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vs. Delver Mardei

Stratégie proposée par Bluetrack#21741

8

8

Strategy 3 of 10
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Ajout étape:

Delver Mardei 204926
Special or not:0Special or not:1111271015484927100

Talents : 1 1 1
Breed: Tous

Jeune hippogriffe noyé
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
PS 1197 289 330


=1197

=330

=289

Special or not:0Special or not:1202304717467730470

Talents : 2 * 2
Breed: Tous

Scolop
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
SS 1400 248 337


=1400

=337

=248

Special or not:0Special or not:111216259020316250

Talents : 1 1 2
Breed: Tous

Fragment de colère
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HP 1546 289 260


=1546

=260

=289

Au moins une mascotte de cette stratégie doit être d'un breed spécifique
RNG
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 1:54
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 12-13
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Détails de la stratégie
1 Min 54 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
12-13
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-05-07 09:13:50
Date de dernière mise à jour de la stratégie.
2023-05-07 08:36:59
Date de création de la stratégie.
10,616
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
Zaralek Cavern 65.36, 49.60 (TomTom / Map Pin)
Inconnus
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 4
Ennemy dies, switch with your Scolop.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 6 to 8
Scolop uses Gifle caudale until ennemy dies

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 7
Switch with Fragment de colère (even if Scolop is still alive)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 8

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 9-10

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 11
Ennemy should die here. If it kills your pet before that, switch to Jeune hippogriffe noyé and use Frappe téméraire

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Jeune hippogriffe noyé
Plumes
Frappe téméraire
Décollage
Scolop
Gifle caudale
Écrasement
Fragment de colère
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pass
Bring in your Jeune hippogriffe noyé
Bring in your Scolop
Bring in your Fragment de colère
Swap to your Jeune hippogriffe noyé
Swap to your Scolop
Swap to your Fragment de colère
Buffly comes in
Follet comes in
Pruine comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Jeune hippogriffe noyé
Scolop
Fragment de colère
Plumes
Frappe téméraire
Décollage
Gifle caudale
Écrasement
Trait de feu spirituel
Rayon de feu spirituel
Pointes spirituelles
Pruine
Follet
Buffly
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

When one is in Zaralek Cavern, one should delve deeply into its treasures.




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