^
vs. 傑瑞米.菲索

攻略提供者是 WhyDaRumGone

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Strategy 6 of 30
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--quit [round=5 & self.speed.slow]
--quit [round>4 & self(#2).active]
change(#3) [self(#2).active]
use(Flame Breath:501) [round=2]
use(Time Bomb:602)
use(Armageddon:1025)
use(Sunlight:404) [weather(Sunny Day:403).duration=0]
use(Solar Beam:753)
standby
change(next)
傑瑞米.菲索 67370
Special or not:0Special or not:1122310017912531000

技能 1 2 2
屬性: 任何

永恆機械幼龍
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PP 1441 346 231


2 ZL 1 0

任何等級 1+ 寵物

Special or not:0Special or not:1011348920337234890

技能 * 1 1
屬性: PS

日耀眼鏡蛇
這隻寵物可以有以下品種:

屬性 生命 力量 速度
PS 1319 289 305
BB 1400 276 292
SS 1319 260 341

以紅色標記的品種不適用於這個策略

>294

>261

Approximately 95% WR;
any suggestions welcome.

多經驗值
屬性
至少要有一隻擁有該屬性才可以有成功率
RNG
不是每個攻略都是百發百中。這個就是會失敗的個案。你有可能要重新再挑戰,因為有很多隨機的因素讓你有機會失敗,千萬不要怪他們  (*≧ω≦)
這個攻略的寵物是從紙牌獎勵得到或者拍賣行高價寵物。
這攻略的寵物是從暴雪商城裡購買。
等級 1+
你可以利用這個攻略去給低級寵物獲得更多經驗。
有一些步驟比較複雜去跟隨,這個就是其中一個
Script
這攻略提供了script,你可以利用Pet Battle Script 插件去匯入。你點擊左邊按鈕可以拷貝字串。
起碼有一隻寵物已經絕版了。如果你有,恭喜你!
攻略作者已測試過認為非常適用還已經標記了讓他多點爆光率!
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:05
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 9
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
這是獲得經驗值的表格,是根據完成挑戰中有25等級的寵物加一個升級中寵物。
某些經驗值可能沒有被算進去

之前 之後 獲得經驗值
1135981
2136353
3146683
4146971
5147219
6157425
7157590
8167714
9167796
10177838
11177838
12187796
13197714
14197590
15207425
16207219
17216971
18226683
19226353
20235981
21235569
22245115
23253900
24251980

狩旅團之帽

小寵物點心

寵物點心

暗月禮帽

寵物對戰獎勵事件

















=

將寵物等級提升至25級並最小化經驗損失的方法

=

獲得

Strategy Details
1 Min 5 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
9
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
N/A
對手模擬器尚未為這場遭遇設計對手戰鬥邏輯。在戰鬥被映射之前,無法計算勝率。
2024-03-08 22:34:24
The strategy was last updated on this date.
2023-09-07 09:47:31
The strategy was created on this date.
15,244
網頁被訪次數。
Tamer Details
Darkmoon Island 47.8 62.6 (TomTom / Map Pin)
多經驗值
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 3

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Bring in your Level Pet

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 4
Swap to your 日耀眼鏡蛇 (If your slowed, I'd suggest restarting)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 5
日光, 娃娃坦克 is swapped in a hit by this, 審判 dies in backline.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 6

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
菲茲維克 comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 8
Pass ( Theoretically this should have been skipped anyway)

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won
Turn 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
永恆機械幼龍
火息術
定時炸彈
末日風暴
任何等級 1+ 寵物
日耀眼鏡蛇
太陽光束
日光
Pass
Bring in your 永恆機械幼龍
Bring in your 日耀眼鏡蛇
Bring in your Level Pet
Swap to your 永恆機械幼龍
Swap to your 日耀眼鏡蛇
Swap to your Level Pet
審判 comes in
娃娃坦克 comes in
菲茲維克 comes in
An enemy pet comes in
Any standard attack will finish the fight
 
永恆機械幼龍
Level Pet
日耀眼鏡蛇
火息術
定時炸彈
末日風暴
太陽光束
日光
菲茲維克
娃娃坦克
審判
Important: Please enter your instructions in English or a large parts of the community will not be able to read them.
Some typical sentences are translated automatically. Move your mouse over this part for more details.
The following strings are auto-translated if you enter them in the defined format. It is recommended to use them where possible:
[ability=123:Spellname] - [pet=123:Petname] dies
[ability=123:Name] - [enemy=123:Enemyname] dies
[ability=123:Name] until [pet=123:Petname] dies
[ability=123:Name] until [enemy=123:Enemyname] dies
Swap back to [pet=123:Petname]
[ability=123:Name] until the fight is won

魔獸世界高級設計師,寵物對戰的「發明者」以及暗月馬戲團的主持人。




Invincible#1811

發表在 2024-11-04 10:59:58

No luck here. They all died.

(OP) WhyDaRumGone

發表在 2024-11-04 14:40:02

I wrote 95% win rate in the info section. Also see this comment for a further explanation.
Now if you would like this to be 100% RNG free, please hound blizz to revert the time bomb change :p

Chody

發表在 2024-10-08 00:04:47

This strat isn't working for me anymore. Not sure if something changed. My Cobra always gets nuked before the 2nd pet dies. Same breeds as listed in the strat (已編輯)

(OP) WhyDaRumGone

發表在 2024-10-08 01:27:19

So see turn 4 "If your slowed, I'd suggest restarting". I suspect that is the issues.

The slow is random and likely if it is used turn 4 you'll die and lose (Hence the RNG tag). It's really a shame because otherwise this would dominate.

You can still win through the slow but unlikely IMO. Let me know if that was the issue, otherwise I'll go check it out.

Now let me put on my tinfoil hat as it's not proven anywhere BUT in my personal experience I found when you have bad RNG it continues in every try until you do something different.
Kind of like in Pokemon when you reset if you don't move then sometimes the set RNG won't change and you'll get the exact same outcome.

Side note: In the script there is optional quits, just delete the "--" before them to active them.

(OP) WhyDaRumGone

發表在 2024-06-07 03:37:52

Original script:
---------------
quit [round=5 & self.speed.slow]
change(#3) [self(#2).active]
use(Flame Breath:501) [round=2]
use(Time Bomb:602)
use(Armageddon:1025)
use(Sunlight:404) [weather(Sunny Day:403).duration=0]
use(Solar Beam:753)
standby
change(next)

Lenara

發表在 2024-06-02 07:30:58

Wow great strat! DF 10.2

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