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vs. No-muerto

Estrategia añadida por Shenk

100

2

Strategy 2 of 6
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Incl. pasos:

No-muerto 0
Special or not:0Special or not:111213513477013510

Habilidades: 1 1 2
Raza: Cualquier

Marioneta macabra
Esta mascota puede tener las siguientes razas:

Raza Salud Poder Velocidad
HP 1546 289 260


Special or not:0Special or not:112215308642215300

Habilidades: 1 2 2
Raza: Cualquier

Cachorro fantasmal de lobo gélido
Esta mascota puede tener las siguientes razas:

Raza Salud Poder Velocidad
PP 1400 325 260


Special or not:0Special or not:122115748840115740

Habilidades: 2 2 1
Raza: Cualquier

Hijo de Sethe
Esta mascota puede tener las siguientes razas:

Raza Salud Poder Velocidad
PS 1319 338 257


The team was created by the Youtuber Kovok's Gaming, who kindly allowed me to add this to our collection.
If you want to see these pets in action watch his video.

This is a heal&stall type of team which is really hard to beat when there is no direct counter to it.
The strength of it lies in background healing made possible by two of the pets.

Al menos una de las mascotas de esta estrategia requiere el uso de una raza específica.
No todas las estrategias son a prueba de balas. Esta es una de ellas. Es posible que tengas que reiniciar varias veces, puesto que existe un componente de aleatoriedad que puede hacer que tus mascotas pierdan. ¡Ellas no tienen la culpa!
Esta estrategia utiliza mascotas procedentes del Juego de Cartas Coleccionables (JCC) de WoW o vendidas en la casa de subastas por grandes cantidades de oro.
Esta estrategia utiliza mascotas procedentes de la Tienda de WoW. Puedes comprarlas con saldo de Battle.net o con dinero real.
Puedes usar esta estrategia para subir tus mascotas de nivel bajo.
Algunas instrucciones son más difíciles de seguir que otras. ¡Eso es exactamente lo que vas a encontrar en esta estrategia!
Esta estrategia ofrece un script que se puede utilizar con el addon Pet Battle Script. Puedes copiar el script haciendo click en el botón situado a la izquierda de las mascotas.
Al menos una de las mascotas de esta estrategia ya no puede ser obtenida. Si esta forma parte de tu colección, ¡Enhorabuena!
Nuestros Creadores de Estrategias han marcado esta estrategia como recomendada y la hemos destacado para darle más visibilidad.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Detalles de la Estrategia
2019-03-23 18:53:31
La estrategia fue actualizada en esta fecha.
2019-03-23 18:53:31
La estrategia fue creada en esta fecha.
14,116
Visualizaciones de la página. Este número indica la frecuencia con la que los visitantes han accedido a esta estrategia.
Macabre M
Top priority here (unless you're facing aquatics or absorbs like sandstorm) is to get both debuffs Muerte y descomposición and Tromba de huesos onto the enemy team. They don't stick to one pet and remain even after swapping.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Marioneta macabra
Maraca macabra
Muerte y descomposición
Tromba de huesos
Cachorro fantasmal de lobo gélido
Arañar
Canción persistente
Mordisco fantasmal
Hijo de Sethe
Sangre apestada
Toque del Animus
Drenar sangre
Pass
Bring in your Marioneta macabra
Bring in your Cachorro fantasmal de lobo gélido
Bring in your Hijo de Sethe
Swap to your Marioneta macabra
Swap to your Cachorro fantasmal de lobo gélido
Swap to your Hijo de Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Marioneta macabra
Cachorro fantasmal de lobo gélido
Hijo de Sethe
Maraca macabra
Muerte y descomposición
Tromba de huesos
Arañar
Canción persistente
Mordisco fantasmal
Sangre apestada
Toque del Animus
Drenar sangre
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
When your Marioneta macabra is in the background and it's dots damage connect with Sangre apestada or Toque del Animus it will be healed.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Marioneta macabra
Maraca macabra
Muerte y descomposición
Tromba de huesos
Cachorro fantasmal de lobo gélido
Arañar
Canción persistente
Mordisco fantasmal
Hijo de Sethe
Sangre apestada
Toque del Animus
Drenar sangre
Pass
Bring in your Marioneta macabra
Bring in your Cachorro fantasmal de lobo gélido
Bring in your Hijo de Sethe
Swap to your Marioneta macabra
Swap to your Cachorro fantasmal de lobo gélido
Swap to your Hijo de Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Marioneta macabra
Cachorro fantasmal de lobo gélido
Hijo de Sethe
Maraca macabra
Muerte y descomposición
Tromba de huesos
Arañar
Canción persistente
Mordisco fantasmal
Sangre apestada
Toque del Animus
Drenar sangre
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Frostwolf G
The Ghostpup doesn't directly synergize with either one of the other pets. However Canción persistente heals every pet in your team. Furthermore this pet can dish out quite some damage.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Marioneta macabra
Maraca macabra
Muerte y descomposición
Tromba de huesos
Cachorro fantasmal de lobo gélido
Arañar
Canción persistente
Mordisco fantasmal
Hijo de Sethe
Sangre apestada
Toque del Animus
Drenar sangre
Pass
Bring in your Marioneta macabra
Bring in your Cachorro fantasmal de lobo gélido
Bring in your Hijo de Sethe
Swap to your Marioneta macabra
Swap to your Cachorro fantasmal de lobo gélido
Swap to your Hijo de Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Marioneta macabra
Cachorro fantasmal de lobo gélido
Hijo de Sethe
Maraca macabra
Muerte y descomposición
Tromba de huesos
Arañar
Canción persistente
Mordisco fantasmal
Sangre apestada
Toque del Animus
Drenar sangre
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Just keep in mind that Mordisco fantasmal will stun you for one round, so it is best used to finish an enemy off or during your undead round.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Marioneta macabra
Maraca macabra
Muerte y descomposición
Tromba de huesos
Cachorro fantasmal de lobo gélido
Arañar
Canción persistente
Mordisco fantasmal
Hijo de Sethe
Sangre apestada
Toque del Animus
Drenar sangre
Pass
Bring in your Marioneta macabra
Bring in your Cachorro fantasmal de lobo gélido
Bring in your Hijo de Sethe
Swap to your Marioneta macabra
Swap to your Cachorro fantasmal de lobo gélido
Swap to your Hijo de Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Marioneta macabra
Cachorro fantasmal de lobo gélido
Hijo de Sethe
Maraca macabra
Muerte y descomposición
Tromba de huesos
Arañar
Canción persistente
Mordisco fantasmal
Sangre apestada
Toque del Animus
Drenar sangre
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Son oS
The Hijo de Sethe can be a real pain in the butt when it is not countered hard as it has an absurd potential of self-preservation.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Marioneta macabra
Maraca macabra
Muerte y descomposición
Tromba de huesos
Cachorro fantasmal de lobo gélido
Arañar
Canción persistente
Mordisco fantasmal
Hijo de Sethe
Sangre apestada
Toque del Animus
Drenar sangre
Pass
Bring in your Marioneta macabra
Bring in your Cachorro fantasmal de lobo gélido
Bring in your Hijo de Sethe
Swap to your Marioneta macabra
Swap to your Cachorro fantasmal de lobo gélido
Swap to your Hijo de Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Marioneta macabra
Cachorro fantasmal de lobo gélido
Hijo de Sethe
Maraca macabra
Muerte y descomposición
Tromba de huesos
Arañar
Canción persistente
Mordisco fantasmal
Sangre apestada
Toque del Animus
Drenar sangre
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Both Toque del Animus and Sangre apestada will heal any pet that damages the target (also the Marioneta macabra with active dots).

