Strategy added by Rolfson#1694
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Incl. steps:
Skills: 2 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
BB | 1562 | 292 | 244 |
HH | 1806 | 276 | 227 |
Skills: 1 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1806 | 260 | 244 |
HS | 1627 | 260 | 273 |
Skills: 1 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
SS | 1339 | 260 | 337 |
PS | 1339 | 289 | 301 |
SB | 1404 | 273 | 301 |
Skills: 1 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HH | 1908 | 203 | 280 |
Skills: 1 * *
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
PP | 1359 | 353 | 240 |
PS | 1359 | 318 | 269 |
HS | 1506 | 288 | 269 |
Skills: * * 2
Breed: Any
Breed | Health | Power | Speed |
---|---|---|---|
HH | 2537 | 260 | 179 |
Substitutes:
1 / 7
Second pet can be pretty much anything that has consistently high undead damage, as you'll need to do around 1k damage to the last pet after the runt dies.
I've found this strat to be fairly RNG-proof even if you get unlucky on thrash, and considerably more consistent than the moth strategies out there right now.
Before | After | Experience Gain | |
---|---|---|---|
1 | ➜ | 7 | 1595 |
2 | ➜ | 7 | 1694 |
3 | ➜ | 8 | 1782 |
4 | ➜ | 8 | 1859 |
5 | ➜ | 9 | 1925 |
6 | ➜ | 9 | 1980 |
7 | ➜ | 10 | 2024 |
8 | ➜ | 10 | 2057 |
9 | ➜ | 11 | 2079 |
10 | ➜ | 12 | 2090 |
11 | ➜ | 13 | 2090 |
12 | ➜ | 14 | 2079 |
13 | ➜ | 14 | 2057 |
14 | ➜ | 15 | 2024 |
15 | ➜ | 16 | 1980 |
16 | ➜ | 17 | 1925 |
17 | ➜ | 18 | 1859 |
18 | ➜ | 19 | 1782 |
19 | ➜ | 20 | 1694 |
20 | ➜ | 21 | 1595 |
21 | ➜ | 21 | 1485 |
22 | ➜ | 22 | 1364 |
23 | ➜ | 23 | 1232 |
24 | ➜ | 24 | 1089 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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Everybody was Kung-Fu fighting! In fact it was a little bit frightening...
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