Strategy added by WhyDaRumGone
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Average rating: |
4.7 |
Ratings: |
43 |
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Remembered Construct works as alt #1;
just select: Haunt. Health breeds are best to avoid very unlucky crits. |
Script Unobtainable |
2 | 4.7 ![]() |
100% | 16 ![]() |
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Breed Script Unobtainable |
2 | 5.0 ![]() |
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I feel like Hemospore (pet from the last patch at this moment) has high potential. This strat introduces it.
It seems a bit messy when you see that the drill can almost fully recover, but it works! Note that I put Reckless Strike before Claw, it may sounds stupid because you'll get less damages from the drill if you do Claw before Reckless Strike, but actually it's all calculated. Indeed, because of rng with damages, the drill may not have its 1st destruct at the end of Round 11. In this case, you can lead it to the 1st destruction by a last hit with Wakyn (theorically round 12), meaning your Wakyn will die at this round. Then, you'll have to kill the drill with Muar, and you'll deal the necessary damages with Life Exchange... because your Muar took more damages in the early rounds :)) Several ways to end the fight and you may need to adjust depending on the Hemospore breed you have and on the rng damages you deal. |
2 | 5.0 ![]() |
N/A | 1 ![]() |
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1:33
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Read the EDIT part if you play with Sir Shady.
The HH breed on last pet may be necessary ? A bit of RNG due to non-fixed damages. EDIT: thanks to @Polymathic#1828 comment, I changed minimal speed for second pet to 338. As he mentionned, Sir Shady can be used instead of an SS Umbral Amalgam, but because Sir Shady has 338 speed (exactly same than the ennemy pet) you would have 50% chance that, at turn6, call darkness will cast before ennemy's turn6. So with Sir Shady you can chose to play on 50% rng or you can call darkness at turn 5 (meaning you swap at turn 4). |
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Still testing this strategy for RNG - please let me know if you have issues and specifically where the issue is. I tried to combine some strategies I saw with pets I had leveled and this worked out for me.
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10 |
Incl. steps:
Skills: * 2 *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PP | 1400 | 333 | 252 |
HH | 1725 | 268 | 252 |
PS | 1400 | 297 | 281 |
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Substitutes:
1 / 2
1 / 2
Remembered Construct works as alt #1;
just select: Haunt.
Health breeds are best to avoid very unlucky crits.
Netherspace Abyssal | PP |
Minfernal | BB |
Baa'lial | HP |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
I'm 3rd generation driller, I've been drilling all my life, still haven't figured it all out.
0
Deelyte wrote on 2025-04-08 04:05:44
8
EvilSnow#2434
wrote on 2025-03-08 17:31:00
When Baa'l comes in:
- Murder the Innocent
- Darkflame (to offset Repair's healing) - Powerdrill dies and revives.
- Scorched Earth - Powerdrill repairs.
- Pass.
- Murder the Innocent. Powerdrill dies to Scorched Earth DoT damage.
1
BlindPotter
wrote on 2025-03-21 12:03:39
1
Xemioza#2829
wrote on 2025-03-29 20:14:48
1
Brocknor wrote on 2025-03-29 11:49:12
2
BorisMorosov
wrote on 2025-03-08 02:06:56
2
(OP) WhyDaRumGone
wrote on 2025-03-08 11:20:10
1
FuxieDK
wrote on 2025-03-03 15:37:50
1
(OP) WhyDaRumGone
wrote on 2025-03-04 02:04:08
Edit: I'll do exact calculations later but it's below 1%
So could you please do it again for me really slowly and record every step either by a screenshot or copy/paste from modified PBLK (edited)
1
FuxieDK
wrote on 2025-03-06 20:53:42
1
(OP) WhyDaRumGone
wrote on 2025-03-07 03:04:16
2
ssfiit
wrote on 2025-02-27 23:38:52
1
(OP) WhyDaRumGone
wrote on 2025-02-28 05:22:00
So in theory if you are running an HH, it would take 5 crits in a row aka every enemy move aka 1/3200000 chance, However if using say a PP, it would only take 3 crits, while still sub 1% chance it is still technically a chance :p
3
Nina#1867
wrote on 2025-02-27 07:12:19
1
(OP) WhyDaRumGone
wrote on 2025-02-27 07:55:27
Appreciate the kind words and good luck with the rest of the battles :)
4
Nina#1867
wrote on 2025-02-27 23:10:11
2
(OP) WhyDaRumGone
wrote on 2025-02-28 05:13:41
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