^
vs. Not So Bad Down Here

Strategy added by thanyou#1591

6

6

Strategy 7 of 7
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Incl. steps:

Click the button to copy the script into your clipboard:

use(Flurry:360) [round=1]
use(Refuge:1344) [round=2]
use(Stampede:163) [round=3]
if [self(#1).dead]
change(#3) [enemy(#1).active]
endif
if [self(#3).active]
use(#3) [enemy(#1).active]
if [!self(#3).hp.full]
quit [enemy(#2).active]
endif
endif
change(#2) [enemy(#2).active]
if [enemy.hp<840]
use(Peck:112) [enemy.aura(Shattered Defenses:542).exists]
endif
use(Screech:357) [enemy.speed>325]
use(Flock:581)
if [enemy(#3).active]
use(Screech:357) [!enemy.aura(Speed Reduction:154).exists]
endif
use(Headbutt:376)
use(Nature's Ward:574) [!self.aura(Nature's Ward:820).exists]
use(Hoof:493)
Not So Bad Down Here 141077
Special or not:0Special or not:122114278271514270

Skills: 2 2 1
Breed: Any

Frostfur Rat
This pet can have the following breeds:

Breed Health Power Speed
BB 1420 272 292
PP 1339 321 276
SS 1339 256 341
HH 1664 256 276
HP 1485 285 276
PS 1339 285 305
HB 1485 269 289


Special or not:0Special or not:111110616731910610

Skills: 1 1 1
Breed: Any

Darkmoon Hatchling
This pet can have the following breeds:

Breed Health Power Speed
SS 1400 260 325


Special or not:0Special or not:5122191311074119130

Skills: 1 2 2
Breed: BB, SS, HS, PB
SB

Gleamhoof Fawn
This pet can have the following breeds:

Breed Health Power Speed
BB 1481 276 276
SS 1400 260 325
HS 1546 260 289
PB 1465 289 273
SB 1465 273 289
PP 1400 325 260

Breeds marked in red are not suited for this strategy.

>260

Substitutes:

1
1
Note: You have selected a substitute pet.
The strategy might fail if you use it with this pet instead of the one the strategy creator intended.

The substitute finder looks for these criteria in relation to the original pet:
  • Same family
  • Has the required skills
  • Has the required stats (if specified)
  • Ignores specific breed requirements for the main pet, as breeds can be very different for substitutes

1 / 5

Another spin on the Frostfur Rat opener but uses an alternative to the Bush Chicken by using a Darkmoon Hatchling instead. Downside is it is just as RNG heavy but can be overcome with a Gleamhoof Fawn (or any Fawn with this set) with more than 260 Speed. Any less and you will have an RNG fight restart point based on a speed tie.

The Frostfur Rat's breed shouldn't matter that much for this strategy, but speed is definitively useless for it. All breeds will outspeed Chum so Health and Power breeds are recommended. I was 100% consistently able to get Chum into Headbutt range with a P/S breed which is arguably the worst type for this strategy, showing how great the Frostfur Rat is as an opener.

Low XP
Breed
At least one of the pets for this strategy require the use of a specific breed.
RNG
Not every strategy can be bullet proof. This is one of them. You might have to restart it, since there are some random elements that increase the risk of your pets failing. Don't blame them, please!
This strategy is using pets obtainable from the Wow Trading Card Game (TCG) or the auction house for potentially high sums of gold.
This strategy is using pets obtainable only from the WoW In-Game Shop for Battle.net Balance or real money.
You can use this strategy to carry a low level pet to give it experience.
Some instructions are more difficult to follow than others. That's exactly what you might find in this strategy!
Script
The strategy offers a Script that can be used with the Pet Battle Script addon. You can copy the script by clicking on the button to the left of the pets.
At least one pet in the strategy cannot be obtained anymore. If you have it, congrats!
A Strategy Curator found this strategy to be especially helpful and higlighted it with this tag to give it more exposure.
In Dragonflight Patch 10.2, the ability Time Bomb has been changed. This tag is marking strategies using Time Bomb so they can be reviewed.
Time: 1:50
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
Rounds: 17+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
This table shows the level increase for completing the fight with level 25 pets and one carry pet.
Partial level experience is not included in the calculation.

