Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
Mummified Magics | Eerie Elementals | ![]() | Aquatic Apparitions | Macabre Mechanicals |
Strategy added by Ozz
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Average rating: |
4.4 |
Ratings: |
95 |
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RNG Shop Script |
2 | 4.9 ![]() |
83% | 11 ![]() |
142
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2:22
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18 | |||
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Unfortunately this strategy is not crit-proof. If you get unlucky and Bloog kills Scabby, restart the fight. Assuming that doesn't happen, it's smooth sailing.
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RNG Script |
2 | 4.8 ![]() |
74% | 39 ![]() |
100
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1:40
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13+ | ||
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EDITS:
From the comments below: 1) "This can work with H/H Scabby, but your diseased bites need to be on the higher end of the damage range. Also, the second pet can one-shot your nether pup with a crit, which adds a little RNG to the fight" 2) "if the diseased bite doesn't kill on turn 4 then you need to reset." 3) "the Lost Netherpup is supposed to take the hit from Flight" Thank you, commenters! Always glad to see when a strat works, even if there's a little RNG to it/works with a different breed. I needed to find a way around Xu-Fu, Cub of Xuen, as I didn't want to go level my monk in the middle of the achievement progress, I figured with as many pets as I have, there MUST be another way. I initially tried the Xu-Fu in the third slot strats, by trying a couple of other pets in those fights with similar-ish abilities as Xu-Fu, but the ability BITE isn't strong enough if they're going to take out a flying pet. So I decided to give the Scabby/Xu-Fu/Feline Familiar strat a shot, and tried once again to find other pets to stand in for Xu-Fu. In comes the Lost Netherpup, who also lives long enough to take the Lift-Off, giving you all the breathing room you need for that last pet :D Have fun, y'all non-Xu-Fu owners! Hopefully you've got the Netherpup! |
RNG |
2 | 4.6 ![]() |
N/A | 30 ![]() |
103
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1:43
|
14+ | ||
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Beast pets do +25% increased damage when they are below half health. This tactic takes advantage of that by using dmg modifiers first and then the heavy nukes. That heavily reduces the chance of failing and doesn't require a specific breed.
It worked for me 9 out of 10 times. You might have to restart if Bile Larva fails to kill first pet, you need it to survive so that it can apply acidic goo on the second pet. You can replace Moon-Moon with Feline Familiar (1/X/2). In that case, just use Prowl once he comes in and one or two Onyx Bite. One should be enough if you have a good roll on the damage :) |
RNG |
2 | 4.4 ![]() |
N/A | 14 ![]() |
103
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1:43
|
14+ | ||
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Script thanks to Logic
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Breed RNG Script |
2 | 4.4 ![]() |
57% | 54 ![]() |
91
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1:31
|
13 | ||
Breed RNG |
2 | 4.9 ![]() |
N/A | 10 ![]() |
98
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1:38
|
13+ | |||
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It's very Fun, because I use this play when I cleared daily quest ' Natural Defenders' in Ardenweald
It very good work. when my xu-fu don't stun |
RNG |
2 | 3.5 ![]() |
N/A | 7 ![]() |
110
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1:50
|
16+ | ||
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Alternate strat based on available pets.
Blind is to stop heal from Devour, not to avoid headbutt. My Rose Taipan was P/P but others can work. (P/B may work if you crit.) **See comments for slight variations based on breed alterations for Rose Taipan |
Breed RNG |
2 | 3.4 ![]() |
N/A | 6 ![]() |
142
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2:22
|
18+ | ||
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Crit RNG still exists. Your Feline Familiar has just enough hp to eat a non-crit Mudslide and a non-crit highest roll from Burrow. After that, it should go pretty smooth, even if Snowfang gets Stunned.
Even though it might seem like a waste to Ice Tomb, it's there just in case you *do* get stunned and Bone Crusher comes back in because they healed from killing Snowfang with Devour. Updated 6 July for script error |
RNG Script |
2 | 4.5 ![]() |
65% | 1 ![]() |
145
![]()
2:25
|
19-20 | ||
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A bit of RNG involved, mostly with Bone Crusher. If Zandalari dies without Bone Crusher being in one-shot range from Xu-Fus Moonfire you need to restart.
