22 06:30:06

worked on 1st try patch 9.1.5. Didn't need 3rd pet at all.. probably could have skipped Lightning Shield and went straight for Thunderbolt after switching to Spawn of G'nathus to save a few seconds

Angelicous#2660

escreveu em 2018-07-22 09:18:28

if [enemy(#1).active]
ability(Shell Armor:1380) [enemy.round=1]
ability(Call Lightning:204) [enemy.round=2]
ability(Deep Bite:1372)
endif
if [enemy(Rocket:1746).active]
ability(Deep Bite:1372) [enemy.round=1]
ability(Shell Armor:1380) [enemy.round=2]
ability(Deep Bite:1372)
endif
if [enemy(Marshmallow:1745).active]
ability(Deep Bite:1372) [self(Hydraling:1541).active]
change(Spawn of G'nathus:1201)
ability(Lightning Shield:906) [self.round=1]
ability(Thunderbolt:779) [self.round=2]
ability(Swallow You Whole:276)
endif

spottsy

escreveu em 2020-11-18 17:16:15

Needed my last pet to win as my spawn of G'nathus died early. So choose last pet wisely. I used an aqua with pump x 2 to finish.

Bruman#1853

escreveu em 2020-10-25 13:37:03

Still works in SL pp, although second pet only had like 40hp. And with that, I got family familiar done!

Bambuskaru escreveu em 2017-10-25 05:59:13

Soloed with Magical Crawdad 2,1,2. Keep Renewing Mists up, Wish on cooldown, Surge to damage.

rclpo758 escreveu em 2018-11-21 11:39:29

Doesn't solo. He does well but dies when Rocket is about 2/3 health. Renewing Mists only lasts 3 rounds which limits the crabs damage and Wish has a 5 round cooldown which is too long to keep him alive forever.

rclpo758 escreveu em 2018-11-21 11:49:12

It's worse than my post above. I posted that before finishing the fight with the Spawn of G'nathus and Dancing Water Skimmer. I lost. The Magical Crawdad spends so much time using Renewing Mists and Wish that Rockets Cyclone demolishes the back line pets. Combo from below worked, but it was close: Mud Jumper 1, 1, 1 Magical Crawdad 2 / 2 / 1 and Spawn of G'nathus 1/2/1

Glowsome

escreveu em 2018-07-22 10:22:29

used Dancing Water Skimmer as 2nd pet ( 1 1 2 ) , rotated it in after Hydraling died, then pump , and pump again, fight done.

Chrovan escreveu em 2016-12-16 14:35:10

For those who do not have the pets above, I used this strat (the first 2 Mud Jumpers can easily deal with the whole fight, if you do not have Shore Crab, just use a 3rd pet dealing heavy damage)

MUD JUMPER (1,1,1)
MUD JUMPER (1,1,1)
SHORE CRAB (2,2,2)

TURN 1: Mudslide
TURN 2: Bubble
TURN 3: Water Jet
TURN 4: Water Jet
TURN 5: Water Jet
TURN 6: Water Jet

JINX Die -> ROCKET Enter

TURN 7: Mudslide
TURN 8: Water Jet
TURN 9: Water Jet (1st Mud Jumper Die, Use 2nd Mud Jumper)
TURN 10: Bubble
TURN 11: Water Jet
TURN 12: Water Jet
TURN 13: Water Jet

ROCKET Die -> MARSHMALLOW Enter

Turn 14: Mudslide
Turn 15: Water Jet
Turn 16: Water Jet (2nd Mud Jumper Die, Use Shore Crab)
Turn 17: Whirlpool
Turn 18: Surge
Turn 19: Surge

MARSHMALLOW Die

DeboraSS escreveu em 2016-12-21 13:31:29

I didn't have two Mud Jumpers, so I had to make do with just one. Since Brittle Webbing kept killing my Jumper, I used Bubble in the first round and Mudslide in the second. It was perfect, Jinx just kept using his debuff and never attacked me. I used two Striders with Pump and Cleasing Rain to finish the other two pets.

gerana escreveu em 2017-02-01 21:41:35

I used a moonshell crab as the second pet (211).

Moondrely escreveu em 2017-02-18 00:01:03

this worked like a charm.

Aleksandra escreveu em 2017-04-23 07:35:56

A PERFECT strategy. Due to lack of 2nd Mud Jumper I used Benax as 2nd pet since it has the very same abilities as MJ, and Strand Crab (same abilities again) :)

Boba escreveu em 2017-05-24 06:20:31

Worked perfectly, thank you

Mergas escreveu em 2017-10-08 01:59:24

I used DeboraSS's observation, and Bubbled in the first round. My second Mud Jumper was only lvl 23, but I took the chance and used it. Instead of using it until it died, I switched it out for the Crab in turn 15. The Crab finished off Marshmallow, and my lvl 23 ended up 24! Great strat! Oh, I used an Emperor Crab - those things are mean!

Jagûar

escreveu em 2016-11-18 00:40:52

Hey! I just soloed by Hydraling follow your tactic, Good job! :)

gent escreveu em 2016-12-16 13:15:56

Same here I have a P/B breed that solo'd all 3.

Eira escreveu em 2017-10-04 03:05:31

Hydraling almost solo'd for me as well. Just needed a couple hits from another pet to take down Marshmallow.

Emerson escreveu em 2016-10-28 09:39:52

For me also this team worked:

Ghostshell Crab 1 / 2 / 2.
Magical Crawdad 2 / 2 / 1
Any Aquatic

Use whirlpool and Bubble on CD and Spirit Claws until first pet dead. Switch to Magical Crawdad with Shell Shield, Whirlpool and Surge. When dead bring in back Ghostsheell Crab and bubble Whirlpool and Spirit Claw

Railguy escreveu em 2016-12-06 20:14:25

Did not work at all. Ghostshell crab nearly died from first pet, and the second pets whirlwind killed him. Magical Crawdad died right before second pet did, and my third aquatic couldnt finish off the rest.

