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vs. To a Land Down Under

Stratégie proposée par PROFESSORLAB#1941

8

8

Strategy 3 of 8
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Ajout étape:

To a Land Down Under 201004
Special or not:0Special or not:1121311517917931150

Talents : 1 2 1
Breed: Tous

Restes tenaces
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
SS 1400 272 313
PS 1400 301 277
PB 1465 301 261
SB 1465 285 277


Special or not:0Special or not:310116279020516270

Talents : 1 * 1
Breed: Tous

Fragment de désir
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HS 1546 260 289


Special or not:0Special or not:2100312017921931200

Talents : 1 * *
Breed: Tous

Poigne de terreur
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HH 1786 264 244
HP 1607 293 244
HS 1607 264 273
HB 1607 277 257


>1546

Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

Tried to make a strategy that minimized randomness and didn't have pets that were difficult to obtain. The first slot can be replaced with Carpien if you have that, as long as you have Rugissement des morts, Repose en paix, and a basic damage ability. The Fragment de désir can be any of the 3 Fragment pets that drop from the Reliquary boss in Black Temple since they all learn the 2 necessary abilities and have less health than Poigne de terreur.

The only real hiccups in this fight are based on the randomness of the first 2 pets' abilities, specifically Coulée de boue and Tourbillonnement. During testing, these moves were sometimes used at the worst times, and sometimes never used at all the entire fight. However, other than a few key points involving Rugissement des morts usage, the strategy is a lot of spamming your attacking moves no matter which attacks your opponents do and coming out on top anyways.

Au moins une mascotte de cette stratégie doit être d'un breed spécifique
RNG
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 1:58
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 15+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Détails de la stratégie
1 Min 58 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
15+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-05-12 23:29:28
Date de dernière mise à jour de la stratégie.
2023-05-11 18:10:20
Date de création de la stratégie.
9,929
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
Zaralek Cavern 52.41, 66.04 (TomTom / Map Pin)
Inconnus
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tours 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 4+
Trait de feu spirituel until Fragment de désir is knocked out, using Ruée de l’âme again whenever it's available

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Faites rentrer votre Restes tenaces.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1+
Prison d’os until you've been brought back to life with the Undead passive

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Faites rentrer votre Poigne de terreur.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 1+
Poing en métal to victory!

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Restes tenaces
Prison d’os
Rugissement des morts
Repose en paix
Fragment de désir
Trait de feu spirituel
Ruée de l’âme
Poigne de terreur
Poing en métal
Pass
Bring in your Restes tenaces
Bring in your Fragment de désir
Bring in your Poigne de terreur
Swap to your Restes tenaces
Swap to your Fragment de désir
Swap to your Poigne de terreur
Basalte comes in
Grif comes in
Murrey comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Restes tenaces
Fragment de désir
Poigne de terreur
Prison d’os
Rugissement des morts
Repose en paix
Trait de feu spirituel
Ruée de l’âme
Poing en métal
Murrey
Grif
Basalte
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Careful. Every pet here is poisonous or venomous, or both.




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