127
127
Média de Avaliação: |
4.6 |
Avaliações: |
94 |
Seu voto: |
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Etiquetas
Filtro de estratégias:
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Qualquer Nível 1+ Mascote
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Nível 1+ Script |
2 | 4.6 ![]() |
N / D | 127 ![]() |
165
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2:45
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25+ | |
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Qualquer Nível 1+ Mascote
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This is a slightly modified version of Ilyssa'a suicide strat. Line 6 of the TDScript will need the '669hp' modifying down if using MPD instead of the Zep.
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Nível 1+ Script |
2 | 4.4 ![]() |
N / D | 19 ![]() |
135
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2:15
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20 | |
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Qualquer Nível 1+ Mascote
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This is a modification of Kurasu#2861's strategy
Using Dragonetinho Onírico in place of Protodragonete de Esmeralda I could have posed it in comment but I find it easier to have all of it with script in a strategy. I believe this to be slightly better for the Dragonetinho Onírico's Chama Curativa is enough and makes the fight quicker, compared to Protodragonete de Esmeralda's going into Sonho Esmeralda vs the self healing last pet. Regarding breeds, I've set pet breeds as the one I used and that I tested the strategy with, I think those are the most suited but it can likely work with other breeds if you don't have the PP one. |
Raça (breed) Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 9 ![]() |
110
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1:50
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15+ | |
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Qualquer Nível 1+ Mascote
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Qualquer Nível 1+ Mascote
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Considerably slower compared to the use of Nexus or Stormborn whelp, but if you are leveling pets, this one gives you two pet level-up slots instead of just one.
EDIT 05/24/2022: Very slight tweak for wording and efficiency but steps are still essentially the same. |
Aleatório Nível 1+ |
2 | 4.3 ![]() |
N / D | 9 ![]() |
245
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4:05
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38+ | |
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Qualquer Nível 1+ Mascote
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This is a fairly quick and efficient strategy, allowing your leveling pet a fairly safe trip through.
I have explored this with a few other dragonkin in place of the Emerald Proto-whelp, but for durability, I find the ubiquitous Emerald Powerhouse to be the best for this one so far as the secondary pet. Script thanks to NabuArat |
Nível 1+ Script |
2 | 4.1 ![]() |
N / D | 10 ![]() |
105
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1:45
|
14+ | |
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Qualquer Nível 3+ Mascote
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Approximately 1% failure rate
Damage is from flying, allows crits, can tick mech/magic box |
Raça (breed) Nível 3+ Script |
2 | 5.0 ![]() |
N / D | 1 ![]() |
107
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1:47
|
16 | |
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Qualquer Nível 1+ Mascote
|
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There is a bit of RNG on the first turn if you pet sleep, which will affect the timer a bit, but won't make you lose the battle.
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Aleatório Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 4 ![]() |
88
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1:28
|
11 | |
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Qualquer Nível 1+ Mascote
|
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This is an amalgam of strategies from here and from YouTube.
Unfortunately, if Chrominius gets slept more than twice, this strat can get a little dicey. |
Aleatório Nível 1+ |
2 | 5.0 ![]() |
N / D | 1 ![]() |
175
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2:55
|
26+ | |
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Qualquer Nível 1+ Mascote
|
Nível 1+ |
2 | 5.0 ![]() |
N / D | 3 ![]() |
163
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2:43
|
18 | ||
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Qualquer Nível 1+ Mascote
|
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Should be faster than the Emerald Protowhelp strat, since you spend less time dreaming and more time lowering enemy health before you get to the Air Spirit
|
Nível 1+ Script |
2 | 5.0 ![]() |
N / D | 3 ![]() |
270
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4:30
|
35+ | |
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Qualquer Nível 1+ Mascote
|
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"No sleeping" stategy, someone write TDscript please
|
Raça (breed) Aleatório Nível 1+ |
2 | 5.0 ![]() |
N / D | 0 ![]() |
127
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2:07
|
17 | |
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Qualquer Nível 1+ Mascote
|
Aleatório Nível 1+ Traiçoeiro Script |
2 | 4.5 ![]() |
N / D | 2 ![]() |
185
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3:05
|
24+ | ||
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Qualquer Nível 1+ Mascote
|
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I use an H/B IbP-W but it should work with H/H as well
|
Aleatório Nível 1+ Script |
2 | 3.7 ![]() |
N / D | 2 ![]() |
265
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4:25
|
37+ | |
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Qualquer Nível 1+ Mascote
|
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Time: ~1:25
NOTE: Dragoleta Etérea has to be S/S breed! NOTE: If you are stunned in Turn 1 start fight over! (25% chance) --> TD Script will quit the fight in that case! It's a fast strategy. Tested 11/12/2020 |
Raça (breed) Aleatório Nível 1+ Script |
2 | 2.3 ![]() |
N / D | 2 ![]() |
98
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1:38
|
15+ | |
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Emerald Proto-Whelp will solo this 99% of the time, The other pets are for the rare occasion it dies. I dont like losing 1% so i added some insurance.
|
Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
230
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3:50
|
33 | ||
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Qualquer Nível 5+ Mascote
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Qualquer Mascote
|
|
Nível 5+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
215
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3:35
|
34+ | |
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Qualquer Nível 1+ Mascote
|
Saintgabrial
|
Nível 1+ |
2 | 0.0 ![]() |
N / D | 0 ![]() |
173
![]()
2:53
|
25+ | |
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Qualquer Nível 1+ Mascote
|
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If you try to fail, and succeed, which have you done?
|
Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
210
![]()
3:30
|
27+ | |
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Qualquer Nível 1+ Mascote
|
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Raça (breed) Nível 1+ Script |
2 | 0.0 ![]() |
N / D | 0 ![]() |
205
![]()
3:25
|
33 | |
2 | 1.0 ![]() |
N / D | 0 ![]() |
138
![]()
2:18
|
18 |
Incl. passos:
Qualquer Nível 1+ Mascote
Substitutos:
1 / 3
Antes | Depois | Ganho de Experiência | |
---|---|---|---|
1 | ➜ | 13 | 5981 |
2 | ➜ | 13 | 6353 |
3 | ➜ | 14 | 6683 |
4 | ➜ | 14 | 6971 |
5 | ➜ | 14 | 7219 |
6 | ➜ | 15 | 7425 |
7 | ➜ | 15 | 7590 |
8 | ➜ | 16 | 7714 |
9 | ➜ | 16 | 7796 |
10 | ➜ | 17 | 7838 |
11 | ➜ | 17 | 7838 |
12 | ➜ | 18 | 7796 |
13 | ➜ | 19 | 7714 |
14 | ➜ | 19 | 7590 |
15 | ➜ | 20 | 7425 |
16 | ➜ | 20 | 7219 |
17 | ➜ | 21 | 6971 |
18 | ➜ | 22 | 6683 |
19 | ➜ | 22 | 6353 |
20 | ➜ | 23 | 5981 |
21 | ➜ | 23 | 5569 |
22 | ➜ | 24 | 5115 |
23 | ➜ | 25 | 3900 |
24 | ➜ | 25 | 1980 |
Chapéu de Safari |
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Petisco Menor |
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Petisco |
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Chapéu Darkmoon |
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Pet Battle Week |
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Níveis de animal de estimação para 25 com perda mínima de XP |
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XP adicional acima do nível 25 é perdido |
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Ssssssswwwoooooossshhhhh
2
Anike#2252
escreveu em 2024-10-18 13:31:40
H/H Chrominius and P/S Nexus Whelpling
1
GhostDragon#152510
escreveu em 2024-11-24 06:55:25
1
Lenara
escreveu em 2024-05-15 08:28:45
2
Smithbob
escreveu em 2023-01-06 18:10:36
2
Oona
escreveu em 2023-01-01 18:43:59
1
Gráinne
escreveu em 2023-01-01 19:06:23
With this battle, you can get absolutely putrid RNG with ths stuns. It's possible, but very rare. And even so, I don't reall it ever failing. And neither Chrominius' nor Nexus' abilities have veeb nerfed in DF, so if something has actually changed, what is it?
3
Oona
escreveu em 2023-01-05 01:37:30
1
Gráinne
escreveu em 2023-01-05 02:13:34
3
Oona
escreveu em 2023-01-06 03:28:20
I cannot imagine how I had this bad luck 3 times in a row, but this last time it DID take me a long time to recreate the bad fight. PP Nexus Whelping did not have the issue, as far as I could tell but my bandages were getting sparse.
So, I retract my RNG statement, but it can happen if you have the worst luck in the ENTIRE world.
(edit to add: thanks for this! I've never rooted for my pets to fail before but now I can come back to this strat with my PP Nexus for a little extra insurance) (editado)
2
Gráinne
escreveu em 2023-01-06 05:46:46
Crits are a 5% chance. 1/20. A great many strats are vulnerable to two crits in the wrong place. This amounts to something like a 1-in-400 event (though complicated by the specifics of the battle). Not something any individual sees often. But players overall do tens of thousands - maybe hundreds of thousands - of battles per day, so every so often someone who has never seen a failure hits one, and thinks that something has gone wrong or changed with a strat. And posts that opinion here. :P
The lesson to take away is that RNG is EVERYWHERE. You just don't see the worst of it much personally. :)
1
CharlyCat escreveu em 2023-01-03 17:24:47
1
Gráinne
escreveu em 2023-01-03 18:02:49
1
CharlyCat escreveu em 2023-01-04 16:11:29
1
Sadeeva
escreveu em 2022-10-17 21:07:04
1
Entelligente
escreveu em 2022-10-15 11:35:20
1
SilkCharm
escreveu em 2022-02-23 20:22:23
1
Gremlin64#1527
escreveu em 2021-10-25 07:50:20
3
Mykaela
escreveu em 2021-06-30 08:58:43
1
Serenajb#2840
escreveu em 2021-07-02 09:21:55
4
Hieronymous
escreveu em 2021-07-02 13:02:36
1
GrumpyKitten#19831
escreveu em 2021-07-03 02:59:41
1
Grevenilvec
escreveu em 2021-07-03 13:46:17
1
Remte
escreveu em 2021-07-07 11:25:42
EDIT: Unfortunately it still happens to several people. Sorry for any confusion caused! (editado)
1
Ale
escreveu em 2021-07-07 18:37:27
1
Remte
escreveu em 2021-07-08 14:41:28
1
Digem#1671
escreveu em 2021-07-08 16:36:12
1
Ale
escreveu em 2021-07-06 20:21:05
0
Theralon escreveu em 2021-06-12 09:27:39
1
VanyaMia
escreveu em 2021-05-21 07:32:45
1
BangTango
escreveu em 2021-02-20 16:08:13
1
Hutchette
escreveu em 2020-12-12 16:08:10
1
Okutane#1583
escreveu em 2020-10-20 10:17:43
2
Kylarra
escreveu em 2020-10-15 10:06:32
1
Ivaelia
escreveu em 2020-10-15 14:05:23
1
Dakender#1566
escreveu em 2020-09-06 11:48:35
1
GaryWindrunner
escreveu em 2020-05-13 00:47:52
4
JestersTear
escreveu em 2018-12-28 02:33:19
0
Blowmyarrow escreveu em 2017-06-13 03:23:49
0
Akachira escreveu em 2017-06-13 12:42:19
1
wrendarla
escreveu em 2018-10-19 23:20:52
0
iriatum escreveu em 2018-06-02 00:57:41
0
Hyattmeister
escreveu em 2018-09-23 00:52:56
1
Oona
escreveu em 2018-09-24 11:26:25
2
Hyattmeister
escreveu em 2018-09-25 11:02:41
0
Ilyssa escreveu em 2017-11-19 06:53:53
- Leveling pet (min level 15)
- Chrominius (2, 2, 2)
- Darkmoon Zeppelin (1, 2, 1)
I start off with the leveling pet, which will get stunned. Then I swap in Chrominius, who kills the first two pets: the first one with Arcane Explosion and the second one swiftly with Surge of Power. After Chrominius is killed, Darkmoon Zeppelin quickly finishes off the last one with Thunderbolt and Explosion. The leveling pet will get all the experience.
TD script:
change(#2) [round>1]
ability(Surge of Power) [enemy(#2).active & enemy.hp<=740]
if [ enemy(#3).active & enemy.hp<=618 ]
change(3#)
ability(Explode)
endif
ability(Ancient Blessing)
ability(Thunderbolt)
ability(#1)
standby
change(#3)
2
Eekwibble
escreveu em 2018-03-12 10:39:19
With that in mind, I took the liberty of rewriting your script with the carry pet in slot 3.
quit [ self(#1).dead & enemy(#1).active ]
quit [ self(#1).dead & enemy(#2).active ]
standby [ self.aura(Asleep:498).exists ]
ability(#2) [ enemy(#1).active ]
ability(#1) [ enemy(#1).active ]
ability(#3) [ enemy(#2).hp<741 ]
ability(#3) [ enemy(#3).active ]
ability(#2)
ability(#1)
change(#2)
2
katiefraggle
escreveu em 2018-04-07 13:30:00
0
Eekwibble
escreveu em 2018-08-13 10:16:16
quit [ self(#1).dead & enemy(#1).active ]
quit [ self(#1).dead & enemy(#2).active ]
ability(Ancient Blessing:611) [ enemy(#1).active ]
ability(Surge of Power:593) [ enemy(#2).active ]
ability(Arcane Explosion:299)
ability(Explode:282) [ enemy.hp<669 ]
ability(Thunderbolt:779)
change(#2) [ self(#1).dead ]
standby
3
Hobbyhorse escreveu em 2017-06-30 11:10:30
I did do the suggestion abow. Please comment if this did not work for you!
Btw. Chrominus get stunned 3 times.
Chrominius - Level 1 Pet - Nexus Whelpling
TD Script:
change(#3) [self(#2).active]
standby [self.aura(Asleep:498).exists]
ability(Ancient Blessing:611)
ability(Arcane Explosion:299)
ability(Arcane Storm:589)
ability(Mana Surge:489)
change(#2)
0
Anonymous escreveu em 2017-07-07 17:16:34
0
Prudentius escreveu em 2017-08-10 20:08:22
0
Aranesh
escreveu em 2017-08-17 03:57:07
0
Licentious escreveu em 2017-08-18 12:17:09
0
Aranesh
escreveu em 2017-08-21 10:10:59
1
Hobbyhorse
escreveu em 2017-12-05 16:41:50
New strategy is not uptodate.
Turns 1+ : Ancient Blessing on cooldowns else Arcane Explosion to until Chrominius dies.
Pass if you are stunned.
Rest as suggested above.
1
Aranesh
escreveu em 2017-12-06 03:14:31
2
Optimusbeef escreveu em 2017-11-15 18:22:35
0
Anonymous escreveu em 2017-10-13 12:15:05
0
Jessica escreveu em 2017-10-14 08:28:52
1
Hobbyhorse
escreveu em 2017-11-14 13:05:17
0
Ralthor escreveu em 2017-06-03 11:54:31
standby [round=1]
change(#2) [round=2]
change(#3) [self(#2).dead]
ability(Ancient Blessing)
ability(Arcane Explosion)
ability(Arcane Storm)
ability(Mana Surge)
standby
0
Krazzie escreveu em 2017-06-08 07:39:55
0
ßenehime escreveu em 2017-06-12 03:15:17
0
Hobbyhorse escreveu em 2017-06-18 08:29:14
standby [ round = 1 ]
change(#2)
standby [ self.aura(Asleep).exists ]
ability(Arcane Storm)
ability(#2)
ability(Arcane Explosion)
change(#3)
0
Hobbyhorse escreveu em 2017-06-27 16:53:14
system with speel name and numbers.
standby [round=1]
change(#2)
standby [self.aura(Asleep:498).exists]
ability(Arcane Storm:589)
ability(#2)
ability(Arcane Explosion:299)
change(#3)
0
Aranesh
escreveu em 2016-02-27 20:07:05
Thanks for the feedback. There were indeed too many random factors in this strategy. I changed it around while using the same pets. You can only bring a level 10 or older pet along with this one, but the strategy is now completely risk free :-)
0
Susie escreveu em 2016-11-04 10:30:38
0
Tim escreveu em 2016-11-04 19:18:37
0
Muqaddisa escreveu em 2017-01-08 07:29:47
0
Tyrsa escreveu em 2017-05-20 13:10:39
0
Anonymous escreveu em 2016-11-28 03:14:20
0
Ben escreveu em 2017-03-20 15:23:07
0
adigitalgirl escreveu em 2017-05-01 11:35:42
0
Macgam escreveu em 2017-01-04 16:09:17
0
Coonga escreveu em 2017-03-18 18:03:12
0
Anonymous escreveu em 2016-11-08 11:14:13
0
Akasut escreveu em 2016-11-08 11:00:44
0
Daedrynn escreveu em 2016-10-10 06:48:26
0
Orpho escreveu em 2016-08-16 19:46:05
0
Zaymaa escreveu em 2016-02-26 23:58:56
0
Marabela escreveu em 2016-02-19 19:00:14
P.s. Awesome guides and page ^,^ Thank you for everything.
0
Fittstim escreveu em 2016-02-16 03:18:11
1
Hyasur escreveu em 2018-08-04 04:16:16
-1
TDPetBattle-Script escreveu em 2017-06-13 17:33:39
change(#2)
ability(611)
ability(299)
standby [self(#2).active]
change(#3)
ability(589)
ability(489)
0
Ricardo escreveu em 2018-01-21 03:35:56
0
straz escreveu em 2018-06-19 12:55:28
Commencez par eclat lunaire puis Déflagration en chaine. Utiliser echange de vie quand vous voulez, et remettez eclat lunaire puis deflagration. une des deux première mascotte va mourrir et le combat se fini vite.
0
Okin escreveu em 2018-04-09 11:56:10
0
Hythiel escreveu em 2017-09-15 16:07:42
0
Swanee escreveu em 2017-05-16 03:13:03
1
Kyrylo#21698
escreveu em 2025-01-28 19:38:43
2
Putin-XyuLo
escreveu em 2022-07-24 21:15:23
change(#2) [self(#1).active & self.dead]
change(#3) [self(#2).active]
use(Ancient Blessing:611)
use(Arcane Explosion:299)
use(Arcane Storm:589)
use(Mana Surge:489)
standby
-3
Sandy45 escreveu em 2021-02-12 11:24:15
-2
andrei_gus
escreveu em 2018-09-22 13:58:27
(editado)
-2
ii escreveu em 2017-05-23 13:23:02
-1
Lea escreveu em 2017-05-27 02:37:07
-1
Anonymous escreveu em 2017-10-11 11:36:00
-2
Canoptek escreveu em 2017-06-17 04:55:26
standby [self.aura(498).exists]
change(#2)
ability(611)
ability(299)
change(#3)
ability(589)
ability(489)
ability(122)
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