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Marioneta macabra
Maraca macabra
Muerte y descomposición
Tromba de huesos
Cachorro fantasmal de lobo gélido
Arañar
Canción persistente
Mordisco fantasmal
Hijo de Sethe
Sangre apestada
Toque del Animus
Drenar sangre
Pass
Bring in your Marioneta macabra
Bring in your Cachorro fantasmal de lobo gélido
Bring in your Hijo de Sethe
Swap to your Marioneta macabra
Swap to your Cachorro fantasmal de lobo gélido
Swap to your Hijo de Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Marioneta macabra
Cachorro fantasmal de lobo gélido
Hijo de Sethe
Maraca macabra
Muerte y descomposición
Tromba de huesos
Arañar
Canción persistente
Mordisco fantasmal
Sangre apestada
Toque del Animus
Drenar sangre
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Know that the Toque del Animus healing is far greater than Sangre apestada, but it also has a high cooldown. Drenar sangre's damaging effect will also trigger these debuffs.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Marioneta macabra
Maraca macabra
Muerte y descomposición
Tromba de huesos
Cachorro fantasmal de lobo gélido
Arañar
Canción persistente
Mordisco fantasmal
Hijo de Sethe
Sangre apestada
Toque del Animus
Drenar sangre
Pass
Bring in your Marioneta macabra
Bring in your Cachorro fantasmal de lobo gélido
Bring in your Hijo de Sethe
Swap to your Marioneta macabra
Swap to your Cachorro fantasmal de lobo gélido
Swap to your Hijo de Sethe
An enemy pet comes in
Any standard attack will finish the fight
 
Marioneta macabra
Cachorro fantasmal de lobo gélido
Hijo de Sethe
Maraca macabra
Muerte y descomposición
Tromba de huesos
Arañar
Canción persistente
Mordisco fantasmal
Sangre apestada
Toque del Animus
Drenar sangre
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won




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