Before After Experience Gain
13239
24254
34267
45279
56289
66297
77304
88309
99312
1010314
1111314
1212312
1313309
1414304
1515297
1616289
1717279
1818267
1919254
2020239
2121223
2222205
2323185
2424163

Safari Hat

Lesser Pet Treat

Pet Treat

Darkmoon Hat

Pet Battle Week

















Strategy Details
1 Min 50 Sec
This time was entered by a strategy curator. It is quite reliable especially when using TDScript, however times can always vary slightly.
17+
The number of rounds for this fight were added by a strategy curator. This number is usually very reliable.
2020-09-24 05:17:59
The strategy was last updated on this date.
2020-09-24 04:42:15
The strategy was created on this date.
15,485
Pageviews. This number indicates how often this strategy has been accessed by visitors.
Tamer Details
Tiragarde Sound 86.2 38.6 (TomTom / Map Pin)
Low XP
This fight provides very low experience. It is usually not worth bringing a low level pet in. You can see detailed values by hovering over the XP tag.
Turn 1

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 2

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turns 3-5

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 6
A P/S Rat will die without getting to do additional attacks, but Chum will be in Headbutt range from your Gleamhoof Fawn. If Chum has more than 1035 HP restart the fight or choose a different breed of Frostfur Rat if this happens consistently.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Bring in your Gleamhoof Fawn

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 7
Headbutt. If Chum goes first I heavily suggest restarting the fight. It will be a speed tie if you have a P/P breed.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Bruce comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 8
Swap to your Darkmoon Hatchling

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 9

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turns 10-12

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 13
Peck IF Bruce HP < 840. Otherwise Screech. Peck next turn to finish off Bruce.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Maws Jr. comes in

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 14
If your Gleamhoof Fawn's Speed is <260, I recommend using Screech. It is risky but can work out to use Flock regardless. If your Darkmoon Hatchling survives to the second round vs. Maws Jr. use Flock.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Bring in your Gleamhoof Fawn

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 15
Headbutt. If this stuns, next round use Hoof. Otherwise proceed as normal.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 16
Nature's Ward IF last turn or vs. Darkmoon Hatchling, Maws Jr. used Blood in the Water. This is the ideal win condition, it either missed last turn or you stunned it. Use Hoof if it opened with Rip and you know it hasn't used Blood in the Water.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum
Turn 17+
Headbutt on CD. Filler Hoof. Maws Jr. RNG move choices makes it hard to plan around, but ideally keeping up Nature's Ward is critical to success as it lowers Rip damage taken significantly. However it does guarantee you will die to Blood in the Water if it lands. Adjust accordingly and good luck.

For the best display of your strategy, please follow these guidelines:

  • Use QuickFill elements where possible
  • Enter custom instructions in English
  • Check the Strategy Creation Guide for more info
Frostfur Rat
Flurry
Refuge
Stampede
Darkmoon Hatchling
Peck
Screech
Flock
Gleamhoof Fawn
Hoof
Nature's Ward
Headbutt
Pass
Bring in your Frostfur Rat
Bring in your Darkmoon Hatchling
Bring in your Gleamhoof Fawn
Swap to your Frostfur Rat
Swap to your Darkmoon Hatchling
Swap to your Gleamhoof Fawn
Chum comes in
Bruce comes in
Maws Jr. comes in
An enemy pet comes in
Any standard attack will finish the fight
 
Frostfur Rat
Darkmoon Hatchling
Gleamhoof Fawn
Flurry
Refuge
Stampede
Peck
Screech
Flock
Hoof
Nature's Ward
Headbutt
Maws Jr.
Bruce
Chum

Wet paws are always bad.




Nemy

wrote on 2023-04-17 21:47:07

Not the best strat, but after A LOT of tries this worked. S/S rat did not work.
Used H/B rat, S/S hatchling, S/B fawn.

Filurina

wrote on 2022-05-13 15:42:28

My fawn never kills Chum. Always leaves 8hp left on him. My rat is SS and fawn is BB

Ipo#1464

wrote on 2022-02-23 23:02:37

SS rat doesn't seem to have a chance with this strat.

autogatos

wrote on 2021-06-08 23:46:30

Worked first try when the other Ff rat strat kept failing. Not sure if breeds make a difference but mine were BB Frostfur Rat, SS Darkmoon Hatchling, and PB Gleamhoof Fawn (speed 273).

Jeremy wrote on 2020-10-28 18:39:53

THIS STRAT DOES NOT WORK

wist

wrote on 2021-01-03 16:49:51

it is working - 1st try

Ariadna

wrote on 2021-01-18 22:30:06

Not working. I stopped at this point (4/10 Fights), gonna try the achievement without this trainer. When it's not fun it's not a game ... sorry Blizzard, annoy someone else, but not me (edited)

(OP) thanyou#1591

wrote on 2021-03-06 16:17:45

This is a modification of another strategy that is also RNG heavy. It took me many attempts to get just one win, and after creating the full strategy I tried a few more times to see the W/L and it came to about 2/10.

Its just what I was able to string together, I don't recommend this strategy but rather offer it as an alternative to people who don't have things like Bush Chicken or the specific breeds of other strategies.

drevans#2662

wrote on 2021-06-05 10:53:38

Lost first time, success second time

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