^
vs. Mar'cuus

Stratégie proposée par LazyBattles

Strategy 15 of 15
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Ajout étape:

Cliquez sur le bouton pour copier ce script dans votre presse-papier :

use(Volcano:176)
use(Stone Shot:801)
use(Wild Magic:592) [round = 5]
use(Illuminate:460)
use(Blinkstrike:616)
use(Call Lightning:204)
use(Bash:348)
use(Wild Winds:514)
Mar'cuus 128018
Special or not:0Special or not:2112334819138733480

Talents : 1 1 2
Breed: Tous

Tourmentin primordial
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
PS 1319 289 305


Special or not:0Special or not:1121339019708933900

Talents : 1 2 1
Breed: Tous

Amalgame sophique
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
PS 1237 322 289


Special or not:0Special or not:2202208812795020880

Talents : 2 * 2
Breed: Tous

Surgisseur
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
SS 1319 244 357
HS 1465 244 322


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

This fight has RNG in two places as far as I have noticed

Surger needs to survive to soak the Void Portal.

A combination of double hit pounces, or not getting any stuns from Volcano can cause Sophic Amalgamation to die too early. Once again we need him to survive to soak the next Void Portal.

If all goes to plan should be exactly 10 rounds.

Edit: Removed the speed restriction on Surger - should not have an impact on the strategy. You can also use other pets that have Volcano (Kabluey, Magma Rageling, Amalgam of Destruction, Shard of Cyrukh), however i selected stone shot for simplicity of the script. If you do choose to use one of these other pets, fill all stone shot rounds with another damaging ability but avoid any with a stun or any other effect that may influence the bosses abilities (miss chance, avoid, barrier). As long as the pet gets swapped out the same round as the plan and volcano has been applied the strategy should work the same. If you try other pets please let me know if they work for you as I do not have the others lvled up to test with.

XP faible
Au moins une mascotte de cette stratégie doit être d'un breed spécifique
RNG
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Script
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 1:28
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 10
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Ce tableau indique l'xp obtenue pour un combat avec deux mascotte niveaux 25 et une mascotte à xp.
XP partielle non prise en compte

Avant Après Gain xp
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

Chapeau de safari

Friandise inférieure

Friandise

Haut-de-forme sombrelune

Événement semaine bonus

















Détails de la stratégie
1 Min 28 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
10
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
Pet Sim does not have an enemy fight logic for this encounter, yet. Winrates cannot be calculated until the fight has been mapped.
2024-12-21 14:07:17
Date de dernière mise à jour de la stratégie.
2024-12-14 11:42:43
Date de création de la stratégie.
2,694
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
Eredath 74.66 36.24 (TomTom / Map Pin)
XP faible
Tour 1
Passer

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Surgisseur Enters

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2
Tir de pierre If Surgisseur is killed on this round then reset

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3
Tir de pierre Surgisseur is hit with Void Gate and killed

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Amalgame sophique Enters Battle

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2
Illuminer If Amalgame sophique dies this round reset

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Faites rentrer votre Tourmentin primordial.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Tourmentin primordial
Vents sauvages
Sonner
Appel de la foudre
Amalgame sophique
Frappe-éclair
Magie sauvage
Illuminer
Surgisseur
Tir de pierre
Volcan
Pass
Bring in your Tourmentin primordial
Bring in your Amalgame sophique
Bring in your Surgisseur
Swap to your Tourmentin primordial
Swap to your Amalgame sophique
Swap to your Surgisseur
Mar'cuus comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Tourmentin primordial
Amalgame sophique
Surgisseur
Vents sauvages
Sonner
Appel de la foudre
Frappe-éclair
Magie sauvage
Illuminer
Tir de pierre
Volcan
Mar'cuus
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Spiky kitty, danger kitty, little ball of... hate.




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