^
vs. Tremblor - Legendary

Stratégie proposée par Twintop#1680

2

2

Strategy 6 of 12
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Ajout étape:

Cliquez sur le bouton pour copier ce script dans votre presse-papier :

change(#1) [enemy.aura(Corpse Explosion:664).duration=2]
change(#3) [self(#2).dead & self(#1).active & !self.ability(Illuminate:460).usable]

ability(Soul Ward:751) [round>2]
ability(Illuminate:460)
ability(Beam:114) [self(#3).dead]

ability(Diseased Bite:499) [round=3]
ability(Rabid Strike:666) [!enemy.aura(Rabies:807).exists]
ability(Corpse Explosion:663)

ability(Predatory Strike:518) [enemy.hpp<25]
ability(Amber Prison:1026) [enemy.ability(Sandstorm:453).usable]
ability(Glowing Toxin:270) [!enemy.aura(Glowing Toxin:271).exists]

change(next)
Tremblor - Legendary 200692
Special or not:0Special or not:3111267468982670

Talents : 1 1 1
Breed: Tous

Lanterne enchantée
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
BB 1481 276 276


Special or not:0Special or not:1112627618286270

Talents : 1 1 2
Breed: Tous

Ecureuil infecté
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HP 1627 305 227
PB 1546 305 240


Special or not:0Special or not:1212258615037525860

Talents : 2 1 2
Breed: Tous

Aiguillonneur de Luisambre
Cette mascotte peut avoir les breeds suivants:

Breed Vie Puissance Vitesse
HH 1664 248 284


Substitutes:

Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 3

1
1
This enemy can have three difficulty levels. Check this guide for details.

Based on DragonsAfterDark's strategy, replacing Scurrying Mawrat with Infected Squirrel.

Au moins une mascotte de cette stratégie doit être d'un breed spécifique
Toutes les stratégies ne sont pas infaillibles. Celle-ci est l'une d'entre elles. Vous aurez peut-être besoin de recommencer le combat, si l'aléatoire n'est pas en votre faveur !
Cette stratégie utilise des mascottes provenant du jeu de cartes à collectionner WoW (TCG) ou du marché noir pour des sommes conséquentes de PO.
Cette stratégie utilise des mascottes provenant de la boutique en jeu WoW, achetables via de l'argent réél.
Vous pouvez utiliser cette stratégie pour XP une mascotte de bas niveau.
Certaines instructions sont plus difficiles à suivre que d'autres. C'est ce que vous pourrez trouver dans cette stratégie !
Script
Cette stratégie propose un TD script pouvant être utilisé avec l'addon du même nom. Vous pouvez copier le script dans votre presse-papier en cliquant sur le bouton à gauche des mascottes.
Au moins une des mascottes ne peut plus être obtenue aujourd'hui. Si vous l'avez, félicitations !
Un membre de l'équipe a trouvé cette stratégie particulièrement efficace et l'a mise en avant avec ce tag.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Durée: 1:23
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
Rounds: 12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
Détails de la stratégie
1 Min 23 Sec
Cette durée a été mesurée par un membre de l'équipe. Elle peut varier, mais est plutôt fiable, surtout en utilisant TDScript.
12
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-03-21 22:08:11
Date de dernière mise à jour de la stratégie.
2023-03-21 20:20:21
Date de création de la stratégie.
9,236
Nombre de vues. Indique combien de fois cette stratégie a été vue par les visiteurs du site.
Détails du dompteur
The Forbidden Reach 67.24 12.40 (TomTom / Map Pin)
Inconnus
Tour 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 2
Faites rentrer votre Ecureuil infecté

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Faites rentrer votre Aiguillonneur de Luisambre.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 7

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 8
Faites rentrer votre Lanterne enchantée

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 10

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 11
Faites rentrer votre Aiguillonneur de Luisambre

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Tour 12

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Lanterne enchantée
Rayon
Illuminer
Gardien d’âme
Ecureuil infecté
Morsure pathogène
Frappe enragée
Explosion morbide
Aiguillonneur de Luisambre
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Pass
Bring in your Lanterne enchantée
Bring in your Ecureuil infecté
Bring in your Aiguillonneur de Luisambre
Swap to your Lanterne enchantée
Swap to your Ecureuil infecté
Swap to your Aiguillonneur de Luisambre
Tremblor comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Lanterne enchantée
Ecureuil infecté
Aiguillonneur de Luisambre
Rayon
Illuminer
Gardien d’âme
Morsure pathogène
Frappe enragée
Explosion morbide
Toxine luminescente
Prison d’ambre
Frappe du prédateur
Tremblor
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

Shocking!




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