攻略提供者是 WhyDaRumGone
54
54
平均評分: |
4.9 |
評分: |
43 |
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Filter strategies:
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Script |
2 | 5.0 ![]() |
100% | 25 ![]() |
39
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0:39
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4-5 | |||
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任何等級 25+ 寵物
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Script |
2 | 5.0 ![]() |
100% | 100 ![]() |
75
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1:15
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7+ | ||
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任何等級 1+ 寵物
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Small chance level pet gets no xp
炸彈寵物 can work but RNG. |
等級 1+ Script |
2 | 4.9 ![]() |
100% | 54 ![]() |
51
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0:51
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5-6 | |
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任何等級 1+ 寵物
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Slight chance level pet gets no xp;
(and potentially 4 rounds) |
等級 1+ Script |
2 | 4.8 ![]() |
100% | 13 ![]() |
49
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0:49
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5+ | |
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All pets must be flying;
Higher powered #3 pets preferred. Above 300 power can 4 round w/o crits, also 1000% crit proof. You can replace 2nd pass in script with a move |
Script |
2 | 5.0 ![]() |
100% | 12 ![]() |
40
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0:40
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4-5 | ||
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任何等級 1+ 寵物
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100% Level pet will get all XP
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等級 1+ Script |
2 | 4.4 ![]() |
100% | 5 ![]() |
55
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0:55
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6+ | |
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Beta Strategy
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Script |
2 | 5.0 ![]() |
100% | 2 ![]() |
52
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0:52
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6+ | ||
Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
70
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1:10
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8+ | |||
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Use Build Turret & Explode even if Zaedu is Underground, it'll be fine. It'll be 5-6 rounds no matter how it plays out.
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Script |
2 | 5.0 ![]() |
100% | 0 ![]() |
51
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0:51
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5-6 | ||
絕版 |
2 | 5.0 ![]() |
N/A | 0 ![]() |
65
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1:05
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7+ | |||
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任何寵物
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Added failsafe if hit by sticky goo with #1 pet
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RNG Script |
2 | 4.0 ![]() |
64% | 0 ![]() |
50
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0:50
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5+ | |
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屬性 Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
55
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0:55
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5+ | ||
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Best to use the "script" since the enemy’s attack can vary for each fight.
Here is a link to an example battle: https://www.youtube.com/watch?v=eDSPVVVzPco |
Script |
2 | 0.0 ![]() |
100% | 0 ![]() |
77
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1:17
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8+ | ||
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~1 to 3% RNG
#2 pet: Crimson Spore is 6 rounds; Other spores ~75% chance to be 6 rounds 3rd pet MUST be above 338 Speed |
屬性 RNG Script |
2 | 0.0 ![]() |
99% | 0 ![]() |
49
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0:49
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6+ | ||
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任何等級 1+ 寵物
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There is some RNG on this fight. Depending on the number of 風刃斬 hits and crits, Zaedu will die to the first Moth. Watch to swap in Level pet if Moth #1 is still alive and Zaedu is health <700. Other times, you may be left with the Level pet needing to finish Zaedu off with one hit. I saw both cases in my testing, but the strategy as written was the most common outcome.
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RNG 等級 1+ Script |
2 | 0.0 ![]() |
53% | 0 ![]() |
65
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1:05
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8+ | |
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Simple 3 pet tactic.
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RNG |
2 | 0.0 ![]() |
N/A | 0 ![]() |
100
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1:40
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13+ | ||
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Violet Sporbits are currently the only pets with Explode that also have higher speed than Zaedu, so this works more reliably than other Explode strategies.
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2 | 0.0 ![]() |
N/A | 0 ![]() |
39
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0:39
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4-5 |
包括步驟
任何等級 1+ 寵物
Substitutes:
1 / 2
Small chance level pet gets no xp
炸彈寵物 can work but RNG.
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
For the best display of your strategy, please follow these guidelines:
Maybe it wants an apple?
3
limejelo
發表在 2025-04-04 02:55:48
2
(OP) WhyDaRumGone
發表在 2025-04-04 10:44:05
2
Folle
發表在 2024-11-29 12:38:54
Still always nice to have quick strategies that include level pets
3
DragonsAfterDark
發表在 2024-11-30 06:33:03
3
(OP) WhyDaRumGone
發表在 2024-12-02 02:21:07
2
Anike#2252
發表在 2024-10-31 14:24:57
1
mraymus
發表在 2024-10-16 16:18:20
1
Facetious#1105
發表在 2024-10-02 10:26:36
1
(OP) WhyDaRumGone
發表在 2024-10-02 11:48:59
4
Fyonella#2195
發表在 2024-09-19 16:23:58
0
(OP) WhyDaRumGone
發表在 2024-09-20 04:09:46
I would also have to then change the order of Armageddon to make it after FB / RT.
From a strat creator point of view I like to highlight what's needed to Explode rather than making Explode the default as someone could interpret using toxic smoke and Explode whether it hits or not.
1
Fyonella#2195
發表在 2024-09-21 13:18:05
2
(OP) WhyDaRumGone
發表在 2024-09-21 17:06:32
1
Puny
發表在 2024-09-23 10:57:33
1
(OP) WhyDaRumGone
發表在 2024-09-24 08:27:51
Around the other way, if they don't read the caveats, they'll use it turn 3 no matter what, when it might be needed turn 4 but everyone understands not to use it turn 1.
Either way the correct information is shown whether you like the order or not but I prefer it this way for the reasons above.
It's also how scripts are read, with highest priority being top and working down to default moves unless there is a set steps but unfortunately the Hungry Worm can dodge, so can't use set steps.
Anyway, it's the way I like it so feel free to change the notes to however you like. You can even post what you wrote here against this comment and if others like it they can copy them :) (已編輯)
1
Puny
發表在 2024-09-24 08:53:19
The Prio is not to Armageddon, that's the issue, that's why it reads so badly. Like Yoda wrote the instructions. The priority is to apply Razor talons and get a flame breath on the target.
1
(OP) WhyDaRumGone
發表在 2024-09-24 10:25:31
Note: The priority is Armageddon WHEN the buffs are applied!
2
missteelee
發表在 2024-09-24 11:33:32
1
Facetious#1105
發表在 2024-09-20 22:30:32
1. Bring out Timeless Mechanical Dragon
2. Use Flame Breathe
3. Use Razor Talons
4. Use Armageddon
5. Bring out Iron Starlette
6. Use Toxic Smoke
7. Explode - Zaedu dies at end of turn from dots
The use of 'priorities' here is confusing. We don't immediately press Armageddon / Explode, we wait until we've pressed the other moves first. Therefore, it is not a priority - it is the end goal. When we say priority in this game, it's in the sense of which DPS / etc move to use when there's multiple available. Therefore 'priority' doesn't make a lot of sense here. Thank you for the strategy, but I will need to replace your notes with my own.
0
(OP) WhyDaRumGone
發表在 2024-09-21 04:38:56
2
(OP) WhyDaRumGone
發表在 2024-08-31 16:55:24
------------
use(Explode:282) [enemy.aura(Toxic Smoke:639).exists]
if [!enemy.ability(Burrow:159).usable]
use(Explode:282) [enemy.hp.can_explode]
if [enemy.aura(Razor Talons:2238).exists]
if [enemy.aura(Toxic Smoke:639).exists]
use(Explode:282) [enemy.hp<1039 & enemy.aura(Flame Breath:500).exists]
use(Explode:282) [enemy.hp<856]
endif
use(Explode:282) [enemy.hp<834 & enemy.aura(Flame Breath:500).exists]
endif
endif
if [enemy.aura(Razor Talons:2238).exists]
if [enemy.aura(Toxic Smoke:639).exists]
use(Explode:282) [enemy.hp<389 & enemy.aura(Flame Breath:500).exists]
use(Explode:282) [enemy.hp<206]
endif
use(Explode:282) [enemy.hp<184 & enemy.aura(Flame Breath:500).exists]
endif
if [enemy.aura(Flame Breath:500).exists]
use(Razor Talons:2237) [!enemy.aura(Razor Talons:2238).exists]
use(Armageddon:1025) [enemy.aura(Razor Talons:2238).exists]
endif
use(Toxic Smoke:640)
use(#1)
change(next)
------------ (已編輯)
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