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vs. Bras-de-fer mental d'Addius

Stratégie proposée par Kalthoreil#2316

Strategy 16 of 41
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Ajout étape:

Bras-de-fer mental d'Addius 173331
Special or not:0Special or not:1111116156991160

Talents : 1 1 1
Breed: Tous

Yéti mécanique paisible
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HB 1546 273 273


1 ZR0 1 0

N'importe quelle mascotte

1 ZR0 1 0

N'importe quelle mascotte

XP faible
Au moins une mascotte de cette stratégie doit être d'un breed spécifique
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 0:36
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 5
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Ce tableau indique l'xp obtenue pour un combat avec deux mascotte niveaux 25 et une mascotte à xp.
XP partielle non prise en compte

Avant Après Gain xp
1296
22102
33107
44112
55116
66119
77121
88123
99125
1010125
1111125
1212125
1313123
1414121
1515119
1616116
1717112
1818107
1919102
202096
212189
222282
232374
242465

Chapeau de safari

Friandise inférieure

Friandise

Haut-de-forme sombrelune

Événement semaine bonus

















Détails de la stratégie
36 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
5
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2021-07-30 18:36:28
Date de dernière mise à jour de la stratégie.
2021-02-06 12:46:06
Date de création de la stratégie.
5,866
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
Revendreth 61.3 41.2 (TomTom / Map Pin)
XP faible
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Yéti mécanique paisible
Poing en métal
Appel de la foudre
Supercharge
N'importe quelle mascotte
N'importe quelle mascotte
Pass
Bring in your Yéti mécanique paisible
Swap to your Yéti mécanique paisible
Calam comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Yéti mécanique paisible
Any Pet
Any Pet
Poing en métal
Appel de la foudre
Supercharge
Calam
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2
Mental games : Health

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Yéti mécanique paisible
Poing en métal
Appel de la foudre
Supercharge
N'importe quelle mascotte
N'importe quelle mascotte
Pass
Bring in your Yéti mécanique paisible
Swap to your Yéti mécanique paisible
Calam comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Yéti mécanique paisible
Any Pet
Any Pet
Poing en métal
Appel de la foudre
Supercharge
Calam
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Yéti mécanique paisible
Poing en métal
Appel de la foudre
Supercharge
N'importe quelle mascotte
N'importe quelle mascotte
Pass
Bring in your Yéti mécanique paisible
Swap to your Yéti mécanique paisible
Calam comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Yéti mécanique paisible
Any Pet
Any Pet
Poing en métal
Appel de la foudre
Supercharge
Calam
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Yéti mécanique paisible
Poing en métal
Appel de la foudre
Supercharge
N'importe quelle mascotte
N'importe quelle mascotte
Pass
Bring in your Yéti mécanique paisible
Swap to your Yéti mécanique paisible
Calam comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Yéti mécanique paisible
Any Pet
Any Pet
Poing en métal
Appel de la foudre
Supercharge
Calam
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Yéti mécanique paisible
Poing en métal
Appel de la foudre
Supercharge
N'importe quelle mascotte
N'importe quelle mascotte
Pass
Bring in your Yéti mécanique paisible
Swap to your Yéti mécanique paisible
Calam comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Yéti mécanique paisible
Any Pet
Any Pet
Poing en métal
Appel de la foudre
Supercharge
Calam
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 6
Any standard attack will finish the fight

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Yéti mécanique paisible
Poing en métal
Appel de la foudre
Supercharge
N'importe quelle mascotte
N'importe quelle mascotte
Pass
Bring in your Yéti mécanique paisible
Swap to your Yéti mécanique paisible
Calam comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Yéti mécanique paisible
Any Pet
Any Pet
Poing en métal
Appel de la foudre
Supercharge
Calam
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

My strongest mind game is dreaming




Bobby_the_Sloth

rédigé le 2024-04-19 23:13:14

Just testing out Mental games options, I use supercharge and that put the other 2 abilities on an 8 round cd and call lightning will stun the yeti for 5 rounds.

Solitha

rédigé le 2021-07-23 12:27:58

After a lot of fights using this strat... use Metal Fist on the first turn instead of passing. It shortens the fight by a round, and less likely you'll need a second pet to clean up. (edited)

(OP) Kalthoreil#2316

rédigé le 2021-07-30 18:36:57

I didn't think of that, I edited the strat, thanks !

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