Estratégia adicionada por RonaldP
Média de Avaliação: |
0 |
Avaliações: |
0 |
Seu voto: |
|
Creator |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
---|---|---|---|---|---|---|---|---|---|
![]() |
Etiquetas
Filtro de estratégias:
![]() |
![]() |
|||||||
Script |
2 | 5.0 ![]() |
100% | 25 ![]() |
39
![]()
0:39
|
4-5 | |||
![]()
Qualquer Mascote
|
Script |
2 | 5.0 ![]() |
100% | 100 ![]() |
75
![]()
1:15
|
7+ | ||
![]()
Qualquer Nível 1+ Mascote
|
![]()
Small chance level pet gets no xp
Bombinha de Estimação can work but RNG. |
Nível 1+ Script |
2 | 4.9 ![]() |
100% | 54 ![]() |
51
![]()
0:51
|
5-6 | |
![]()
Qualquer Nível 1+ Mascote
|
![]()
Slight chance level pet gets no xp;
(and potentially 4 rounds) |
Nível 1+ Script |
2 | 4.8 ![]() |
100% | 13 ![]() |
49
![]()
0:49
|
5+ | |
![]()
All pets must be flying;
Higher powered #3 pets preferred. Above 300 power can 4 round w/o crits, also 1000% crit proof. You can replace 2nd pass in script with a move |
Script |
2 | 5.0 ![]() |
100% | 12 ![]() |
40
![]()
0:40
|
4-5 | ||
![]()
Qualquer Nível 1+ Mascote
|
![]()
100% Level pet will get all XP
|
Nível 1+ Script |
2 | 4.4 ![]() |
100% | 5 ![]() |
55
![]()
0:55
|
6+ | |
![]()
Beta Strategy
|
Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
52
![]()
0:52
|
6+ | ||
Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
70
![]()
1:10
|
8+ | |||
![]()
Use Build Turret & Explode even if Zaedu is Underground, it'll be fine. It'll be 5-6 rounds no matter how it plays out.
|
Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
51
![]()
0:51
|
5-6 | ||
Inalcançável |
2 | 5.0 ![]() |
N / D | 0 ![]() |
65
![]()
1:05
|
7+ | |||
![]()
Qualquer Mascote
|
![]()
Added failsafe if hit by sticky goo with #1 pet
|
Aleatório Script |
2 | 4.0 ![]() |
64% | 0 ![]() |
50
![]()
0:50
|
5+ | |
![]()
P/P Anklerender is recommended to win within 6 rounds or even 5.
You can use Ikky with Garra Negra and Revoada as well, the script is prepared for that. |
Raça (breed) Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
55
![]()
0:55
|
5+ | ||
![]()
Best to use the "script" since the enemy’s attack can vary for each fight.
Here is a link to an example battle: https://www.youtube.com/watch?v=eDSPVVVzPco |
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
77
![]()
1:17
|
8+ | ||
![]()
~1 to 3% RNG
#2 pet: Crimson Spore is 6 rounds; Other spores ~75% chance to be 6 rounds 3rd pet MUST be above 338 Speed |
Raça (breed) Aleatório Script |
2 | 0.0 ![]() |
99% | 0 ![]() |
49
![]()
0:49
|
6+ | ||
![]()
Qualquer Nível 1+ Mascote
|
![]()
There is some RNG on this fight. Depending on the number of Vento Cortante hits and crits, Zaedu will die to the first Moth. Watch to swap in Level pet if Moth #1 is still alive and Zaedu is health <700. Other times, you may be left with the Level pet needing to finish Zaedu off with one hit. I saw both cases in my testing, but the strategy as written was the most common outcome.
|
Aleatório Nível 1+ Script |
2 | 0.0 ![]() |
53% | 0 ![]() |
65
![]()
1:05
|
8+ | |
![]()
Simple 3 pet tactic.
|
Aleatório |
2 | 0.0 ![]() |
N / D | 0 ![]() |
100
![]()
1:40
|
13+ | ||
![]()
Violet Sporbits are currently the only pets with Explode that also have higher speed than Zaedu, so this works more reliably than other Explode strategies.
|
2 | 0.0 ![]() |
N / D | 0 ![]() |
39
![]()
0:39
|
4-5 |
Incl. passos:
Substitutos:
1 / 2
Best to use the "script" since the enemy’s attack can vary for each fight.
Here is a link to an example battle: https://www.youtube.com/watch?v=eDSPVVVzPco
Blingzinho | SS |
Gnomo Movido à Corda | SB |
Gnomo Movido à Corda | SB |
Para melhor exibição da sua estratégia, por favor siga estas orientações:
Para melhor exibição da sua estratégia, por favor siga estas orientações:
Para melhor exibição da sua estratégia, por favor siga estas orientações:
Para melhor exibição da sua estratégia, por favor siga estas orientações:
Maybe it wants an apple?
1
DragonsAfterDark
escreveu em 2024-09-27 06:47:50
It's a script, not a macro, fyi
use(Make it Rain:985) [round=1]
use(Inflation:1002)
use(Metal Fist:384) [enemy.aura(Shattered Defenses:542).exists]
use(Build Turret:710)
use(Metal Fist:384)
change(next)
(editado)
Novo Comentário: