Estrategia añadida por Bullit
12
12
Puntuación media: |
5 |
Puntuaciones: |
9 |
Tu voto: |
|
Creator |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
---|---|---|---|---|---|---|---|---|---|
![]() |
Etiquetas
Filtrar estrategias:
![]() |
![]() |
|||||||
![]()
Cualquier nivel 2+ Mascota
|
Evil
|
RNG Nivel 2+ Script |
2 | 4.1 ![]() |
N/A | 14 ![]() |
117
![]()
1:57
|
16 | |
![]()
Cualquier nivel 10+ Mascota
|
Bullit
|
![]()
Script thanks to Fluffyrock
|
Nivel 10+ Script |
2 | 5.0 ![]() |
N/A | 12 ![]() |
91
![]()
1:31
|
12 |
![]()
Cualquier nivel 1+ Mascota
|
Nivel 1+ Script No Obtenible Recomendada |
2 | 5.0 ![]() |
N/A | 10 ![]() |
98
![]()
1:38
|
12 | ||
![]()
Cualquier nivel 4+ Mascota
|
![]()
Level pet health allows for 1 crit.
Level 1 safe for Magic and Mechanical. |
Nivel 4+ Script |
2 | 4.6 ![]() |
N/A | 8 ![]() |
80
![]()
1:20
|
9 | |
![]()
Cualquier nivel 4+ Mascota
|
![]()
ALL credit goes to Bullit
310 comes from Elemental, allows for crits, can tick mech/magic box. (Putting #3 pet into slot #2 will skip the level pet) See comments for alt #3 pets / Ultra squirt settings |
Raza Nivel 4+ Script |
2 | 5.0 ![]() |
N/A | 4 ![]() |
69
![]()
1:09
|
10 | |
![]()
Cualquier nivel 1+ Mascota
|
Raza Nivel 1+ Script Recomendada |
2 | 5.0 ![]() |
N/A | 3 ![]() |
87
![]()
1:27
|
13+ | ||
![]()
Cualquier nivel 1+ Mascota
|
![]()
18 rounds.
Use TD Script. |
RNG Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
129
![]()
2:09
|
17-18 | |
![]()
Cualquier nivel 5+ Mascota
|
|
Nivel 5+ |
2 | 5.0 ![]() |
N/A | 2 ![]() |
110
![]()
1:50
|
15-17 | |
![]()
Cualquier nivel 3+ Mascota
|
![]()
Care for criticals
If your level pet dies quit and restart If your level pet is mechanical you dont need to worry about healt |
Raza Nivel 3+ Script |
2 | 5.0 ![]() |
N/A | 5 ![]() |
114
![]()
1:54
|
16 | |
![]()
Cualquier nivel 1+ Mascota
|
![]() |
Raza Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
96
![]()
1:36
|
14 | |
![]()
Cualquier nivel 1+ Mascota
|
![]()
This Fight is repeatable and gives a ton of XP.
Since the Moon-Touched Dragon is not available anymore and not everyone has it I came up with a strat in case you still wanna use this to level a +1 pet. Instead of another Blinding Poison in Turn 6 you could go for another Slap. However, this adds a frustrating amount of RNG to the fight and I do not recommend doing so. In one out of 15 attepmts it happened that Arcance Shot critted on Beaky and ended the fight too early. Not sure if that deserves an RNG tag, lemme know what you think. |
Nivel 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
130
![]()
2:10
|
16-17 | |
![]()
Cualquier nivel 5+ Mascota
|
Nivel 5+ Script |
2 | 4.2 ![]() |
N/A | 4 ![]() |
103
![]()
1:43
|
14 | ||
![]()
Cualquier nivel 1+ Mascota
|
![]()
Time: 1:40 (16 rounds)
|
Raza Nivel 1+ Script |
2 | 3.7 ![]() |
N/A | 3 ![]() |
102
![]()
1:42
|
16 | |
![]()
Works every time, common pets.
