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Etiquetas
Filtro de estratégias:
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 4.7 ![]() |
N / D | 109 ![]() |
81
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1:21
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11 | ||
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Qualquer Nível 1+ Mascote
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Brawler
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DragonsAfterDark: I've updated the strategy and tdScript to hopefully help stabilize it. Let me know if the updated version worked better for you ^^
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Aleatório Loja Nível 1+ Script Inalcançável |
2 | 4.7 ![]() |
N / D | 58 ![]() |
105
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1:45
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15 |
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Qualquer Nível 1+ Mascote
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UPDATE: This strategy by Rikade on Wowhead still works as of the Shadowlands pre-patch. As stated in the comments below if you have a P/S, P/P, P/B Starlette AND you get critted by Otto, you will die and have to start over. It doesn't happen very often from my experience with a P/B Starlette.
DragonsAfterDark: 4 August 24, changes to strategy instructions and script have been made in OP's absence due to DoT changes for Toxic Smoke. |
Nível 1+ Script |
2 | 4.7 ![]() |
N / D | 135 ![]() |
130
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2:10
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15+ | |
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Qualquer Mascote
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Script thanks to Lazey
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Aleatório Script |
2 | 4.6 ![]() |
N / D | 74 ![]() |
145
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2:25
|
17 | |
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Qualquer Nível 1+ Mascote
|
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This strategy is based on Remte's strategy.
12 rounds. |
Nível 1+ Script |
2 | 4.6 ![]() |
N / D | 25 ![]() |
91
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1:31
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12 | |
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Qualquer Nível 1+ Mascote
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No Whirlpool crit protection yet. :(
When my Bombling crit before the shield was cast, it oneshot Mr. Pointy. Another 5x Fulminar and Explodir saved the fight. For a crit in the following round, skip a Fulminar and proceed with the mines. With the current stat requirements, pet #1 can withstand a single crit of Jato d'Água. The minimum is 1417 HP. |
Nível 1+ Script |
2 | 4.5 ![]() |
N / D | 14 ![]() |
88
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1:28
|
13 | |
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Qualquer Nível 1+ Mascote
|
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It may be necessary to restart if Lil' Bling dies early.
Originally from Henry#1930 in the comments. |
Nível 1+ |
2 | 4.3 ![]() |
N / D | 23 ![]() |
115
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1:55
|
14 | |
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Qualquer Nível 1+ Mascote
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Not fully tested yet.
Any suggestions welcome :) |
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 7 ![]() |
93
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1:33
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12-13 | |
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Qualquer Nível 1+ Mascote
|
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Full credit goes to roeevv on wowhead.com for this strategy. Didn't see it here, so added it ;)
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Raça (breed) Nível 1+ Script |
2 | 4.0 ![]() |
N / D | 26 ![]() |
105
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1:45
|
16 | |
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Qualquer Nível 1+ Mascote
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With 10.2 Changes I have modified (9/12/23):
* P/S is now the only one which is 10 rounds (Other breads would be 11). * H/P is all but fail proof but standard 11 rounds (others approx 1-2%). * H/H potentially adds an extra round (makes it 12) and is not fail proof. * There is a chance level pet will get no xp due to final wind-up crit (~5%). I've changed to Dragonete de Guerra Obsidiano from Dragonete Mecânico Perene (which can be used as alternative and still does work but adds at least 5% chance to fail due to getting a crit kill on SYD early) Have only practically tested with P/P, H/P and P/S Iron Starlette (with both Obsidian and TMD) if you try others, please let me know the results. |
Nível 1+ Script |
2 | 3.9 ![]() |
N / D | 15 ![]() |
80
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1:20
|
10 | |
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Qualquer Nível 1+ Mascote
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Nível 1+ |
2 | 3.9 ![]() |
N / D | 13 ![]() |
118
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1:58
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15-16 | ||
Script |
2 | 5.0 ![]() |
N / D | 0 ![]() |
62
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1:02
|
7 | |||
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Not trying to level, just trying to complete the daily quest with as much consistency and as fast as possible each day. This script has a consistent 8 round KO, and a very rare 6 round KO. :)
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Raça (breed) Script |
2 | 0.0 ![]() |
N / D | 1 ![]() |
65
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1:05
|
8 | ||
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Aleatório Script |
2 | 5.0 ![]() |
N / D | 6 ![]() |
145
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2:25
|
20 | ||
Eruionmel
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2 | 0.0 ![]() |
N / D | 1 ![]() |
137
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2:17
|
17 | |||
2 | 5.0 ![]() |
N / D | 3 ![]() |
123
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2:03
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18 | ||||
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Qualquer Nível 1+ Mascote
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For those of you who haven't got Lil Bling: Works every time, safe strategy. But Twilight-Clutch Sister MUST be P/S breed.
