Stratégie proposée par Entelligente
2
2
Average rating: |
5 |
Ratings: |
1 |
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Script thanks to RemoteDragon
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Breed Script |
2 | 4.5 ![]() |
N/A | 42 ![]() |
150
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2:30
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21+ | |
Zampo
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Script thanks to Beornwulf
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Script |
2 | 4.4 ![]() |
N/A | 14 ![]() |
202
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3:22
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25+ | |
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1:44 is the base time should NOTHING miss.
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Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
104
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1:44
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13+ | ||
Breed RNG |
2 | 3.9 ![]() |
N/A | 4 ![]() |
160
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2:40
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24+ | |||
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Not the cheapest team, but it was fun to make.
Updated 1 August 22 with tdScript and instructions I could actually script for ^^ |
Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
220
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3:40
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24-27 | ||
2 | 5.0 ![]() |
N/A | 1 ![]() |
446
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7:26
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50 | ||||
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N'importe quelle mascotte de type Bestiole de niveau 25+
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This strategy can fail if Timide does not kill Courte-Patte due to Bonne bouille. For Timide, both Toucher limoneux and Tir de pierre work.
The swap in Turn 4 against Mini Tison can fail if Timide is still alive and if your third pet has less HP remaining than Linfo due to Souffle effroyable crits. You can avoid this by using a high HP Critter in the third slot. Zoom is an excellent choice. |
RNG Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
115
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1:55
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15+ | |
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N'importe quelle mascotte de type Bestiole de niveau 25+
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This strategy can fail if Timide does not kill Courte-Patte due to Bonne bouille. For Timide, both Toucher limoneux and Tir de pierre work.
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Script |
2 | 4.0 ![]() |
N/A | 0 ![]() |
115
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1:55
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15+ |
Ajout étape:
N'importe quelle mascotte de type Bestiole de niveau 25+
Talents : Tous
Breed: Tous
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This strategy can fail if Timide does not kill Courte-Patte due to Bonne bouille. For Timide, both Toucher limoneux and Tir de pierre work.
The swap in Turn 4 against Mini Tison can fail if Timide is still alive and if your third pet has less HP remaining than Linfo due to Souffle effroyable crits. You can avoid this by using a high HP Critter in the third slot. Zoom is an excellent choice.
Avant | Après | Gain xp | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapeau de safari |
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Friandise inférieure |
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Friandise |
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Haut-de-forme sombrelune |
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Événement semaine bonus |
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Passage niveau 25 avec perte d'xp minimale |
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XP au-delà du niveau 25 en surplus |
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C’est des Corgis, non ?
1
DragonsAfterDark
rédigé le 2024-01-12 07:20:43
Turn 1 is explained fine - If Bashful isn't going to die on the Puppies of the Flame's first go-round, swap to Newsy.
Turn 2. You'll want to load Newsy's Pump - Puppies of the Flame's second round.
Turn 3. This is Puppies of the Flame's last round, so I used Stoneskin. Shell Armor would also be a great option here just in case Blazing Yip crits on Sizzle's attack on Newsy.
Turn 4. This is the round Sizzle will use Inferno Herding, so we want to force them to bring Newsy back in by swapping in our lowest-health pet. If Bashful is alive, this will likely be them. If Bashful is already dead, you'll want to bring in your spare Critter.
Keep in mind, Rematch will NOT pay attention to health restrictions (at the moment). You'll want to make sure your pet #3 has more health than Newsy so you can properly implement the swaps on Sizzle.
With that said, I would even take the > 1400 further to 1500, just to mitigate any issues with crits. My first time around, I had this problem where Bashful was still very much alive, and because of crits my spare critter had less health than Newsy, so I had no way to really do the swaps properly.
Other than that, great work ^^
1
(OP) Entelligente
rédigé le 2024-01-13 03:19:21
I have picked up Shell Armor for both Bashful and Newsy and modified the strategy to make it more reliable, Bashful now only has to hit 2 out of 3 hits against Stumpers' 25% dodge chance instead of 2 out of 2.
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