Tsintsin escreveu em 2017-02-15 10:58:00

worked like a charm for me thanks Emerson!!

Treesy escreveu em 2017-05-05 02:50:49

Just curious why you wouldn't use x/1/1/ with the Ghostshell Crab? If you open with Shell Shield then Spirit Spikes Jinx literally kills itself. Afterwards I switched to an Emperor Crab with 2/1/1 who soloed the rest of the fight.

Anonymous escreveu em 2017-04-23 11:56:30

emp crab solo'd all three.

Anonymous escreveu em 2017-02-17 17:56:14

I used a combination of the strats mentioned here and 1-shot it. Thanks!
Mud Jumper 1, 1, 1 Magical Crawdad 2 / 2 / 1 and Spawn of G'nathus 1/2/1

Healboy escreveu em 2016-10-22 15:38:18

Used alternate team as i have not leveled the two pets in OP...
Wanderer's Festival Hatchling (1,1,1) | Muckbreath (1,2,2) |Toothy (1,2,2)
Open Wanderer > Shell > Pump > Bite (until Jinx below 600) > Pump (Jinx dead) > Swap to Muckbreath
Muckbreath > Rip > Blood in the Water > Water Jet (until Rocket dead then Marshmello in) > Rip > Blood in Water (Muck died here)
Toothy > One shot one kill with Blood in water (as Marshmello is still bleeding)

Voodoou escreveu em 2016-10-28 11:37:11

worked

Aeliel escreveu em 2017-02-01 10:27:45

Yep, this worked for me. I didn't have Muckbreath / Toothy leveled, so I just used Snarly (identical) and a Fen Crab (1 1 2) just because it also had Rip and Blood in the Water.

MuffinManKen escreveu em 2016-10-17 21:28:27

I find that using Deep Bite instead of Tail Slap on the Hydraling works much better. It does start out a little bit slower, but soon is doing more damage and it also reduces the RNG factor.

Camille escreveu em 2016-12-06 06:26:45

Yes, deep bite works out much better here. Thanks for your suggestion, as I couldn't make the fight work as written, but by changing to deep bite I aced it.

Aranesh

escreveu em 2017-01-07 03:47:04

Changed it, thank you!

gent escreveu em 2016-12-23 18:57:09

As Chrovan stated below 2 mud jumpers work well but I didn't have shore crab so I went with a destruction emperor crab. After the 1st mud jumper dies switch to crab use surge until Rocket is dead.

You should be able to 1 more surge on Marshmellow. After that the 2nd mud jumper use mudslide bubble then water jet to finish him off.

Anonymous escreveu em 2016-09-28 22:31:57

I started with Fen Crab (2-2-1) - Dive, Shell, then Claw until spider dies
Swap to Magical Crawdad (2-2-1) - Whirlpool, Shell, Surge until Moth dies, continue to Surge vs Cat until Crawdad dies
At death, bring out Spawn of G'nathus (1-2-1) - Lightning shield then Thunderbolt = win

Rilla escreveu em 2016-10-28 12:31:29

I used Shore Crab in place of Magical - i didnt even have to use Spawn :) Thx

Anonymous escreveu em 2016-10-22 12:10:40

Deep Bite is a better more consistant strategy than Tail Slap. The other benefit is tat your Hydraling can pretty much solo the first two without any problems

Archelirion escreveu em 2016-10-17 21:04:19

The problem with this strategy seems to be contingent on if you kill Jinx one turn too soon. If you do, Shell Armor isn't up at the right time and it will cripple your attempt. It was successful for me once i went into Rocket's segment with 1 round left on Shell Armor. Before that, I got wrecked twice because of that cyclone.

Jirki88 escreveu em 2016-10-17 08:46:46

Didn't go quite as noted in the strategy - my Hydraling died before killing Rocket, so I had to use my third pet to clean up, and G'nathus took so much damage from Cyclone he couldn't handle Marshamallow... Fortunately, Chuck with Rip+Blood In The Water made short work of both Rocket and Marshmallow when necessary.

Sean escreveu em 2016-09-28 22:52:59

It could have been bad luck with Spawn of G'nathus taking some crits, but this didn't quite work as written. I needed my 3rd pet to clean up, and even then it was pretty close.

Eilistraee escreveu em 2016-10-09 02:56:16

Happened to me too, I even failed at first try.

Roye escreveu em 2016-10-12 00:34:33

Same here, the cyclones are a bit random.

Marisol escreveu em 2016-10-09 00:31:17

Maybe I got lucky, but my Hydraling soloed all 3 pets.

Nivmizzet escreveu em 2016-09-29 03:50:14

So easy that you could use a leveling pet for this because two of the enemy pets do wind up attacks and turns where they simply use debuffs.

Anonymous escreveu em 2016-09-28 04:21:29

Worked great, thank you :).

Jeack escreveu em 2016-09-28 02:52:30

My puddle terror almost soloed the fight. Spawn of Gnathus was useless cause he was almost dead from tornado, but mud jump kills last pet easily.

Anonymous escreveu em 2016-09-28 01:53:54

Perfect thank you! Just got my Aquatic achievement today. :D

Natt escreveu em 2016-09-28 01:05:33

I didn't have Spawn of G'nathus leveled up, so I substituted Emperor Crab instead. Shell Shield followed by Snap finished Marshmallow handily.

Rolgnin escreveu em 2016-09-27 22:37:08

Just used the Hydraling. Did the job. Shield and Call lighning were quite useful for the cat ;)

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