Strategy added by Saintgabrial
2
Average rating: |
5 |
Ratings: |
1 |
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1 |
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Any Level 1+ Pet
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Original strategy by CrazyFluffy#21258 which had a random pet as 3rd pet.
I've slightly altered it to include a leveling pet |
Level 1+ Script |
2 | 4.6 ![]() |
67 ![]() |
65
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1:05
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6 | ![]() |
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2 |
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Any Level 25+ Pet
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Any Pet
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Script |
2 | 0.0 ![]() |
1 ![]() |
77
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1:17
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10+ | ![]() |
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3 |
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Any Pet
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Script |
2 | 0.0 ![]() |
1 ![]() |
59
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0:59
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5 | ![]() |
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4 |
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Any Pet
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Saintgabrial
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Script |
2 | 5.0 ![]() |
2 ![]() |
67
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1:07
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8 | ![]() |
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5 |
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Any Pet
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Took this strategy from the comments to another strat (Thanks Farmosch). Only tried it once but it was all it took
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2 | 5.0 ![]() |
7 ![]() |
33
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0:33
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4 | ![]() |
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6 |
Messenjah
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Script |
2 | 0.0 ![]() |
0 ![]() |
55
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0:55
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6+ | ![]() |
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7 | Script |
2 | 0.0 ![]() |
0 ![]() |
51
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0:51
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5 | ![]() |
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8 |
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Any Pet
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2 | 0.0 ![]() |
0 ![]() |
80
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1:20
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8+ | ![]() |
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9 |
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Any Pet
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Original strategy used by Mel on Wowhead
DragonsAfterDark: With the nerfs to Shattered Defenses, the Blighted Squirrel can no longer solo this enemy. Hogs has been added to finish off Lucky Yi, but anything with Maul should be fine. |
2 | 0.0 ![]() |
0 ![]() |
61
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1:01
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6+ | ![]() |
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10 |
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Any Level 25+ Pet
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Script |
2 | 0.0 ![]() |
0 ![]() |
48
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0:48
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6+ | ![]() |
Incl. steps:
Any Pet
Substitutes:
1 / 2
Before | After | Experience Gain | |
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1 | ➜ | 5 | 479 |
2 | ➜ | 5 | 508 |
3 | ➜ | 5 | 535 |
4 | ➜ | 6 | 558 |
5 | ➜ | 6 | 578 |
6 | ➜ | 7 | 594 |
7 | ➜ | 8 | 607 |
8 | ➜ | 9 | 617 |
9 | ➜ | 9 | 624 |
10 | ➜ | 10 | 627 |
11 | ➜ | 11 | 627 |
12 | ➜ | 12 | 624 |
13 | ➜ | 13 | 617 |
14 | ➜ | 14 | 607 |
15 | ➜ | 15 | 594 |
16 | ➜ | 16 | 578 |
17 | ➜ | 17 | 558 |
18 | ➜ | 18 | 535 |
19 | ➜ | 19 | 508 |
20 | ➜ | 20 | 479 |
21 | ➜ | 21 | 446 |
22 | ➜ | 22 | 409 |
23 | ➜ | 23 | 370 |
24 | ➜ | 24 | 327 |
Safari Hat |
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Lesser Pet Treat |
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Pet Treat |
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Darkmoon Hat |
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Pet Battle Week |
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Pet levels to 25 with minimal XP lost |
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Additional XP above level 25 is lost |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
He's jumping around very luckily, but in battle he is far less fortunate it seems...
1
Telopea
wrote on 2019-02-13 11:47:00
0
silly wrote on 2018-07-04 16:37:29
3
deej0617
wrote on 2017-11-07 05:31:58
ability(459) [ round=1 ]
change(#2) [round=2]
if [ self(#2).active ]
ability(362) [ self.aura(Undead:242).exists]
ability(499)
endif
ability(208) [self.round=1]
ability(459) [self.round=2]
change(#1) [self(#2).dead]
0
Saud wrote on 2017-07-04 22:24:19
ability(#2) [self.aura(Undead).exists]
change(#1) [self(#2).dead]
change(#2) [enemy.round=2]
ability(#3) [!self.aura(207).exists&self(#2).dead]
ability(#1)
0
Flashk wrote on 2017-10-12 17:46:40
ability(#2) [self.aura(242).exists]
0
Hobbyhorse wrote on 2017-06-19 06:08:41
Curse of Doom - Haunt - Black Claw - Flock
TD Script:
ability(#2) [self.round=1]
ability(#3) [self.round=2]
ability(#1)
change(#2)
0
Farmosch wrote on 2017-01-04 14:11:13
0
Anonymous wrote on 2017-01-31 13:53:07
0
Coonga wrote on 2017-03-16 18:56:19
0
SnowWhite wrote on 2017-05-27 18:23:34
0
Cryhavøk wrote on 2016-12-28 17:28:42
Thanks for the guides! Would love to see this added as a strat :)
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