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Raça (breed) Nível 1+ |
2 | 5.0 ![]() |
N / D | 3 ![]() |
105
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1:45
|
16 | |
2 | 5.0 ![]() |
N / D | 2 ![]() |
125
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2:05
|
17 | ||||
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This strategy has worked for me every time so far, not sure if it's breed specific.
I have no idea how to write the TD Rematch script, sorry! |
2 | 5.0 ![]() |
N / D | 1 ![]() |
125
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2:05
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17-18 | |||
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Qualquer Nível 1+ Mascote
|
Nível 1+ |
2 | 3.2 ![]() |
N / D | 7 ![]() |
120
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2:00
|
16 | ||
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Qualquer Nível 25+ Mecânico
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Raça (breed) |
2 | 4.2 ![]() |
N / D | 3 ![]() |
90
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1:30
|
12 | ||
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Qualquer Nível 1+ Mascote
|
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Powerball is used to get the speed advantage over Mr. Pointy and Otto.
Thus, this strategy should work with any Starlette-breed (mine is P/H), since Trunks softens up Mr. Pointy with AoE. The only Starlette-breed that could have a problem might be H/H. |
Nível 1+ |
2 | 4.0 ![]() |
N / D | 1 ![]() |
152
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2:32
|
23 | |
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Qualquer Nível 5+ Mascote
|
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This strategy was originally created by @LilTurd1272 and later refined by @Alma.
If your bunny dies before Syd dies, you will need to restart the fight! |
Nível 5+ Script |
2 | 3.7 ![]() |
N / D | 2 ![]() |
108
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1:48
|
16 | |
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Qualquer Nível 1+ Mascote
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I really like Baa'lial, but infortunately he's not in many strategies ; so here is a nice way of using it. Enjoy ! :)
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Aleatório Nível 1+ Script Inalcançável |
2 | 3.0 ![]() |
N / D | 1 ![]() |
110
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1:50
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15-16 | |
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Qualquer Nível 1+ Mascote
|
Aleatório Nível 1+ |
2 | 3.4 ![]() |
N / D | 1 ![]() |
120
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2:00
|
13 | ||
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Qualquer Nível 1+ Mascote
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Evil
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Nível 1+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
180
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3:00
|
29 | |
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Not a perfect group (as there is no leveling pet space), but a group that works well on both teams.
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2 | 0.0 ![]() |
N / D | 0 ![]() |
120
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2:00
|
15 | |||
Raça (breed) |
2 | 0.0 ![]() |
N / D | 0 ![]() |
125
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2:05
|
16+ | |||
Loja Script Inalcançável |
2 | 0.0 ![]() |
N / D | 0 ![]() |
125
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2:05
|
17 | |||
Aleatório Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
115
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1:55
|
14+ | |||
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Qualquer Nível 1+ Mascote
|
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Cooked this up cause I don't have Enchanted Broom yet. It's slow but it's very consistent. A few unlucky crits should still be manageable. It's hilarious how Fogo-fátuo de Hyjal can basically solo the entire fight, we only let it die to facilitate the level pet.
