^
vs. Shadeflicker

Strategy added by Kalagren

100

3

Strategy 5 of 8
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Drill Charge:1921)
use(Overtune:389) [!self.aura(Speed Boost:544).exists]
use(Wind-Up:459) [self(#2).active]
use(Call Lightning:204)
use(Ion Cannon:209)
Shadeflicker 128016
Special or not:0Special or not:1010200111734020010

Skills: * 1 *
Breed: HP

Dibbler
This pet can have the following breeds:

Breed Health Power Speed
HP 1627 297 236
BB 1562 284 252
HB 1627 281 249

Breeds marked in red are not suited for this strategy.

>296

Special or not:0Special or not:2021215332742150

Skills: * 2 1
Breed: Any

Mechanopeep
This pet can have the following breeds:

Breed Health Power Speed
PB 1546 273 273


>1545

>272

Special or not:0Special or not:1012116156991160

Skills: * 1 2
Breed: Any

Tranquil Mechanical Yeti
This pet can have the following breeds:

Breed Health Power Speed
HB 1546 273 273


Substitutes:

1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 2

1

Only had H/P Dibbler to test with.

Without crits, other breeds will likely take 8+ turns and a different script.

Low XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 0:48
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 6
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
15479
25508
35535
46558
56578
67594
78607
89617
99624
1010627
1111627
1212624
1313617
1414607
1515594
1616578
1717558
1818535
1919508
2020479
2121446
2222409
2323370
2424327

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
48 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
6
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2023-03-01 12:24:30
The strategy was last updated on this date.
2023-03-01 12:16:02
The strategy was created on this date.
2,920
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Mac'Aree 36.02 54.13 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Dibbler comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Dibbler
Drill Charge
Mechanopeep
Overtune
Wind-Up
Tranquil Mechanical Yeti
Call Lightning
Ion Cannon
Pass
Bring in your Dibbler
Bring in your Mechanopeep
Bring in your Tranquil Mechanical Yeti
Swap to your Dibbler
Swap to your Mechanopeep
Swap to your Tranquil Mechanical Yeti
Shadeflicker comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Dibbler
Mechanopeep
Tranquil Mechanical Yeti
Drill Charge
Overtune
Wind-Up
Call Lightning
Ion Cannon
Shadeflicker
Turn 1
Drill Charge and gated out, Mechanopeep in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Dibbler
Drill Charge
Mechanopeep
Overtune
Wind-Up
Tranquil Mechanical Yeti
Call Lightning
Ion Cannon
Pass
Bring in your Dibbler
Bring in your Mechanopeep
Bring in your Tranquil Mechanical Yeti
Swap to your Dibbler
Swap to your Mechanopeep
Swap to your Tranquil Mechanical Yeti
Shadeflicker comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Dibbler
Mechanopeep
Tranquil Mechanical Yeti
Drill Charge
Overtune
Wind-Up
Call Lightning
Ion Cannon
Shadeflicker
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Dibbler
Drill Charge
Mechanopeep
Overtune
Wind-Up
Tranquil Mechanical Yeti
Call Lightning
Ion Cannon
Pass
Bring in your Dibbler
Bring in your Mechanopeep
Bring in your Tranquil Mechanical Yeti
Swap to your Dibbler
Swap to your Mechanopeep
Swap to your Tranquil Mechanical Yeti
Shadeflicker comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Dibbler
Mechanopeep
Tranquil Mechanical Yeti
Drill Charge
Overtune
Wind-Up
Call Lightning
Ion Cannon
Shadeflicker
Turns 3-4

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Dibbler
Drill Charge
Mechanopeep
Overtune
Wind-Up
Tranquil Mechanical Yeti
Call Lightning
Ion Cannon
Pass
Bring in your Dibbler
Bring in your Mechanopeep
Bring in your Tranquil Mechanical Yeti
Swap to your Dibbler
Swap to your Mechanopeep
Swap to your Tranquil Mechanical Yeti
Shadeflicker comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Dibbler
Mechanopeep
Tranquil Mechanical Yeti
Drill Charge
Overtune
Wind-Up
Call Lightning
Ion Cannon
Shadeflicker
Turn 5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Dibbler
Drill Charge
Mechanopeep
Overtune
Wind-Up
Tranquil Mechanical Yeti
Call Lightning
Ion Cannon
Pass
Bring in your Dibbler
Bring in your Mechanopeep
Bring in your Tranquil Mechanical Yeti
Swap to your Dibbler
Swap to your Mechanopeep
Swap to your Tranquil Mechanical Yeti
Shadeflicker comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Dibbler
Mechanopeep
Tranquil Mechanical Yeti
Drill Charge
Overtune
Wind-Up
Call Lightning
Ion Cannon
Shadeflicker
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Dibbler
Drill Charge
Mechanopeep
Overtune
Wind-Up
Tranquil Mechanical Yeti
Call Lightning
Ion Cannon
Pass
Bring in your Dibbler
Bring in your Mechanopeep
Bring in your Tranquil Mechanical Yeti
Swap to your Dibbler
Swap to your Mechanopeep
Swap to your Tranquil Mechanical Yeti
Shadeflicker comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Dibbler
Mechanopeep
Tranquil Mechanical Yeti
Drill Charge
Overtune
Wind-Up
Call Lightning
Ion Cannon
Shadeflicker

Tiny little scratches...




Warmach50

wrote on 2023-03-26 20:33:38

Also works with BB Dibbler. Just left 1 HP to cleanup with Drill Charge on final round.

(OP) Kalagren

wrote on 2023-03-26 21:37:57

Thanks very much for the feedback! I might have to get a BB Dibbler to expand the script and remove a restriction.

WhyDaRumGone

wrote on 2023-12-09 08:42:04

HB leaves with 4 and BB leaves with 1, as Warmach50 said, just need to drill run it with either of those 2 :p

(OP) Kalagren

wrote on 2023-12-09 11:42:48

If time allows me, I will have to go out there and do some testing with this strat. See if a better script can be built.

WhyDaRumGone

wrote on 2023-12-09 14:00:51

Script will work fine as is. Drill run is at the top

(OP) Kalagren

wrote on 2023-12-09 21:21:38

So this could drop the breed restriction and move from 6 rounds to 6-7 rounds.

WhyDaRumGone

wrote on 2023-12-10 06:31:17

So I can't remember and confusing myself just now but gate has a 2 round CD so it might add 2 extra rounds but it would mean a pass then Drill run. I am pretty drugged up at the moment so maybe my brain is foggy but I swear they were 7 rounds... though according my calculations the next gate would be round 7 with Drill run round 8. You might actually need to add "standby" at the bottom of the script.

-------

In terms of health (man this fight was hard to come up with a level pet strat without the RAF pet toolbox...) I believe Dibbler will take around ~350 damage, then #2 pet will take to a Claw (445-650) and a gate ~350

WhyDaRumGone

wrote on 2023-12-10 06:35:10

So I logged my character out there. Ion cannon makes you auto pass turn 7. So technically it would be 6 or 8 rounds without breed restriction and script wouldnt need to be changed

Tobiasalelf wrote on 2023-03-26 23:50:41

interesting news

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