5
5
平均評分: |
4.6 |
評分: |
5 |
你的投票: |
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Creator |
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任何等級 1+ 寵物
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Inspired by Norng
#1 pet can be H/P (crit risk). #2 between 265/302 PWR works but adds 1 round, and 1-2% crit risk, I'd also recommend to have the #2 below 289 speed if possible (helps reduce that 1-2% chance). |
屬性 等級 1+ Script |
2 | 5.0 ![]() |
N/A | 13 ![]() |
75
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1:15
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11+ | |
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I've worked with this setup for almost two hours to reassure that it works 100% of the times. So please be kind with your judgement, I know it's fairly long but it works.
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2 | 5.0 ![]() |
N/A | 7 ![]() |
144
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2:24
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20 | |||
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任何等級 1+ 寵物
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I copied strategy from Wowhead
Script thanks to Ratsch |
等級 1+ Script |
2 | 3.9 ![]() |
N/A | 27 ![]() |
118
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1:58
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20 | |
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任何等級 10+ 寵物
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Dive rolling low will cause this to go beyond 18 (or so) rounds.
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等級 10+ Script |
2 | 3.9 ![]() |
N/A | 8 ![]() |
120
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2:00
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18+ | |
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2 | 5.0 ![]() |
N/A | 0 ![]() |
119
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1:59
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18+ | |||
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任何等級 1+ 寵物
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等級 1+ Script |
2 | 5.0 ![]() |
N/A | 2 ![]() |
114
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1:54
|
18 | ||
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任何等級 1+ 寵物
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Other breeds of the Young Sand Sifter (S/S, S/B, B/B) are subject to RNG on Burn damage but may work; while slower breeds (H/H, H/P) will get hit by Conflagrate and not survive.
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屬性 等級 1+ Script |
2 | 5.0 ![]() |
N/A | 3 ![]() |
113
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1:53
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18 | |
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任何等級 1+ 寵物
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屬性 等級 1+ Script |
2 | 5.0 ![]() |
N/A | 1 ![]() |
110
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1:50
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19 | ||
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任何等級 1+ 寵物
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Quick, but the Voidskimmer is susceptible to crits.
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屬性 RNG 等級 1+ |
2 | 4.6 ![]() |
N/A | 5 ![]() |
75
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1:15
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12 |
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任何等級 1+ 寵物
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12 rounds.
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屬性 RNG 等級 1+ Script |
2 | 4.0 ![]() |
N/A | 3 ![]() |
75
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1:15
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12 | |
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任何等級 1+ 寵物
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屬性 等級 1+ |
2 | 4.3 ![]() |
N/A | 3 ![]() |
146
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2:26
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27+ | ||
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任何等級 1+ 寵物
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屬性 等級 1+ Script |
2 | 3.3 ![]() |
N/A | 2 ![]() |
102
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1:42
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16 | ||
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任何等級 1+ 寵物
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RNG 等級 1+ |
2 | 1.0 ![]() |
N/A | 1 ![]() |
169
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2:49
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21+ |
包括步驟
任何等級 1+ 寵物
Substitutes:
1 / 14
Quick, but the Voidskimmer is susceptible to crits.
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
= |
將寵物等級提升至25級並最小化經驗損失的方法 |
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= |
獲得 |
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For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Smoking hot!
1
WhyDaRumGone
發表在 2024-01-01 18:54:49
Kelp might be there to try to recover in the event of a loss. With a P/P, Rip plus Blood in the water will do enough to kill the 2nd and 3rd (HH only 2nd) but I'm not sure rip will do enough damage to make the final enemy pet use it's heal when it means to.
You'd almost be better running a pump/Water jet user (265+ power and 273+ Speed) as a backup so it can finish in the event of a crit leaving you on the enemies 2nd and restart if it dies to the first.
1
Unlak
發表在 2023-02-27 17:09:07
I have only tried it twice but it follows the strategy and worked fine for me. First time I only needed pet #1 to finish the fight.
if [enemy(#2).active]
ability(Pump:297)
endif
if [enemy(#3).active]
ability(Water Jet:118) [enemy.round=1]
change(#2) [enemy.round=3]
change(#1) [enemy.round=4]
change(#3) [enemy.round=6]
ability(Pump:297)
ability(Blood in the Water:423) [enemy.aura(Bleeding:491).exists]
ability(Rip:803)
change(next)
ability(#1)
endif
ability(Cleansing Rain:230) [self.round=2]
ability(Pump:297)
ability(Water Jet:118) (已編輯)
1
Alauraa#2331
發表在 2021-02-19 19:33:12
1
ZakiTraki
發表在 2019-10-08 12:30:37
0
Everth 發表在 2018-09-19 15:00:29
Purrfect
7
Camlas
發表在 2018-07-17 16:38:03
ability(Bubble:934)
ability(Water Jet:118)
if [enemy(#2).active]
ability(Shell Shield:310) [enemy(#2).active & self.round = 1]
ability(Blood in the Water:423) [enemy.hp < 1226 & enemy.aura(Bleeding:491).exists]
endif
if [enemy(#3).active]
ability(Shell Shield:310) [enemy(#3).active & enemy.round = 2]
ability(Blood in the Water:423) [enemy.round > 4]
endif
ability(Rip:803)
change(next)
ability(#1)
4
Goldberggdn 發表在 2017-05-20 06:54:50
Any snail (2/2/1)
Level pet (More than 310 life)
Hydraling (1/2/1)
Shell Shield
Dive
Absorb
Absorb
Shell Shield
Absorb until Cackling Flame dies, Devouring Blaze comes in (If Snail dies before Cackling Flame, restart)
Absorb
Dive
Absorb until Snail dies
Bring in your Level Pet (10+)
Switch in Hydraling
Deep Bite
Deep Bite
Shell Armor
Deep Bite
Deep Bite
Devouring Blaze casts Armageddon and dies, Living Coals comes in
Deep Bite until Living Coals is back from Reforge
Shell Armor
Deep Bite
Swallow you whole
0
Kev 發表在 2017-08-23 18:18:18
0
CairdeCruan 發表在 2017-08-24 09:54:07
0
Couves 發表在 2017-08-31 19:24:41
0
Air 發表在 2017-10-29 06:54:13
if [self(#1).active & enemy(Cackling Flame:1851).active]
quit [self(#1).dead]
ability(Shell Shield:310) [self.round = 1]
ability(Shell Shield:310) [self.round = 6]
ability(Dive:564) [self.round = 2]
ability(Absorb:449)
endif
if [self(#1).active & enemy(Devouring Blaze:1852).active]
change(#2) [self(#1).dead]
ability(Dive:564) [enemy.round = 2]
ability(Absorb:449)
endif
if [self(#2).active & enemy(Devouring Blaze:1852).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Devouring Blaze:1852).active]
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
endif
if [self(#2).active & enemy(Living Coals:1853).active]
change(Hydraling:1541)
endif
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Swallow You Whole:276) [enemy.hpp <= 25]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
ability(Shell Armor)
ability(Deep Bite:1372)
endif
2
Danny#2989
發表在 2018-01-12 17:24:56
1
Rhaom
發表在 2018-01-12 22:32:17
ability(Deep Bite:1372) [round = 1]
ability(Deep Bite:1372) [round = 2]
ability(Shell Armor:1380)
ability(Deep Bite:1372) [round = 4]
ability(Deep Bite:1372) [round = 5]
To
ability(Shell Armor:1380) [self.round=3]
ability(Deep Bite:1372)
1
Camlas
發表在 2018-06-04 17:54:21
quit [self(#1).dead & enemy(Cackling Flame:1851).active]
change(#2) [self(#1).dead & !self(#2).played]
change(Hydraling:1541) [self(#2).active]
ability(Dive:564) [self.round = 2]
ability(Dive:564) [enemy(Devouring Blaze:1852).active & enemy.round = 2]
ability(Shell Shield:310) [round ~ 1,6]
ability(Absorb:449)
ability(Swallow You Whole:276) [enemy.hpp <= 25]
if [self(Hydraling:1541).active & enemy(Living Coals:1853).active]
ability(Deep Bite:1372) [enemy.aura(Reforging:1409).exists]
endif
ability(Shell Armor:1380) [self.round >= 3]
ability(#1)
0
Staler 發表在 2018-03-07 11:51:27
0
Ravynsur 發表在 2017-01-04 08:02:23
0
Myfandwy 發表在 2016-12-29 18:09:20
0
AxS 發表在 2016-11-14 05:52:19
0
Zelex 發表在 2016-10-22 19:15:54
0
Ainyan 發表在 2016-10-20 12:23:27
0
Элементар 發表在 2017-07-18 09:10:28
Теже способности
0
Anonymous 發表在 2017-05-30 09:44:02
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