You can probably replace Zepelim de Negraluna with another Explodir pet, but it'll most likely cost additional turns; Míssil brings Otto's HP down to just enough for Explodir threshold. |
Aleatório Nível 1+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
159
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2:39
|
29 |
Incl. passos:
Antes | Depois | Ganho de Experiência | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapéu de Safari |
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Petisco Menor |
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Petisco |
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Chapéu Darkmoon |
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Pet Battle Week |
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Níveis de animal de estimação para 25 com perda mínima de XP |
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XP adicional acima do nível 25 é perdido |
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O cavalo impressiona
1
Zambizee
escreveu em 2018-04-03 05:06:08
ability(Breath) [round=1]
ability(Decoy) [round=2]
ability(Thunderbolt) [round=3]
if [enemy(#1).active & self(#1).active]
ability(Breath)
endif
if [enemy(#2).active & self(#1).active]
ability(Thunderbolt)
ability(Breath)
change(#2)
endif
if [enemy(#2).active & self(#2).active]
ability(Decoy)
ability(Missile)
endif
ability(Bombing Run)
if [enemy(#3).active & self(#2).active]
ability(Missile)
change(#3)
endif
if [enemy(#3).active & self(#3).active]
ability(Extra Plating)
ability(Make it Rain)
ability(Inflation)
ability(Make it Rain)
endif
1
Aranesh
escreveu em 2018-09-23 08:03:40
0
nightroad1985 escreveu em 2021-12-09 17:52:44
1
SoftCapybara
escreveu em 2021-05-03 08:57:29
0
dehpsilva escreveu em 2021-03-07 22:25:02
1
Ephera#11569
escreveu em 2019-11-04 10:48:07
2
Pixels#11570
escreveu em 2018-10-07 13:06:50
0
Aske escreveu em 2018-04-04 22:24:18
0
MolsonofAle escreveu em 2017-09-07 10:42:01
Don't get past the bombing run on Otto either.
Sometimes the second make it rain but not always.
However the strat has worked for me every time so far.
Thanks for posting it :-)
0
Anonymous escreveu em 2017-05-12 03:06:00
-1
Mahimahi escreveu em 2015-09-11 04:31:44
Why use Thunderbolt at turn 3? It got blocked all the time (by all 3 pets) and therefore a waist.
I just noticed this now 2 times and next time I'll try a different tactic and will wait with Thunderbolt. Your tactic never failed though, but I just noticed this.
2
Aranesh
escreveu em 2015-09-12 04:19:02
Thunderbolt is actually not blocked by the backline pets. You're going to attack Syd while he has a bubble anyway, so the damage on him is not going through. But Thunderbolt splits to the other pets as well and therefore still has a use: It takes away 1 charge of bubble and does some damage on the other two pets. If you try again, keep an eye on the backline pets health :-)
0
Mahimahi escreveu em 2015-10-09 04:32:02
I'm a biggame fisherman and fish all over the world, my favorite part is extreme jigging and popper for big tuna and GT's. A mahimahi is actually the strongest fish out in the ocean. If it would get as old as a marlin (16-20 years) you wouldn't be able to catch it with a rod. A mahimahi only get 7-8 years old max.
Anyway, I tried this set up again and it worked like you described. I will try it again (just got back from Mexico holiday/fishing trip) for as long DM is up. Maybe i wasn't paying attention enough last month :P
0
Aranesh
escreveu em 2015-10-25 13:27:12
First time I encountered Mahimahi was on a trip to Florida last year. Really liked it, and it's a way different world to what I used to know. From Europe myself. Most exciting fish we have in my area are trouts and pikes ^^
2
Leamar
escreveu em 2021-01-31 14:28:46
ability(Atem) [round=1]
ability(Lockvogel) [round=2]
ability(Donnerblitz) [round=3]
if [enemy(#1).active & self(#1).active]
ability(Atem)
endif
if [enemy(#2).active & self(#1).active]
ability(Donnerblitz)
ability(Atem)
change(#2)
endif
if [enemy(#2).active & self(#2).active]
ability(Lockvogel)
ability(Rakete)
endif
ability(Bombenangriff)
if [enemy(#3).active & self(#2).active]
ability(Rakete)
change(#3)
endif
if [enemy(#3).active & self(#3).active]
ability(Zusätzlicher Beschlag)
ability(Goldregen)
ability(Inflation)
ability(Goldregen)
endif
1
Rosilana
escreveu em 2018-07-05 02:25:35
0
Pixel escreveu em 2025-01-06 07:50:28
3
Lvovich
escreveu em 2019-06-06 03:04:42
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