Haunted Humanoids | Deathly Dragonkin | Flickering Fliers | Unholy Undead | Creepy Critters |
유골 마법 | Eerie Elementals | Beast Busters | Aquatic Apparitions | Macabre Mechanicals |
전략이 추가됨. 추가자: Lazey
38
38
Average rating: |
4.7 |
Ratings: |
69 |
귀하의 투표: |
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Creator |
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1 |
You can use any breed of 황금 딱정벌레 if your rabbit has at least 257 power.
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번식 알엔지 스크립트 |
2 | 4.9 | 64 | 138
2:18
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18 | |||
2 | 번식 알엔지 |
2 | 4.7 | 26 | 130
2:10
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16+ | ||||
3 |
*** Created on Beta, so maybe not final ***
Extremely vulnerable to crits, so a repeat is maybe necessary. My first Bunny sits on 1HP before 회피 is ready again, so I have to be very specific for Breeds. The goal is to kill 1st enemy without one of my pets dead and then a perfect timing to trigger 시체 폭발 of the 2nd so the 3rd will be hit by 종말 directly and Roach just waits for the win in a 생존 bubble ;-) |
번식 알엔지 스크립트 |
2 | 4.7 | 38 | 140
2:20
|
18 | |||
4 |
Hi, this strategy is a based on Berendain's strategy. This is an alternative if you don't have the correct breed of Golden Beetle.
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알엔지 |
2 | 4.4 | 12 | 155
2:35
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19+ | |||
5 | 번식 알엔지 |
2 | 5.0 | 4 | 141
2:21
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17+ | ||||
6 |
If Chirper dies before 1st opponents Undead racial just restart.
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번식 알엔지 |
2 | 4.1 | 4 | 141
2:21
|
17+ | |||
7 |
This one is pretty hard and relys pretty much on how you react to the Last Enemy Pet. You Basicly have 2 Dodge Abilitys do avoid being killed by the Arcane Winds or Mana Surge. Keep in Mind that Dodge will avoid the next 2 incoming Attacks,
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번식 알엔지 스크립트 |
2 | 3.5 | 13 | 150
2:30
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17-18 | |||
8 |
Might need some restarts if the first pet dies in the beginning of the fight, the rest has not failed for me even with missed attacks due to nightfall.
I don't know how important the breeds are in this, i just listed what i used. |
번식 알엔지 |
2 | 4.5 | 1 | 125
2:05
|
15+ | |||
9 |
This has a good amount of RNG because of Flurry and Nut Barrage, but you don't need the stars to align to get there. I have not tested it with various breeds of rat, but my suspicion is that you'll need one with a fairly high power stat.
Update: I've done some testing, tweaking, and clarifying. I'm able to get an 80% success rate now. Your mileage may vary. |
번식 알엔지 스크립트 |
2 | 3.4 | 3 | 133
2:13
|
16+ | |||
10 |
If your Anxious Nibbler gets the two hits on Leftovers #2, you won't need the Stonewhisker for more than its Dust Cloud, however if things go awry you'll need the Stonewhisker to go toe-to-toe with Leftovers #3, and you'll want that nice combo of Dust Cloud & Crouch.
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번식 알엔지 스크립트 |
2 | 0.0 | 0 | 125
2:05
|
15-17 |
Incl. steps:
Substitutes:
1 / 12
1 / 2
1 / 7
*** Created on Beta, so maybe not final ***
Extremely vulnerable to crits, so a repeat is maybe necessary. My first Bunny sits on 1HP before 회피 is ready again, so I have to be very specific for Breeds.
The goal is to kill 1st enemy without one of my pets dead and then a perfect timing to trigger 시체 폭발 of the 2nd so the 3rd will be hit by 종말 directly and Roach just waits for the win in a 생존 bubble ;-)
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
탐험대 모자 |
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하급 애완동물 간식 |
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애완동물 간식 |
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다크문 중산모 |
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애완동물 전투 주 |
= |
Pet levels to 25 with minimal XP lost |
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= |
Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
They say, if you take apart a machine and put it back together, there's always some screws left over. This should not be applied to living organisms!
1
댓글에 평점을 매기려면 로그인해야합니다JohnLocke
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댓글에 평점을 매기려면 로그인해야합니다necromanser#2624
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댓글에 평점을 매기려면 로그인해야합니다sirzooro
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댓글에 평점을 매기려면 로그인해야합니다sunsmoon
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댓글에 평점을 매기려면 로그인해야합니다Gnevs
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댓글에 평점을 매기려면 로그인해야합니다Stratloc#1112
글 올리기 2022-01-18 18:28:56
Nether Roach H/P - Dust bunny P/S - Rabbit H/P
1
댓글에 평점을 매기려면 로그인해야합니다Zensunim
글 올리기 2021-04-29 15:57:27
Date: 2021-04-29 15:51:35
Message: ...nterfaceAddOnstdBattlePetScriptCoreCondition.lua line 34:
attempt to compare nil with boolean
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댓글에 평점을 매기려면 로그인해야합니다LilSam#11461
글 올리기 2021-04-14 10:14:45
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댓글에 평점을 매기려면 로그인해야합니다Misscalinne#1759
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댓글에 평점을 매기려면 로그인해야합니다Quira
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댓글에 평점을 매기려면 로그인해야합니다Ajfree#1772
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댓글에 평점을 매기려면 로그인해야합니다Lilianne
글 올리기 2020-12-05 03:39:40
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댓글에 평점을 매기려면 로그인해야합니다(OP) Lazey
글 올리기 2020-12-05 05:45:36
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댓글에 평점을 매기려면 로그인해야합니다Mutanis
글 올리기 2020-12-05 07:50:46
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댓글에 평점을 매기려면 로그인해야합니다Mutanis
글 올리기 2020-12-05 07:52:13
use(Apocalypse:519)
standby [ round=2 ]
use(Scratch:119) [ enemy(#2).active & enemy.aura(Shattered Defenses:542).exists ]
use(Dodge:312)
standby [ enemy(#2).active & enemy.hpp<30.5 ]
use(Stampede:163) [ self(#2).active & self.ability(Dodge:312).duration>1 ]
use(Stampede:163) [ self(#3).active & self.ability(Dodge:312).duration>1 ]
use(Scratch:119)
if [ enemy(#3).active ]
use(Survival:283)
standby
endif
change(next) (edited)
2
댓글에 평점을 매기려면 로그인해야합니다Mutanis
글 올리기 2020-12-05 07:56:43
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댓글에 평점을 매기려면 로그인해야합니다Serendipitus
글 올리기 2020-12-10 01:06:02
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댓글에 평점을 매기려면 로그인해야합니다BudgetCodey#2679
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댓글에 평점을 매기려면 로그인해야합니다Momoko#11808
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댓글에 평점을 매기려면 로그인해야합니다tranquilsea
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댓글에 평점을 매기려면 로그인해야합니다Diablasa#2274
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댓글에 평점을 매기려면 로그인해야합니다pragma
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댓글에 평점을 매기려면 로그인해야합니다gdrop
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댓글에 평점을 매기려면 로그인해야합니다Lilianne
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댓글에 평점을 매기려면 로그인해야합니다gdrop
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댓글에 평점을 매기려면 로그인해야합니다Murmacil
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댓글에 평점을 매기려면 로그인해야합니다Nucama
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댓글에 평점을 매기려면 로그인해야합니다JBF 글 올리기 2020-12-30 13:20:53
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댓글에 평점을 매기려면 로그인해야합니다Xemioza#2829
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댓글에 평점을 매기려면 로그인해야합니다Muchomurka#2676
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댓글에 평점을 매기려면 로그인해야합니다Raventoo#1813
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댓글에 평점을 매기려면 로그인해야합니다essere 글 올리기 2020-12-19 18:51:59
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댓글에 평점을 매기려면 로그인해야합니다Dogmeatman#2146
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댓글에 평점을 매기려면 로그인해야합니다Schwifty#11973
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6
댓글에 평점을 매기려면 로그인해야합니다Thuranis
글 올리기 2020-11-29 08:45:15
ability(Scratch:119) [enemy.aura(Shattered Defenses:542).exists & !enemy.aura(Undead:242).exists]
ability(Dodge:312)
ability(Stampede:163)
ability(Apocalypse:519)
standby [round=2]
change(next)
ability(Survival:283)
standby
2
댓글에 평점을 매기려면 로그인해야합니다Dakender#1566
글 올리기 2020-12-19 20:36:21
3
댓글에 평점을 매기려면 로그인해야합니다Minttruffles 글 올리기 2020-12-16 16:40:12
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댓글에 평점을 매기려면 로그인해야합니다karibean
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댓글에 평점을 매기려면 로그인해야합니다Jenstar
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댓글에 평점을 매기려면 로그인해야합니다Ashtora#11554
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댓글에 평점을 매기려면 로그인해야합니다Melandroso
글 올리기 2020-12-04 12:32:01
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댓글에 평점을 매기려면 로그인해야합니다Clewara
글 올리기 2020-12-02 03:43:11
5
댓글에 평점을 매기려면 로그인해야합니다LickLilah69#1641
글 올리기 2020-11-30 00:25:07
1
댓글에 평점을 매기려면 로그인해야합니다elfinpcc
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댓글에 평점을 매기려면 로그인해야합니다Fifü
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댓글에 평점을 매기려면 로그인해야합니다Zandya
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댓글에 평점을 매기려면 로그인해야합니다Creek
글 올리기 2020-11-29 19:02:58
1
댓글에 평점을 매기려면 로그인해야합니다(OP) Lazey
글 올리기 2020-11-30 05:32:47
You're suffering RNG when you can't use Survival when it's needed,.
1
댓글에 평점을 매기려면 로그인해야합니다brian1709#1943
글 올리기 2020-11-29 16:20:48
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댓글에 평점을 매기려면 로그인해야합니다Tsoonami
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댓글에 평점을 매기려면 로그인해야합니다Rascallycat
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댓글에 평점을 매기려면 로그인해야합니다Ari#2408
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댓글에 평점을 매기려면 로그인해야합니다Toshiya
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댓글에 평점을 매기려면 로그인해야합니다Anni 글 올리기 2020-12-01 13:47:23
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댓글에 평점을 매기려면 로그인해야합니다Klu 글 올리기 2021-04-10 07:35:50
3
댓글에 평점을 매기려면 로그인해야합니다andrei_gus
글 올리기 2021-01-05 14:53:32
standby [ round=2 ]
use(Scratch:119) [ enemy(#2).active & enemy.aura(Shattered Defenses:542).exists ]
use(Dodge:312)
standby [ enemy(#2).active & enemy.hpp<30.5 ]
use(Stampede:163) [ self(#2).active & self.ability(Dodge:312).duration>1 ]
use(Stampede:163) [ self(#3).active & self.ability(Dodge:312).duration>1 ]
use(Scratch:119)
if [ enemy(#3).active ]
use(Survival:283)
standby
endif
change(next)
0
댓글에 평점을 매기려면 로그인해야합니다Виктория 글 올리기 2020-12-10 18:45:15
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댓글에 평점을 매기려면 로그인해야합니다ㅇㅇ 글 올리기 2021-05-09 22:34:00
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