|
Script |
2 | 3.0 ![]() |
N/A | 1 ![]() |
120
![]()
2:00
|
13+ | ||
![]()
Cualquier nivel 1+ Mascota
|
![]()
RNG tag --> ~3% chance that the strategy fails
|
RNG Nivel 1+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
![]()
1:30
|
12+ | |
![]()
Cualquier nivel 5+ Mascota
|
Nivel 5+ |
2 | 0.0 ![]() |
N/A | 0 ![]() |
160
![]()
2:40
|
22+ | ||
![]()
Cualquier nivel 4+ Mascota
|
Nivel 4+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
115
![]()
1:55
|
16-17 | ||
![]()
Cualquier nivel 4+ Mascota
|
![]()
207 regular damage / 311 crit (all but Critter, Magic, & Mechanical)
137 weak damage / 207 crit (Critters) Mechanical & Magic can be Level 1+ Or you can ignore all that since Dead pets will receive xp (though it is reduced) There are three sets of moves against Roots: 1. The normal moves, which are in the main part. 2. If Pump crits and kills Roots (4%) 3. If Ambystan Snap misses Roots because of Autumn Breeze (25%) |
Tienda Nivel 4+ Script |
2 | 0.0 ![]() |
N/A | 0 ![]() |
107
![]()
1:47
|
16-18 |
Incl. pasos:
Cualquier nivel 10+ Mascota
Sustitutos:
1 / 17
Script thanks to Fluffyrock
Antes | Después | Ganancia de Experiencia | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Sombrero de safari |
|
Chuchería inferior para mascotas |
|
Chuchería para mascotas |
|
Chistera de la Luna Negra |
|
Semana de Duelos de Mascotas |
= |
La mascota sube a nivel 25 con pérdida mínima de EXP |
|
= |
Se pierde la EXP adicional por encima del nivel 25 |
|
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Dice que si te dejas ganar, te dará una fruta. Pero yo no veo ninguna...
11
Fluffyrock escrito el 2017-09-07 08:04:39
if [self(#1).active&enemy(#1).active]
ability(Cleansing Rain:230) [self.round=2]
ability(Pump:297) [self.round=1]
ability(Water Jet:118)
endif
if [self(#1).active&enemy(#2).active]
ability(Pump:297) [enemy.round=1]
ability(Water Jet:118)
endif
if [self(#1).active&enemy(#3).active]
ability(Water Jet:118)
endif
if [self(#3).active]
ability(Howl:362) [self.round=1]
ability(Surge of Power:593)
endif
change(#2) [self(#1).dead]
change(#3) [self(#2).active]
standby
2
katiefraggle
escrito el 2017-11-01 14:35:09
3
fr0z3night
escrito el 2023-05-21 06:30:12
1
Kalagren
escrito el 2023-08-17 15:17:04
1
Dispare
escrito el 2023-03-03 12:29:35
2
WhyDaRumGone
escrito el 2022-08-25 14:54:03
If you use a pet with Power 315 or above (Not sure exact amount) and above 268 speed (IE: P/P Rayador de Vacío then you can 1 shot the 2nd pet and level pet takes less damage.
Edit: Doing it with this way ^^ it took 10 rounds, 1 min 11 seconds. (editado)
1
Coco#1607
escrito el 2022-04-18 23:46:42
1
Coco#1607
escrito el 2022-04-18 23:49:33
1
D3adbolt
escrito el 2020-10-16 18:27:50
0
Nessahelyan escrito el 2021-03-24 12:07:19
0
Nessahelyan escrito el 2021-03-24 12:07:30
1
dreamgarden
escrito el 2021-07-29 22:38:23
1
Gráinne
escrito el 2021-07-29 22:49:39
1
dreamgarden
escrito el 2021-08-01 17:16:20
1
Eekwibble
escrito el 2018-07-25 04:54:16
standby [ self(#1).active & enemy(#3).active ]
change(#2) [ enemy(#3).active & enemy.round=1 & !self.aura(401).exists ]
change(#2) [ self(#1).dead & !self(#2).played ]
change(#3) [ self(#2).played ]
ability(#2) [ !enemy(#2).active & self.round~1,2 ]
ability(#3) [ enemy.round=1 ]
ability(Water Jet:118)
ability(#3)
standby
6
Eekwibble
escrito el 2019-02-16 06:09:00
This one works:
change(next) [ self(#1).dead & !self(#3).played ]
standby [ self(#1).active & enemy(#3).active ]
ability(Pump:297) [ enemy.round=1 ]
ability(Cleansing Rain:230) [ !weather(Cleansing Rain:229) ]
ability(Howl:362)
ability(Surge of Power:593)
ability(#1)
1
dreamgarden
escrito el 2021-07-29 22:32:38
4
Lozari
escrito el 2020-01-25 13:34:26
-3
mandiraquel
escrito el 2020-03-28 01:45:12
7
DragonsAfterDark
escrito el 2020-03-28 01:49:40
3
Shenk
escrito el 2020-03-28 04:51:20
1
Milundaria
escrito el 2021-04-11 19:18:57
1
Halye
escrito el 2020-11-20 08:06:34
1
huldu
escrito el 2020-11-01 01:04:23
2
Gráinne
escrito el 2020-11-01 01:33:37
No, the pet doesn't leave same round. If the Strider died and you brought the level pet in as a replacement, it would be same round, but a deliberate swap away from a live pet is your move for that round.
The level pet took 138 damage from Sunlight cleave in the first round, and 244 from Stun Seed in R9. And then, of course, you can figure in the possibility of strong damage based on race, and crits.
1
Smaragdia#2535
escrito el 2020-10-13 11:12:12
1
Dakender#1566
escrito el 2020-09-06 10:13:02
-1
Jere escrito el 2019-07-20 20:58:43
Abyssal Eel (Stormsong Valley Vendor) - Water Jet, Acid Rain, Pump
Carry pet that can survive the first sunlight aoe (most 1+ pets)
Emmigosa (legion quest) - X, Arcane Storm, Surge of Power
R1: Pump
R2: Acid Rain (no crit here or it may fail)
R3: Pump (it is important that you don't kill the first enemy here, so no crit either)
R4: Pump
R5: Water Jet (kills first enemy)
R6: Pump (kills the second enemy)
R7: Swap in carry pet as third enemy enters liftoff
R8: Swap back in Abyssal Eel to take the lift off and die to the stun seed
R9: Arcane Storm
R10: Surge of Power
Again, this isn't crit safe. If you kill the first enemy with pump, the strat won't work. The abyssal eel was chosen because it is easy to get, it's speed is perfect in that it is faster than the first enemy and slower than the 2nd. This is important because you want to kill the 2nd enemy in one hit *after* it puts stun seed on you (this is to ensure the eel dies at the correct spot later and that the 2nd enemy doesn't get off the -hit debuff on your team). Emmigosa was just chosen cause she is easy to get. Any pet that can do >=1404 damage in 2 hits to the flying enemy will work.
6
Ilyssa
escrito el 2018-04-14 05:20:13
change(#2) [enemy(Beaky:1788).active & !self(#2).played]
change(Chrominius:1152) [self(#2).active]
ability(Pump:297) [enemy.round=1]
ability(Cleansing Rain:230) [round=2]
ability(Howl:362)
ability(Surge of Power:593)
ability(#1)
1
Any escrito el 2017-12-31 22:13:50
Works most of the time.
Turn 1 Pump (if lvl 1 pet dies, heal and restart)
Turn 2 Cleansing Rain
Turns 3+ Water Jet until Sunny dies
Roots comes in
Turn 1 Pump
Turn 2 Swap to your Level Pet
Turn 3 Swap back to Strider
Turn 4 Pass
Turn 5 Water jet (Eiter you kill Roots or you die with Roots low hp)
IF Strider dies to early, finish it off with Chrominius.
Beaky comes in
Turn 1 Pass (because Beaky goes in the air)
Turn 3 Howl
Turn 4 Surge of Power
1
Sophdog escrito el 2017-05-24 06:02:53
0
Hearte escrito el 2017-06-16 22:08:42
0
Anonymous escrito el 2017-06-24 06:52:47
0
Mergas escrito el 2017-08-02 03:56:51
0
Ralthor escrito el 2017-06-25 11:07:57
change(#2) [round=4]
change(Eternal Strider:383)
ability(Pump:297) [enemy(Roots:1787).active & enemy.round=1]
ability(Cleansing Rain:230) [round=2]
ability(Water Jet:118) [round>2]
ability(Pump:297)
change(Chrominius:1152)
ability(Bite) [enemy(Roots:1787).active]
ability(Surge of Power:593) [enemy.aura(Howl).exists]
ability(Howl:362)
1
A escrito el 2017-06-16 22:28:52
1
Kalaida escrito el 2017-05-17 04:22:55
0
Stefania escrito el 2017-05-17 07:42:25
0
Aelfraed escrito el 2017-05-17 18:45:22
0
Comanu escrito el 2017-05-06 11:52:13
0
Fragie escrito el 2017-05-06 11:35:29
0
Greg escrito el 2017-02-05 07:56:07
0
Kalaida escrito el 2017-03-14 06:03:04
0
Brawler escrito el 2016-12-17 05:00:17
Blightbreath
Blightbreath (or Droplet of Y'Sharaj)
Round 1: any ability
Round 2: swap in blightbreath
From here on, just put out acid rain and dreadful breath
You won't even face the tree or bird this way.
0
Findmestuff escrito el 2016-12-27 15:56:55
0
Kanga pet horde escrito el 2016-12-03 07:36:21
0
Anonymous escrito el 2016-11-29 15:03:26
Pump
Cleansing Rain
Water Jet
Pump (Sunny dies)
Pump
Pump
Water Jet (Roots dies, Strider eats the Stun)
It risks the last Water Jet with a 25% miss chance (which isn't that bad), but the benefit is that you can carry a much lower level pet as it only needs to survive Sunlight
0
Slainy escrito el 2016-11-13 11:15:27
0
Skapegoat escrito el 2016-10-24 01:28:21
Cleansing Rain
Water Jet
Water Jet
Water Jet - Sunny dies
Pump
Water Jet - Root Dies
Swap to level pet
Swap to Chromius
Howl
Surge of Power
Sure fire every time for me
-2
WarrenSmato escrito el 2019-08-23 11:41:03
to some extent 1, issue were looked into together with the reasons why a great many schokohrrutige housewives was single (around 60 70% plenty of rates). Among a number of conceivable good reasons could be the letdowns of white adult males to help you normally absorb at minimum around useful, usually not a totally national level to the point where they can use the same socioeconomic business opportunities inside the same height knowning that dark colored for women who live was able to do correctly. together, The warning was initially reported that good 'ol fashioned racial/ethnic/gender prejudice might be partially with regard to the letdown behind some kind of african american gentlemen not being able to develop at exactly extent as their customer cousins, even when the mission and also related ak senate free enjoying your life is also carried out. the end result is not working dunkelhrrutige fellas whom a whole lot ladies well then rule out on the grounds that ability buddies, exceedingly associated with the comparably unskilled minimizing socioeconomic phases. towards black women who have used probabilities exposed by blend the feminist migration, self initiative, And the individual irresponsibility of (with each other with institutional propensity dealing with) The schwarze dude the reasons behind their wallowing in a normally undesirable human relationship stage expenditure in technologies a few a major deterrent planning fed written by telecomutting saves gas. a great deal purchase or perhaps more completing supply the ebony relations into necessitate decision making, At acquire waterborne illnesses emasculating the schokofarbene mens. more so, maybe those who will ditch on the other hand ugly thinking do not consider the sobering numerical characters. towards 1.8 million a whole lot more schwarze pregnant women in america as men, in case if any dark fabric patient of age were able to find and in addition all things considered get married a male, 8.3% of all of the to choose from dark the women 1 from every 12 have definitely be single; lots for many thinking that black males are any cash a dozen. The upshot is that many black colored women often have to have a similar thing every bit attained boy, But the reality is that he is not there in quantities a sufficient amount of to brew a differencewhich sends usa onto the continuation among looking into motive a multitude of dark-gray women are evenly responsible in these are so single.
that they take That dressed in black Men offer the same
and this simply is false. While many of all blokes the general to some degree, dark-colored sexually active men essentially get as every bit as complex a group just like any that is known. numerous remain christian believers. quite a few are generally atheists. lots of are probably Buddhists (Or retired Buddhist with my case). a whole lot fondness common sexual acts, forecasts pan out pretty understand that
1
Löckli
escrito el 2018-02-03 04:10:22
if [ enemy(#1).active ]
ability(297) [ round=1 ]
ability(230) [ round=2 ]
ability(118)
endif
if [ enemy(#2).active ]
ability(297) [ enemy.round=1 ]
ability(118)
endif
if [ enemy(#3).active ]
change(#2) [ enemy.round=1 ]
change(#3) [ self(#2).active ]
ability(362) [ enemy.round=3 ]
ability(593)
endif
1
Sturmbotin escrito el 2017-10-08 06:36:40
-1
Anonymous escrito el 2016-12-03 04:24:57
1
Roxander escrito el 2017-06-16 10:29:20
1
luisjose088
escrito el 2020-09-24 05:22:20
2
Sitonio
escrito el 2019-02-17 17:14:53
TDscript validé ! Fonctionne parfaitement patch 8.1
Merci à son auteur
Tdscript (pour plus de lisibilité des fr) by Eekwibble Thank you to him
change(next) [ self(#1).dead & !self(#3).played ]
standby [ self(#1).active & enemy(#3).active ]
ability(Pump:297) [ enemy.round=1 ]
ability(Cleansing Rain:230) [ !weather(Cleansing Rain:229) ]
ability(Howl:362)
ability(Surge of Power:593)
ability(#1)
1
Gonno#2370
escrito el 2019-09-09 12:21:38
1
Swanee escrito el 2017-05-18 11:33:01
0
Smartfight
escrito el 2017-12-23 21:14:50
change(#3) [self(#2).active]
if [enemy(#1).active]
ability(Брандспойт) [!self.aura(Резервуар).exists]
ability(Очищающий дождь) [enemy.hp.full]
ability(Сильная струя воды)
endif
if [enemy(#2).active]
ability(Брандспойт) [self.aura(Резервуар).exists]
ability(Сильная струя воды)
endif
ability(Вой)
ability(Прилив мощи)
6
antiromantik#2444
escrito el 2018-12-30 10:52:02
Вот рабочий скрипт:
if [self(#1).active&enemy(#1).active]
ability(Cleansing Rain:230) [self.round=2]
ability(Pump:297) [self.round=1]
ability(Water Jet:118)
endif
if [self(#1).active&enemy(#2).active]
ability(Pump:297) [enemy.round=1]
ability(Water Jet:118)
endif
if [self(#1).active&enemy(#3).active]
ability(Water Jet:118)
endif
if [self(#3).active]
ability(Howl:362) [self.round=1]
ability(Surge of Power:593)
endif
change(#2) [self(#1).dead]
change(#3) [self(#2).active]
standby
1
Bringeldor#2421
escrito el 2020-11-20 15:19:08
Nuevo comentario: