Estrategia añadida por Lazey
3
3
Puntuación media: |
3.3 |
Puntuaciones: |
3 |
Tu voto: |
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Creator |
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Etiquetas
Filtrar estrategias:
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Cualquier nivel 15+ Mascota
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Nivel 15+ Script |
2 | 4.3 ![]() |
N/A | 36 ![]() |
220
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3:40
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32+ | ||
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Cualquier nivel 15+ Mascota
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Compatible with Shadowlands
Original strategy by Rikade Script thanks to Lumaris |
Nivel 15+ Script |
2 | 4.2 ![]() |
N/A | 38 ![]() |
130
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2:10
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15-16 | |
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Cualquier nivel 1+ Mascota
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Raza Nivel 1+ Script No Obtenible |
2 | 5.0 ![]() |
N/A | 13 ![]() |
126
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2:06
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20-21 | ||
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Cualquier nivel 8+ Mascota
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Raza RNG Nivel 8+ Script |
2 | 4.3 ![]() |
N/A | 9 ![]() |
87
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1:27
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11 | ||
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Cualquier nivel 1+ Mascota
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Level 1 pet is protected whole fight.
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Raza Nivel 1+ Script |
2 | 4.4 ![]() |
N/A | 7 ![]() |
155
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2:35
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23 | |
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Cualquier nivel 10+ Mascota
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Script thanks to Vaelstra
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Nivel 10+ Script |
2 | 3.9 ![]() |
N/A | 9 ![]() |
235
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3:55
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32+ | |
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Cualquier nivel 2+ Mascota
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Damage is from Aquatic and you can check the "magic/mechanical" box in rematch
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Raza Nivel 2+ Script |
2 | 4.1 ![]() |
N/A | 5 ![]() |
95
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1:35
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13 | |
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Cualquier nivel 1+ Mascota
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46 rounds.
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Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
330
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5:30
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40+ | |
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Cualquier nivel 1+ Mascota
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Nivel 1+ Script No Obtenible |
2 | 5.0 ![]() |
N/A | 1 ![]() |
106
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1:46
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18 | ||
0
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New
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5.0 ![]() |
N/A | 0 ![]() |
112
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1:52
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15-17 | ||||
RNG |
2 | 4.5 ![]() |
N/A | 2 ![]() |
110
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1:50
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15+ | |||
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Cualquier nivel 3+ Mascota
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Wins in 13 or 14 rounds. Leveling pet takes 273 damage, or 409 damage if it's an elemental pet or if Carpnado crits.
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Raza Nivel 3+ Script |
2 | 3.3 ![]() |
N/A | 4 ![]() |
95
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1:35
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13-14 | |
Raza Script |
2 | 4.4 ![]() |
N/A | 4 ![]() |
96
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1:36
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13 | |||
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Cualquier nivel 1+ Mascota
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*** 9.0.2 approved ***
Someone was looking for Sissix strategies that can carry Level 1 pets and I realized I never published my old Slithershock Eel + Dust Bunny carry (~30 turns), so I went back and did optimize my team based on the Hermit Crab idea and replaced Dust Bunny with Sneaky Marmot that looked more promising and so I could shorten the fight to ~23 rounds. I'll do the level pet swap when Living Pool dies, this way Pinch damage will be reset and has to stack up again. If you feel more comfortable with Fish Slap... both attacks are supported by the script. |
Raza RNG Nivel 1+ Script |
2 | 3.3 ![]() |
N/A | 3 ![]() |
170
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2:50
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25+ | |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
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1:50
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14-16 |
Incl. pasos:
Cualquier nivel 1+ Mascota
Sustitutos:
1 / 2
*** 9.0.2 approved ***
Someone was looking for Sissix strategies that can carry Level 1 pets and I realized I never published my old Slithershock Eel + Dust Bunny carry (~30 turns), so I went back and did optimize my team based on the Hermit Crab idea and replaced Dust Bunny with Sneaky Marmot that looked more promising and so I could shorten the fight to ~23 rounds.
I'll do the level pet swap when Living Pool dies, this way Pinch damage will be reset and has to stack up again. If you feel more comfortable with Fish Slap... both attacks are supported by the script.
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Sombrero de safari |
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Chuchería inferior para mascotas |
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Chuchería para mascotas |
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Chistera de la Luna Negra |
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Semana de Duelos de Mascotas |
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La mascota sube a nivel 25 con pérdida mínima de EXP |
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Se pierde la EXP adicional por encima del nivel 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Ssssssss!
1
Rosqo
escrito el 2021-04-13 04:33:09
0
Oaden escrito el 2020-10-15 05:23:51
[Edit] Ignore this, commented on the wrong fight (editado)
1
Gibbwin
escrito el 2020-10-16 08:49:51
1
Cloudstrike#11407
escrito el 2019-05-29 14:28:21
change(#3) [ enemy(#2).active & !self(#3).played ]
change(#1) [ self(#3).played ]
if [ enemy(#1).active ]
quit [ self(#1).dead ]
use(Bubble:934) [ round=1 ]
use(Dive:564) [ round=3 ]
use(Fish Slap:1737)
endif
if [ enemy(#2).active ]
use(Bubble:934) [ self.aura(Whirlpool:512).duration=1 ]
use(Dive:564) [ enemy.round>3 ]
use(Fish Slap:1737)
use(Chomp:367) [enemy.hp<216 ]
use(Blinding Powder:1015)
use(Chomp:367)
endif
use(Smoke Bomb:1679) [ enemy.aura(Undead:242).exists ]
use(Smoke Bomb:1679) [ enemy.ability(Carpnado:1287).usable & !enemy.aura(Blinded:1014).exists ]
use(Chomp:367) [enemy.hp<324 ]
use(Blinding Powder:1015) [ enemy.aura(Shell Shield:309).exists ]
use(Chomp:367)
change(#2)
0
mikel escrito el 2021-04-04 17:57:12
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