Тактику предоставили Saintgabrial
24
24
Average rating: |
4.5 |
Ratings: |
15 |
Your vote: |
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Creator |
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Теги
Filter strategies:
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Любой уровень 1+ Питомец
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Уровень 1+ скрипт |
2 | 5.0 ![]() |
N/A | 14 ![]() |
80
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1:20
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10+ | ||
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Любой уровень 10+ Питомец
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Любой питомец
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Droz
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Уровень 10+ скрипт |
2 | 4.6 ![]() |
N/A | 56 ![]() |
105
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1:45
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13+ | |
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Любой уровень 1+ Питомец
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Saintgabrial
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Уровень 1+ скрипт |
2 | 4.5 ![]() |
N/A | 24 ![]() |
115
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1:55
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15+ | |
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Любой уровень 1+ Питомец
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Script updated to work in any language thanks to Xelli#2945
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Уровень 1+ скрипт |
2 | 5.0 ![]() |
N/A | 7 ![]() |
100
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1:40
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12+ | |
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Любой уровень 1+ Питомец
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Only been able to test once but seems to work well (I made the mistake of ending the match), Pretty much brute force
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ККИ Уровень 1+ скрипт |
2 | 4.7 ![]() |
N/A | 5 ![]() |
85
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1:25
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9-10 | |
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Любой уровень 1+ Питомец
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Good XP for a Leveling Pet.
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Уровень 1+ скрипт |
2 | 0.0 ![]() |
N/A | 3 ![]() |
100
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1:40
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11+ | |
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Любой питомец
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2 | 5.0 ![]() |
N/A | 0 ![]() |
95
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1:35
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10+ | |||
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Любой питомец
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Quick and Easy. I didn't need to hiss as my Adder was faster than all the rats. Easy to solo, second or third snake as a backup.
Script thanks to jimbobillyjoe |
скрипт |
2 | 5.0 ![]() |
N/A | 3 ![]() |
95
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1:35
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11+ | |
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Любой уровень 22+ Животное
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Любой питомец
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2 | 5.0 ![]() |
N/A | 6 ![]() |
72
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1:12
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9+ | |||
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Любой питомец
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2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
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9+ | |||
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Любой уровень 1+ Питомец
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Can be a bit slow when waiting for your Медношкурый детеныш to die on Дженнер if you don't get any darkness cast. Given time is indicative as it depend on what the opposing pet does cast.
Note that those pets have alternatives but the minimum speed is important to attack first. |
Уровень 1+ скрипт |
2 | 0.0 ![]() |
N/A | 0 ![]() |
85
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1:25
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11+ | |
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скрипт |
2 | 0.0 ![]() |
N/A | 0 ![]() |
90
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1:30
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8-10 |
Вкл. шаги:
Любой уровень 1+ Питомец
До | После | Количество опыта | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Шляпа для сафари |
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Малое лакомство для питомца |
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Лакомство для питомца |
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Цилиндр Новолуния |
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Бонус за неделю битв питомцев |
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Питомец прокачан до 25 с минимальными потерями опыта |
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Излишний опыт при прокачке до 25 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Когда она уже определится, каких питомцев взять с собой в битву?
1
Healboy написал на 2017-01-19 11:28:37
Also, unclear on why, "NOTE: If the first rat has Call Darkness, restart the fight." Call Darkness had little bearing on the outcome, apply Sandstorm after Call Darkness all good.
1
Adirana
написал на 2023-04-18 17:19:50
1
Valthonis
написал на 2023-12-20 04:05:12
(edited)
3
Strawbear
написал на 2022-05-23 17:21:09
1
Gráinne
написал на 2022-05-23 17:41:44
1
EVS#2580
написал на 2021-09-04 10:43:34
1
Natalia
написал на 2021-03-13 20:24:33
1
Upsig написал на 2020-10-30 12:18:57
0
Anonymous написал на 2017-12-19 11:51:51
1
toolbag
написал на 2018-08-02 18:17:21
0
Wavering написал на 2017-11-30 13:27:31
if [enemy(#1).active]
ability(#3) [enemy.ability(Call Darkness:256).usable & enemy.round=1]
ability(#2)
ability(#1)
endif
if [enemy(#2).active]
ability(#3) [enemy.ability(Call Darkness:256).usable & enemy.round=1]
ability(#2)
ability(#1)
endif
if [enemy(#3).active]
change(#3) [self(#1).dead]
ability(Explode:282) [!enemy.aura(Block:759).exists]
standby [enemy.hp<560 & !enemy.aura(Block:759).exists]
ability(#1)
endif
2
Camlas
написал на 2018-06-27 19:01:34
quit [enemy(#1).active & enemy.ability(Call Darkness:256).usable]
change(#3) [enemy(#3).hp < 561]
ability(Deflection:490) [enemy.ability(Call Darkness:256).usable]
ability(Sandstorm:453) [!enemy(#3).active]
ability(#1) [enemy.aura(Block:759).exists]
ability(Explode:282) [enemy(#3).hp < 560]
ability(#1)
1
Hobbyhorse написал на 2017-06-22 06:30:09
I use Zandalari as 1 and 3. Bite - Black Claw.
As pet 2 I put a levling up pet.
Spam Bite to enemy pet 1 and 2 is dead.
Spam Black Claw to first Zandalari is dead.
Change to level pet, then change to second Zandalari.
Spam Bite to enemy pet 3 is dead.
TD Script:
change(#3) [self(#2).active]
ability(Black Claw) [enemy(#3).active & !self(#3).active]
ability(Bite)
change(#2)
-1
Martin написал на 2017-10-21 02:50:41
-1
Anonymous написал на 2017-10-26 02:18:41
Then first Zandalari dies at first attack in round 2 hmm, and in again comes the leveling pet lol ?
And yeah it is a direct copy of your script, and setup :D So i would say 100% not working at 100% of the time :D
1
Lorantell
написал на 2017-11-28 22:47:32
1
fr0z3night
написал на 2018-01-09 22:05:55
change(#2) [self(#1).dead & !self(#2).played]
change(#3) [self(#2).active]
ability(Black Claw) [enemy(#3).active & !self(#3).active]
ability(Bite)
1
Dakender#1566
написал на 2017-12-10 13:08:51
Don't worry about the weather :)
So far I'm 100% success rate.
Keep Poison Fang on, Hiss when avail, Vicious Fang as filler.
TD Script:
use(Poison Fang:152) [!enemy.aura(Poisoned:379).exists]
use(Hiss:155) [self.ability(Hiss:155).usable]
use(Vicious Fang:156)
change(#2) [self(#1).dead]
change(#3) [self(#2).dead]
0
Anonymous написал на 2017-10-28 18:29:38
1
PositiveRoleModel написал на 2016-12-20 19:20:55
1
Saintgabrial написал на 2016-12-20 23:13:17
0
Cashew написал на 2016-11-30 17:01:27
0
Kakjens написал на 2016-11-29 12:27:47
1
Natalia
написал на 2021-03-13 20:27:14
0
Nurso написал на 2017-12-09 17:38:55
Script s. eng. Komentar
0
Aeon написал на 2017-03-29 16:09:31
Wenn man die Taktik ein wenig ändert geht es aber wunderbar
0
Anonymous написал на 2017-03-19 07:02:10
0
Anonymous написал на 2017-03-09 05:16:57
1
PinkyPan#1598
написал на 2023-05-13 16:48:39
0
Озимус написал на 2017-10-30 06:12:30
1
Nitania
написал на 2018-06-17 11:58:22
0
VitNet написал на 2020-10-19 10:59:39
1
Anonymous написал на 2017-10-10 11:59:44
1
돌탱갈이#3748
написал на 2025-02-11 00:24:40
standby [self(#1).active & enemy(#3).active & enemy.hp<560]
if [!enemy(#3).active]
use(튕겨내기:490) [enemy.round=1 & enemy.ability(어둠 소환:256).usable]
use(모래폭풍:453) [enemy.round~1,2]
endif
use(묵사발:406)
use(용숨결:115) [enemy.aura(막기:759).exists]
use(폭파:282)
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