Breed Info is conservative, might work with others. |
Breed RNG |
2 | 3.6 ![]() |
N/A | 4 ![]() |
105
![]()
1:45
|
14+ | ||
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This one can fail a lot, but will eventually get through, Hope you get crits, and they don't ehhe =) Good luck Hopefully this will be a skeleton frame for some more reliable strats at least =0)
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RNG Script |
2 | 3.4 ![]() |
13% | 3 ![]() |
147
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2:27
|
20+ | ||
RNG |
2 | 3.2 ![]() |
N/A | 7 ![]() |
145
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2:25
|
18+ | |||
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Winrate ~97%
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Script |
2 | 4.0 ![]() |
99% | 2 ![]() |
140
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2:20
|
17+ | ||
RNG Script |
2 | 2.5 ![]() |
14% | 16 ![]() |
100
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1:40
|
13+ | |||
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Devourling's Health could matter during the battle, I didn't have another breed to test it with.
The RNG in Soulrush and Headbutt should make the difference here: Should you land a stun consider restarting the battle or try manuveuring from there by either swapping to Feline Familiar as soon as the Mudslide Root disappears or finishing Chipper with your Devourling. |
Breed RNG |
2 | 1.0 ![]() |
N/A | 1 ![]() |
145
![]()
2:25
|
18+ | ||
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4/4 wins (including mistakes) makes this one seem friendly for RNG
I used a P/P calf |
RNG |
2 | 3.0 ![]() |
N/A | 0 ![]() |
93
![]()
1:33
|
12-14 | ||
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This fight is RNG heavy in that your mining monkey most likely needs to hit the second Demolish or he won't kill his target. C'Thuffer will also sometimes be a bit short on damage if he doesn't roll high on Shadow Shock. Be prepared to restart this a few times. I made this strategy work twice in six runs as crits can either win the day or ruin your day.
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RNG Script |
2 | 1.0 ![]() |
7% | 0 ![]() |
105
![]()
1:45
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14-15 |
Incl. steps:
Skills: 1 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PB | 1221 | 322 | 289 |
Skills: 2 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1603 | 276 | 264 |
Skills: 1 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1847 | 248 | 248 |
Substitutes:
1 / 3
Script thanks to Logic
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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Scabby | HH |
Xu-Fu, Cub of Xuen | PP |
Feline Familiar | PB |
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Must mend my mauled mittens
1
BorisMorosov
wrote on 2024-11-18 20:13:07
1
Sylvansight
wrote on 2023-07-11 07:44:50
-1
NabuArat
wrote on 2021-05-24 15:16:25
quit [self(#1).dead & !enemy(#1).dead]
use(Rabid Strike:666) [round=1]
use(Diseased Bite:499)
use(Moonfire:595) [!weather(Moonlight:596)]
use(Vengeance:997)
use(Spirit Claws:974)
use(#1) [self(#3).active]
change(next)
1
University
wrote on 2022-01-05 16:30:09
3
Darkke
wrote on 2022-05-13 03:44:57
3
Shywillow
wrote on 2021-10-17 12:24:30
1
secretlyrich
wrote on 2022-04-18 17:18:20
1
Spyderz9#1656
wrote on 2022-03-05 22:51:40
1
Anwar#1342
wrote on 2021-08-23 19:17:02
1
Toenail
wrote on 2021-05-23 16:55:27
moonfire is doing 714 damage each time and vengence is doing 862-949 damage and that is with rabies still on bone crusher. waiting for a crit could take multiple attempts. something else that can hit harder or mitigate the horn gores may work better. 5th attempt worked only because horn gore crit for big damage (left Xu-fu with 171 hp) and vengeance killed bone crusher after that. (edited)
1
Ruler#1149
wrote on 2021-04-05 14:24:11
1
nearlysober
wrote on 2021-04-26 02:49:07
This strategy is terrible, it doesn't work at all Xu-Fu is supposed to 2 shot the 2nd boss pet?
Not even close... seriously who is upvoting this? (edited)
1
Pumpel
wrote on 2021-05-04 05:55:25
I added a prowl after the first Onyx Bite and killed the 3rd pet with it. Still, I think, there is some RNG in it.
1
Junrei
wrote on 2021-01-08 13:42:13
0
Eliya wrote on 2021-03-28 08:52:15
0
Eliya wrote on 2021-03-28 08:52:17
1
Brocknor wrote on 2021-03-07 21:48:41
1
akesi#1338
wrote on 2021-03-05 20:10:52
6
Logic
wrote on 2021-02-17 00:55:46
For those who don't have the Feline Familiar, any Dragonkin with Magic attack is a good replacement.
TD Script:
use(Rabid Strike:666) [!enemy.aura(Rabies:807).exists]
use(Diseased Bite:499)
use(Moonfire:595) [!weather(Moonlight:596)]
use(Vengeance:997)
use(Spirit Claws:974)
use(#1) [self(#3).active]
change(next) [self.dead]
1
Brommy
wrote on 2021-02-12 14:35:23
2
karibean
wrote on 2020-12-19 02:56:30
1
Emaziz#2862
wrote on 2021-01-08 11:31:34
0
Vampyrr wrote on 2021-02-04 20:10:37
0
Truweildude wrote on 2020-12-25 04:53:03
0
Dorelei wrote on 2021-01-24 02:16:42
0
Quefear wrote on 2021-02-02 11:08:49
Woroed on 8th try finnally. Either Scabby was dying before kiiling first or XU fu before kiling second. (edited)
0
Twinkshunter wrote on 2021-02-01 05:10:57
2
rookdown
wrote on 2021-01-31 10:30:29
1
Irix
wrote on 2021-01-31 21:22:11
24
Mutanis
wrote on 2020-12-11 11:41:45
But I would use Prowl + Call Darkness to kill Chipper
+ made a Script for it (Prowl + Call Darkness version):
quit [self(#1).dead & enemy(#1).active]
standby [round=2]
use(Rabid Strike:666) [!enemy.aura(Rabies:807).exists & enemy.hpp=100]
use(Diseased Bite:499)
use(Moonfire:595)
use(Vengeance:997) [enemy(#2).active]
use(Spirit Claws:974)
use(Onyx Bite:437) [enemy(#2).active]
use(Prowl:536) [enemy.round>1]
use(Call Darkness:256) [self.aura(Prowl:543).exists]
use(Onyx Bite:437)
change(next)
1
gengen001
wrote on 2020-12-21 10:47:09
1
SongbirdCS#1800
wrote on 2020-12-28 17:42:53
1
Kalnoth
wrote on 2021-01-11 08:22:20
1
Wynndra
wrote on 2021-01-08 22:26:29
1
Dogmeatman#2146
wrote on 2021-01-02 16:11:39
1
Jump
wrote on 2020-12-26 21:51:35
0
Eros wrote on 2020-12-21 09:02:23
5
D3adbolt
wrote on 2020-12-17 02:22:26
0
acr wrote on 2020-12-16 13:49:54
0
Moonraven wrote on 2020-12-14 14:12:20
1
Lilianne
wrote on 2020-12-05 23:53:30
(I was left with 3 HP, and this was on an H/P - 1709 health Scabby.) (edited)
0
Jana wrote on 2020-12-13 10:37:27
1
Mordread008
wrote on 2020-12-12 04:33:31
0
Izzy wrote on 2020-12-13 05:03:49
0
Sable wrote on 2020-12-05 15:07:49
1
(OP) Ozz
wrote on 2020-12-05 15:15:47
0
Kitsunaria wrote on 2020-12-05 16:57:24
0
Tysh wrote on 2020-12-16 14:16:24
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