![]() | 有龍乃大 | 飛起來了 | 還沒死透 | 凶猛小動物區 |
魔術師的秘密 | 元素方程式 | 獸性大發 | 水族館館長 | 機器學習 |
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評分: |
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你的投票: |
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RNG Script |
2 | 4.6 ![]() |
53% | 10 ![]() |
95
![]()
1:35
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6+ | ||
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This is somewhat based on roeev's strat, but uses bigger hitting abilities when it can and uses Father Winter's Helper to finish.
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RNG Script |
2 | 4.5 ![]() |
17% | 19 ![]() |
100
![]()
1:40
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11 | ||
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Some RNG of course. Don't give up!
Script thanks to wist |
RNG Script |
2 | 3.7 ![]() |
33% | 5 ![]() |
113
![]()
1:53
|
10 | ||
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10 August 24: Updated with Gnomelia to help with win %
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RNG Script |
2 | 5.0 ![]() |
91% | 4 ![]() |
85
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1:25
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11+ | ||
RNG Script |
2 | 5.0 ![]() |
66% | 1 ![]() |
86
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1:26
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7+ | |||
RNG |
2 | 5.0 ![]() |
N/A | 1 ![]() |
103
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1:43
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12 | |||
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A lot of RNG with this fight (unpredictable moves for Delta) and this strategy is still a bit risky when it comes to last part of this fight.
Depending on how much damage the 阿努比薩斯塑像 will get, he may not survive the last part of the fight. I used an H/H 小孢子人, because of the highest HP. I haven't tried any other breeds, but I have a feeling that H/P, H/B or B/B can do it too. Speed has no value for this strategy, because 衝鋒 have priority anyway. Script thanks to wist |
RNG Script |
2 | 2.8 ![]() |
26% | 2 ![]() |
147
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2:27
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17 | ||
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It's very RNG. I almost try 30 times. And yes.. It may different how I do damage or be damage.. so.. good luck
ps. It's so hard write my thinking in English.. |
RNG |
2 | 3.0 ![]() |
N/A | 0 ![]() |
105
![]()
1:45
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13+ | ||
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This strategy requires extreme luck, Crits and damage rolls as well as unfortunate 沙塵風暴/割裂 untimely misses or stuns may require you to restart. The first few rounds your goal is to 特斯拉砲 -> 屏障產生器 -> 特斯拉砲 for the kill on 小洲 so you can safely swap in your 阿努比薩斯塑像 vs. 疤疤. You have very little wiggle room with this team, it has to quite nearly follow this exact chain of events for a win. Very susceptible to unfavorable crits/misses.
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RNG 商店 棘手的 Script |
2 | 2.4 ![]() |
0% | 1 ![]() |
120
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2:00
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15 |
包括步驟
Substitutes:
1 / 3
1 / 2
之前 | 之後 | 獲得經驗值 | |
---|---|---|---|
1 | ➜ | 3 | 239 |
2 | ➜ | 4 | 254 |
3 | ➜ | 4 | 267 |
4 | ➜ | 5 | 279 |
5 | ➜ | 6 | 289 |
6 | ➜ | 6 | 297 |
7 | ➜ | 7 | 304 |
8 | ➜ | 8 | 309 |
9 | ➜ | 9 | 312 |
10 | ➜ | 10 | 314 |
11 | ➜ | 11 | 314 |
12 | ➜ | 12 | 312 |
13 | ➜ | 13 | 309 |
14 | ➜ | 14 | 304 |
15 | ➜ | 15 | 297 |
16 | ➜ | 16 | 289 |
17 | ➜ | 17 | 279 |
18 | ➜ | 18 | 267 |
19 | ➜ | 19 | 254 |
20 | ➜ | 20 | 239 |
21 | ➜ | 21 | 223 |
22 | ➜ | 22 | 205 |
23 | ➜ | 23 | 185 |
24 | ➜ | 24 | 163 |
狩旅團之帽 |
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小寵物點心 |
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寵物點心 |
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暗月禮帽 |
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寵物對戰獎勵事件 |
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將寵物等級提升至25級並最小化經驗損失的方法 |
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獲得 |
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Is a group of dinosaurs really called a pack? How about a pride? A bask? A ... business?
1
BananaCat
發表在 2025-01-12 01:18:18
4
Bunnee
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3
Inwe
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3
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4
maxxownage
發表在 2021-02-23 08:25:54
1
albion
發表在 2021-02-27 21:24:29
-1
Cylops 發表在 2020-07-02 23:51:31
-1
Cyclops 發表在 2020-07-02 23:54:11
3
albion
發表在 2021-02-27 21:17:45
1
Rithcie 發表在 2021-01-22 02:52:42
3
TwoBuns#21744
發表在 2021-01-12 10:23:54
3
Bruman#1853
發表在 2020-11-22 19:46:47
1
spottsy
發表在 2020-11-03 04:13:21
1
Morgiana#1744
發表在 2020-10-25 15:41:18
8
Moonie
發表在 2019-04-09 13:04:43
TD script:
standby [round=4]
ability(Rush:567)
ability(Greench's Gift:1076) [enemy(#3).active]
ability(Call Blizzard:206)
ability(Ice Tomb:624)
ability(Ice Lance:413)
ability(Wild Magic:592) [!enemy.aura(Wild Magic:591).exists]
ability(Rush:567)
change(next)
2
Ajfree#1772
發表在 2020-07-03 17:49:40
1
voodoomon
發表在 2020-05-24 16:26:42
0
Mahimahi
發表在 2020-04-01 12:59:16
1
akesi#1338
發表在 2020-03-09 16:56:15
8
Maidendg
發表在 2020-01-26 15:43:07
0
Epytropos
發表在 2019-07-19 11:24:11
-10
dfadasd 發表在 2019-03-12 08:38:13
-1
River 發表在 2019-03-20 11:39:23
4
Gráinne
發表在 2019-03-22 09:17:28
I ran this several times to check. I recommend the same to anyone who have some idea what they're doing and wants to give actually useful information to potential users of a strat.
It is possible that on Turn 4 of the strat above, WLH will not die. This will happen if Delta's Thrashes all hit only twice and get no crits, so, what? 10% of the time-ish?
It is a possible failure point for the strat. It is not a necessary failure point for the battle - if you find yourself in this position, you can use your good luck and still win, but it does derail the instructions.
Oddly, though the criticism is wrong and misguided, the advice is solid enough. If your WLH doesn't die in R4, and if you do want to struggle through despite the change, casting IL in R4 instead of passing will help you. However, that's two "if"s.
This is one of the very few Family battles that took me more than two tries without a guide in BfA, so I cut strats for it quite a lot of slack.
For users of this strat: if your Helper doesn't die in Round 4, you can still reason your way through to a win, but you can also just reset and start again. The Helper will die most of the time, so you shouldn't have too many retries.
1
Milenvasilev#2843
發表在 2019-05-13 05:51:08
My WLH not die 10 times... so i need to reset every time?
this strat not working for me.. sorry
0
Gráinne
發表在 2019-05-13 12:27:49
That represents a decent average for a Family strat ... though I know the Cycle of RNG can be cruel.
And, as I said above, you can still win; you have an advantage over your expected position in ths strat - you just need to think.
-4
cthxfhff 發表在 2019-03-24 09:09:09
1
Everanda 發表在 2019-03-22 02:02:40
1
oshunsun 發表在 2019-01-14 14:59:02
1
Houkane
發表在 2020-10-27 00:00:24
1
Blackmu
發表在 2019-06-25 13:38:57
0
dadatsinjo 發表在 2020-01-28 07:38:08
1
bb 發表在 2019-04-11 17:44:54
1
cthxfhff 發表在 2019-03-24 08:11:25
1
grimik#2303
發表在 2022-11-12 12:37:40
0
Виктория 發表在 2020-08-16 11:10:53
1
ynag0511
發表在 2021-02-24 22:25:33
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