Stratégie proposée par Berendain
25
25
Average rating: |
4.3 |
Ratings: |
23 |
Your vote: |
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N'importe quelle mascotte de niveau 1+
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NOTE lvl 1+ with patch 9.1.5
lvl pets with <238hp --> 50% XP except magic and mechanical pets they always get 100% XP |
Niveau 1+ Script |
2 | 4.8 ![]() |
N/A | 40 ![]() |
69
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1:09
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9-10 | |
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N'importe quelle mascotte de niveau 1+
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9.0.2 Update: Adjusted TD script to account for the questionable buffs to weather abilities, including Sunlight, Moonfire, and Cleansing Rain, which are all present in this fight. The fight is slightly less reliable now because Dignity heals for more with Cleansing Rain, but that will only matter if you get incredibly unlucky and don't crit during Hawk Eye.
This strategy allows you to level any level one pet. It doesn't need to have a certain amount of health, it won't take damage at all. The leveling pet must be in the second slot for this to work. I recommend the Sprite Darter Hatchling if you have one, due to its higher health. You can use an S/S Nether Faerie Dragon, but you'll risk having to restart if Beauty and Conviction land too many crits for your Faerie Dragon to survive the third turn against Conviction. |
Breed Niveau 1+ Script Choix de l'équipe |
2 | 4.3 ![]() |
N/A | 25 ![]() |
117
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1:57
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19 | |
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N'importe quelle mascotte de niveau 3+
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Tested with a PB and a PP Jeune dragonnet du Nexus. Be sure to swap in leveling pet when Convinction will cast Sombre renaissance, swap back in your first pet and let it die, so that you can kill Convinction with your third pet and start fighting Dignity with your flyer already in.
As a third pet, you can use anything that can reliably kill Dignity in 3 turns, to avoid him casting Raz-de-marée. Any flyer with Frappe alpha and enough power should do. You can level up anything that can survive Beau fixe on the first turn: any pet with > 158 HP or any critter, mechanical or magic pet. Script thanks to Tasmanien |
Niveau 3+ Script |
2 | 4.4 ![]() |
N/A | 27 ![]() |
86
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1:26
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11+ | |
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N'importe quelle mascotte de niveau 4+
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Important: This strategy works if your first pet is faster or slower than Conviction, but you need to use Évanescence if you're faster, and use Echange de vie if you're slower. I don't recommend using an S/B Dragon féerique du Néant, as it will be the same speed as Conviction on its first round, so it will be random which pet attacks first.
Update: Added TD script. Times: 1:25 using a P/P Nether Faerie Dragon 1:41 using an H/P Nether Faerie Dragon 1:26 using an S/S Nether Faerie Dragon or Sprite Darter Hatchling |
Niveau 4+ Script |
2 | 4.6 ![]() |
N/A | 7 ![]() |
85
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1:25
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11+ | |
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N'importe quelle mascotte de niveau 6+
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Breed Niveau 6+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
105
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1:45
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14 | ||
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N'importe quelle mascotte de niveau 1+
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Round 13, 74-77s
------------------------------------- Round 7,if enemy(#1).dead then change(#2) , Else change(#3)-->change(#2) Round 11,if self(#3).played then change(#1), Else change(#3)-->change(#1) |
Breed Niveau 1+ Script Choix de l'équipe |
2 | 5.0 ![]() |
N/A | 1 ![]() |
75
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1:15
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12+ | |
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N'importe quelle mascotte de niveau 1+
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For all level 1 pets!
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Breed Niveau 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
120
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2:00
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18 | |
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N'importe quelle mascotte de niveau 3+
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Tested with a SB Dragon féerique du Néant and a SS Jeune fée fléchetteuse, but it should be doable with other breeds as well. Just be sure to swap in leveling pet when Convinction will cast Sombre renaissance, swap back in your first pet and let it die, so that you can kill Convinction with your third pet and start fighting Dignity with your flyer already in.
As a third pet, you can use anything that can reliably kill Dignity in 3 turns, to avoid him casting Raz-de-marée. Any flyer with Frappe alpha and enough power should do. You can level up anything that can survive Beau fixe on the first turn: any pet with > 158 HP or any critter, mechanical or magic pet. |
Niveau 3+ |
2 | 5.0 ![]() |
N/A | 0 ![]() |
98
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1:38
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13 | |
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N'importe quelle mascotte de niveau 1+
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This is my first attempt at creating a team that can level nearly any level 1 pet against this trainer. This strategy only works with S/S breed Nether Faerie Dragon (and therefor also Sprite Darter Hatchling).
Unfortunately, the strategy isn't perfect. If the one Tidal Wave that hits your leveling pet crits, you will fail. There is also one or two other scenarios where a series of unlucky crits by either the opponent's pets or your pets can cause this strategy to fail. But I am still happy with it as it works most of the time and allows you to level nearly any level 1 pet. |
Breed Niveau 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
160
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2:40
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21 | |
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N'importe quelle mascotte de niveau 1+
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Similar to Berendain's strategy.
22 rounds. |
Niveau 1+ Script |
2 | 4.5 ![]() |
N/A | 1 ![]() |
138
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2:18
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22 | |
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N'importe quelle mascotte de niveau 1+
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For all level 1 pets!
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Breed Niveau 1+ Script |
2 | 4.2 ![]() |
N/A | 3 ![]() |
123
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2:03
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19 | |
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N'importe quelle mascotte de niveau 1+
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All level 1 pets are safe!
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Breed Niveau 1+ Script |
2 | 4.0 ![]() |
N/A | 0 ![]() |
150
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2:30
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22 | |
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N'importe quelle mascotte de niveau 10+
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DragonsAfterDark: Strategy has been updated as a leveling strategy. I set the restriction to level 10+ just to account for strong damage and crits. If that still isn't high enough let me know and I'll adjust it ^^
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Niveau 10+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
102
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1:42
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12-14 |
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N'importe quelle mascotte de niveau 3+
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This is a modification of the strategy created by morazor#2212 (https://wow-petguide.com/?Strategy=4103). The key to this strategy is to kill Dignity in 3 rounds to prevent Tidal Wave killing a low-level carry pet.
I've only tested it with an H/P NFD in slot 1 and a P/S Corbeau gilnéen in slot 3. Note that if you get "lucky" with Crits, it is possible for Conviction to die too soon (i.e. before your NFD or before casting Dark Conviction). If this happens, quit. |
Breed Niveau 3+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
110
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1:50
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13 | |
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N'importe quelle mascotte de niveau 8+
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Approximate fight time: 1:15 - 1:20 on 11 rounds.
1:11 - 1:16 using the TDScript as measured by the Pet Battle Log Keeper add-on (but occasionally there is a lag glitch when Beauty uses Quills, which delays the fight). This strategy is fairly quick and mostly consistent, but may fail in some edge cases with unlucky RNG number crunches (such as Conviction's health not hitting the 1-400 window that is optimal for the swap). Level pet requirement details: Level 1+ for mechanical, magic, critter, or 159+ health pets. Level 2+ needed for all other pets. Level 3+ or 238+ health needed to survive a critical hit of Sunlight. Pet breed substitutions: PP Nexus Whelpling and PS Zandalari Kneebiter are the most consistent breeds, but other breeds may work with reduced consistency: Nexus Whelpling - other breeds as well as Stormborne Whelpling may work. Zandalari Kneebiter - SS may work (PP and PB are too slow, and Zandalari Anklerender doesn't have Bloodfang). |
Breed Niveau 8+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
92
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1:32
|
12 | |
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N'importe quelle mascotte de niveau 6+
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Niveau 6+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
97
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1:37
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12 |
Ajout étape:
N'importe quelle mascotte de niveau 1+
Substitutes:
1 / 2
9.0.2 Update: Adjusted TD script to account for the questionable buffs to weather abilities, including Sunlight, Moonfire, and Cleansing Rain, which are all present in this fight. The fight is slightly less reliable now because Dignity heals for more with Cleansing Rain, but that will only matter if you get incredibly unlucky and don't crit during Hawk Eye.
This strategy allows you to level any level one pet. It doesn't need to have a certain amount of health, it won't take damage at all. The leveling pet must be in the second slot for this to work.
I recommend the Sprite Darter Hatchling if you have one, due to its higher health. You can use an S/S Nether Faerie Dragon, but you'll risk having to restart if Beauty and Conviction land too many crits for your Faerie Dragon to survive the third turn against Conviction.
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
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Passage niveau 25 avec perte d'xp minimale |
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= |
XP au-delà du niveau 25 en surplus |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Non ! C’est MOI le maître.
0
yan rédigé le 2022-11-23 05:15:35
3
Sniperorc
rédigé le 2023-09-17 16:15:04
0
Seb
rédigé le 2021-04-24 23:02:08
0
(OP) Berendain
rédigé le 2021-05-08 10:39:01
4
Guadah
rédigé le 2022-08-29 17:46:31
2
Sniperorc
rédigé le 2023-09-17 16:05:39
0
Seb
rédigé le 2022-08-29 22:18:23
1
Vincent_83 rédigé le 2022-08-29 14:39:13
1
Seb
rédigé le 2021-11-16 02:58:21
2
Seb
rédigé le 2021-12-02 15:07:32
0
PhD rédigé le 2021-06-01 19:26:35
1
Gráinne
rédigé le 2021-06-01 21:58:14
If this is not happening for you, do you have any adblock type addons on your browser?
1
PhD rédigé le 2021-06-01 22:23:15
0
PhD rédigé le 2021-06-01 22:29:44
2
ray_007
rédigé le 2021-05-07 19:19:20
-3
Dyz
rédigé le 2021-04-11 15:41:53
1
(OP) Berendain
rédigé le 2021-04-13 04:58:40
-1
Marzen#1123
rédigé le 2021-03-17 07:00:46
1
(OP) Berendain
rédigé le 2021-03-17 07:27:22
3
Marzen#1123
rédigé le 2021-03-18 08:43:28
0
Kitsunaria rédigé le 2021-03-03 07:26:14
3
Rinoe#2501
rédigé le 2021-01-14 08:17:06
Edited TD script:
quit [self(#2).dead]
change(#1) [self.dead]
change(#3) [self(#2).active]
change(#3) [weather(Sunny Day:403)]
change(#2) [enemy(#2).hp<400 & !self(#2).played]
standby [enemy(#2).active & enemy.round=1]
use(Life Exchange:277)
use(Moonfire:595) [self.ability(Life Exchange:277).duration=5]
use(Hawk Eye:521) [self.aura(Decoy:333).exists & !self.aura(Hawk Eye:520).exists]
use(Decoy:334)
use(#1) (edited)
1
Crosspatch#1701
rédigé le 2021-02-15 17:49:21
3
(OP) Berendain
rédigé le 2021-02-15 22:48:24
2
(OP) Berendain
rédigé le 2021-02-15 22:58:09
1
Bazgrim#11927
rédigé le 2021-02-15 17:45:49
4
(OP) Berendain
rédigé le 2021-02-15 22:42:22
3
Seb
rédigé le 2021-01-28 02:33:33
1
Bokonon
rédigé le 2020-10-20 01:07:28
1
(OP) Berendain
rédigé le 2020-10-20 01:46:55
1
Lexolotl
rédigé le 2020-11-23 11:36:58
1
(OP) Berendain
rédigé le 2020-11-24 07:27:56
1
Kesher#11723
rédigé le 2020-12-06 13:47:34
1
Kesher#11723
rédigé le 2020-12-06 14:00:37
2
(OP) Berendain
rédigé le 2020-12-06 21:42:36
2
morfraen
rédigé le 2020-10-20 08:20:09
1
ichebu
rédigé le 2020-11-23 11:45:13
2
(OP) Berendain
rédigé le 2020-11-24 07:28:39
Now, back to Shadowlands. (edited)
1
Levran
rédigé le 2020-10-19 17:48:28
1
Blackmu
rédigé le 2020-10-19 07:01:21
1
TheYangarang#11130
rédigé le 2020-07-11 19:29:42
1
Skwirrel
rédigé le 2020-01-12 05:48:03
1
Skwirrel
rédigé le 2020-01-12 06:17:45
2
Toenail
rédigé le 2019-11-28 15:19:35
it happened a few more times and each time i was still able to win the fight, so pretty solid strat IMO. the last enemy pet doesn't do any immediate damage and axebeak killed it before whirlpool went off. (edited)
0
Useless rédigé le 2019-07-25 13:02:26
3
(OP) Berendain
rédigé le 2019-07-26 07:28:57
1
Holyordersol rédigé le 2019-09-02 13:36:28
4
Astyrel
rédigé le 2019-10-05 02:16:45
2
Astyrel
rédigé le 2019-10-05 02:14:44
2
Zaranthos
rédigé le 2019-10-04 17:58:26
2
Pamplona
rédigé le 2019-09-02 18:26:31
-2
Necrolia rédigé le 2019-07-12 06:54:16
1
(OP) Berendain
rédigé le 2019-07-26 07:28:09
4
SammyJoe
rédigé le 2019-04-03 02:45:20
quit [ self(#2).dead ]
quit [self(#3).dead & round < 12]
if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
change(#3) [ self(#2).active & self(#2).active & enemy(#2).active ]
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif
1
SammyJoe
rédigé le 2019-07-03 02:22:26
1
Ofire rédigé le 2019-04-02 18:03:50
1
Shenk
rédigé le 2019-03-27 07:16:12
1
(OP) Berendain
rédigé le 2019-03-28 21:37:01
2
Kauz#1319
rédigé le 2019-01-13 12:12:58
1
(OP) Berendain
rédigé le 2019-01-14 04:07:02
3
Tiggles
rédigé le 2019-01-13 13:32:54
if [ self(#1).active ]
ability(#3)
change(#3) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & !self.aura(520).exists ]
ability(#1) [ enemy(#2).active ]
ability(#1)
endif
if [ self(#2).active ]
change(#3) [ self(#2).active & enemy(#2).active ]
endif
if [ self(#3).active ]
ability(#2) [ enemy(#1).active ]
ability(#3) [ enemy(#1).active & enemy.hpp > 50 ]
ability(#1) [ enemy(#1).active ]
ability(#2) [ enemy(#2).active & self.hpp < 70 ]
change(#1) [ self(#3).dead & enemy(#2).active ]
change(#2) [ enemy(#2).active & enemy.hp < 400 ]
ability(#1)
endif
Note: I have not put a 'quit' clause in here, so if your Sprite Darter Hatchling dies, as explained above, then quit and restart.
0
Timmaeh rédigé le 2021-12-02 12:16:22
0
Timmaeh rédigé le 2021-12-02 21:24:51
1
Hagazussa#2813
rédigé le 2021-03-27 21:02:16
1
Blackmu
rédigé le 2020-10-19 07:02:26
1
ynag0511
rédigé le 2021-02-15 20:10:22
공략대로 기계 칼부리와 요정용이 S/S가 아니라면 절대 작동하지 않음 (edited)
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